The only fix was to use the display port output on the GPU, with an active display port -> HDMI adapter, and HDR turned off on the input source for the TV. Not sure why getting audio to play is still such a feat on Linux.
The only fix was to use the display port output on the GPU, with an active display port -> HDMI adapter, and HDR turned off on the input source for the TV. Not sure why getting audio to play is still such a feat on Linux.
Pieced together a little Steam OS box out of spare PC parts, Bazzite has been so close to being an easy plug and play Linux box but getting that thing to output clean audio without stuttering or dropping out was an odyssey.
The whole end game really kicks things into a higher gear than I thought was there. What a nice treat for getting all the way there
Here's some work on the Shuttle bay for that latest Star Trek shot - it'll be very visible when the Workbees come in to land. Making good progress, trying to not get lost in details we'll never see. :P
Mario would get his ass stoned to death by baboons
live and drink
bsky.app/profile/cave...
I have to say this is definitively not what you want when you're saying you're going to grow exponentially. like... really you don't want this. you don't.
WIP render of the next scene I've been working on for my ST short film. Stupid guy at the end is still skating on the top of the nacelle. :/
Btw, in case y'all missed this on Friday, myself and much of the wanderstop team have been laid off and are looking for work!
This model of world has always made more sense to me than just a flat list of entities with special cases for containers. It seems like it works really well for open world games, where you just need to know a town exists from far away but not anything inside it.
Let's do this.
www.youtube.com/watch?v=KtQ9...
This looks bad, right? But here is the thing... ITS WORSE
This survey only reached a narrow selection of respondents. Notably cut anybody who has been unemployed for too long. Mostly just ppl who can afford to attend GDC. Many laid off before 2025 are still looking!
variety.com/2026/gaming/...
Caves of Qud update: that's a wrap! Things got weird for my True Kin at the end when they had three guns (one floating and two shoulder mounted) and four melee weapons because they sprouted some extra claws. Tinkering up a bunch of Hand-E-Nukes was also very helpful :D
Alrighty - my final update on this shot for now! Tons of revisions and fixes, as well as new Music SFX and VO. Added the welders welding, a few more work bees, the Arges in the background, and some changes to the lighting angle.
4K in the π§΅!
I hope everyone likes it!
Genuinely the only thing keeping me goingβbut it really is keeping me goingβis how good it is to see people link arms and push for this to end.
I cannot stop thinking about how much love people can have for their neighbors, and how much work and money is poured into breaking that love apart.
Ha, I might have overprepared before going to Moon Step. Did not use a single EMP, just melee'd it to death
Qud update: My True Kin is now one with the machine. Saw my first chrome pyramid and bonked it until it exploded.
SHELVED BY GENRE awakens far below the Misty Mountains, and with riddles and talking eagles and exploding pine cones, the hosts continue their discussion of THE HOBBIT! Also, we learn so much about what Tolkien thought of airplanes. rangedtouch.com/2026/01/16/t...
a text mode screenshot of a rectilinear subterranean map with organic cave-ins rendering parts of it difficult to navigate. most of the left side is dotted with foliage.
an extremely caved in and overgrown subterranean map. this is at the current extreme end of the spectrum.
you can see some low foliage i'm experimenting with in the upper left.
some maps will be completely pristine, and others will be somewhere in the spectrum from degraded to extremely cave-in riddled.
From a systems point of view, it seems like removing good actors over time from a place with bad actors isn't going to turn out very well.
It even has the queues to do things!
It's funny that 'shipping velocity' is their rubrick here, when aggressively fighting to maintain shipping velocity into the future is actually what those PRs are fighting for.
Caves of Qud update: acquired boots that let me fly, dual wielding nuclear powered railguns, still bonking frogs on the head with a hammer
Finished my Ganymede model and game it the shader upgrade. Still some details I want to tweak, but that never ends with me. It's essentially done!
Some work from this morning. Always wanted to do series of abstract planets, so here's the first one. Trying to reset a bit and get back to where I need to be. Just a lot of life happening and I fizzled out the last month.
Those are so rad! Love that cacodemon
Made vinyl stickers from some of my favorite pixel art pieces from this year.
Android dev question: I have an older app on a no longer supported API level. I created a test track with an updated version of the app on the latest API level.
BUT No one can join the test because the released version is still on the deprecated API level. π€¦ββοΈ
Any help/suggestions appreciated.
Delver is $9.89 (34% off)! Now is a great time to pick it up if you haven't already.
store.steampowered.com/app/249630/D...
They are lucky to have you!