Haphazard: Sons Of Despair / RPG Maker 2003
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Haphazard: Sons Of Despair / RPG Maker 2003
#screenshotsaturday #indiedev #indiegame #rpgmaker
Lornuos are mystical mounts that let you travel faster through certain lands of Haphazard.
Use a Silvery Horn, whisper your companionβs name, and it will emerge, ready to race into adventure!
(Haphazard: Sons Of Despair/RPG Maker 2003) β¨π
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Lornuos are mystical mounts that let you travel faster through certain lands of Haphazard.
Use a Silvery Horn, whisper your companionβs name, and it will emerge, ready to race into adventure!
(Haphazard: Sons Of Despair/RPG Maker 2003) β¨π
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A new friend! β¨
(Haphazard: Sons Of Despair/RPG Maker 2003)
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Thanks for your detailed explanation! ππ»
I get the concept, but I still think a lot of people use it as a filler word, rather than for its actual meaning.
It's like "literally", which nowadays most people use it to express, ironically, something figurative.
People use "lowkey" because it's trending.
Awake at midnight πβ¨
(Haphazard: Sons of Despair/RPG Maker 2003)
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Haphazard: Sons Of Despair β¨ (RPG Maker 2003)
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Trying new custom fonts for the game (WIP) β¨
(Haphazard: Sons Of Despair/RPG Maker 2003)
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Y si se discute demasiado sobre el tema, no hay mΓ‘s que probarlo... π¦Άπ»
Is "lowkey" the new absurd word that means ABSOLUTELY nothing?
"I lowkey love this" The f*** that means, you brain-dead bastard. ππ
It took me some time, but Iβve finally managed to program a simple enemy encounter system, where they can catch you by surprise if they get you from behindβand vice versa!
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Haphazard: Sons Of Despair (RPG Maker 2003)
It took me some time, but Iβve finally managed to program a simple enemy encounter system, where they can catch you by surprise if they get you from behindβand vice versa!
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Haphazard: Sons Of Despair (RPG Maker 2003)
Good saturday to you!
Today's #screenshotsaturday with the latest things I'm working on. Keep up the good work indie devs! πͺβ¨
Haphazard: Sons Of Despair (RPG Maker 2003)
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Me encantaba! Entre mis increΓbles habilidades estΓ‘n la de imitar las voces de estos tres π
Give 'em a break... π€π‘οΈ
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Poor Albur... π€
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Poor Albur... π€
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I'm exploring some sounds for the future soundtrack of my game Haphazard: Sons Of Despair, and right now I have some doubts with the style...
Do you prefer a more reallistic-orchestral soundtrack (1st minute)? Or a retro snes-like one (2nd minute)?
Thanks!
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β¨ Welcome to Ventiska, the city of the neverending wind β¨
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More details of the Windy City! β¨
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More details of the Windy City! β¨
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Watching Tower β¨
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A bit more of the Windy City πβ¨
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Working on a windy city!
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I canβt say Iβm a pixel artist (Iβm not), but I can say that since Iβve been developing my game @RPG16bit for years (and TR3SS too!), Iβve been improving a lot at what I do! And I have tons of fun π #PortfolioDay #pixelart #indiegame
Thanks! β€οΈ
Explore β¨πΊοΈ
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Family portraits.
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