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Aune

@aune-gd

Making game: https://furaune.itch.io/ Game jam posts: https://ldjam.com/users/aune/feed

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20.01.2025
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Latest posts by Aune @aune-gd

I wouldn't have thought it was done with an atlas like that!

Thanks for sharing the backstage it's super inspiring!

11.08.2025 20:11 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

That's superbπŸ˜€! Are these just affine transformations of 'planes'?
I feel like there's a kind of 'displacement map' effect, but maybe it's just an illusion from my eye being too used to 3D engines.

31.07.2025 11:08 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

If you're referring to the pink hair tail, it's a simple trick using 'look_at(my_last_position)' in cascade with an offset pivot. I think I'll make a post about itβ€”it's super simple and provides instant feedback.

14.04.2025 17:15 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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My #ldjam entry: BAGATELLE ancient word for pinball.
A small game about bouncing and crawling.

Web build, playable on phone too (thanks #Godot). Available here: furaune.itch.io/flipper-craw... (~5 min)

#gamedev #indiedev #gamejam

14.04.2025 07:55 πŸ‘ 20 πŸ” 5 πŸ’¬ 2 πŸ“Œ 0
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Little 2D animation tip for #GameJam : give the hero a cape => two animations for the price of one.

The game here: itch.io/jam/brackeys...
We need 3 more rating 😭

#Godot #gamedev #indiedev #BrackeysGameJam

06.03.2025 07:58 πŸ‘ 18 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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πŸ› The mother worm boss for #BrackeysGameJam entry.

After having a bit of trouble with Godot's skinning system. I finally animated the worm using its shader.

Play the game here: furaune.itch.io/notorious-bug
🀍 Mackelvin : www.artstation.com/mackelvin

#Godot #GameJam #gamedev #indiedev

03.03.2025 08:24 πŸ‘ 11 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0