Endel Dreyer / Colyseus's Avatar

Endel Dreyer / Colyseus

@endel

Indie OSS developer, making Colyseus and multiplayer games

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04.08.2023
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Latest posts by Endel Dreyer / Colyseus @endel

Omgggg I love it! Thanks for supporting! 😍😍

17.12.2025 23:35 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Colyseus Holyjam 2025 | Colyseus Multiplayer games. Holiday vibes. No pressure.

If you've got a multiplayer game you've been wanting to make, the open-source game framework Colyseus is hosting a game jam through December.
#indiedev | #gamedev | #indiegame
@endel.bsky.social | colyseus.io/gamejam/

08.12.2025 20:07 πŸ‘ 8 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Our friend @endel.bsky.social is running the Holy Jam 2025, a game jam about multiplayer games πŸ‘Ύ

You can win one of these awesome merch!!! βš”οΈ

We hope to see some Dinosaurs games πŸ¦–

08.12.2025 17:24 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Honored to be able to launch Archery Evolution on Viverse!

Check the full version of Archery evolution and all of the amazing experiences over on viverse.link/ArcheryEvolu...

21.11.2025 18:38 πŸ‘ 1 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Nice! Feedback is very welcome as some features are still missing. We don’t have a syntax for private properties yet (non-synched properties). Methods with inheritance is a bit stranger this way, too!

22.10.2025 02:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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We're experimenting with a new way to define state schemas without decorators.

This syntax is intended to be the default when Colyseus reaches version 1.0 as we'd like to move away from the legacy decorators syntax.

The legacy decorator syntax will continue to be supported.

21.10.2025 22:46 πŸ‘ 1 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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After Q&A with Crazy Games we will have:

πŸ•ΉοΈ Workshop with @endel.bsky.social
- creator of Colyseus - on how to use this free and open-source framework for making #multiplayer games!

We made a Realtime Multiplayer example with @defold.com
and Colyseus for it! πŸ₯³

#gamedev #indiedev #indiegames

05.09.2025 08:44 πŸ‘ 13 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0
RelicWar - Official Launch Trailer
RelicWar - Official Launch Trailer YouTube video by VC Games

Releasing a day after #silksong is crazy work but hopefully the interest in gaming will boost me too. RelicWar has now been published to the store and I'm going out to celebrate! πŸ₯³

www.youtube.com/watch?v=efY5...

Spread the good news! πŸŽ‰

#newrelease #indiegame #RPG #TurnBased #indiedev #gamedev

05.09.2025 19:14 πŸ‘ 19 πŸ” 11 πŸ’¬ 3 πŸ“Œ 1
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New Match City The Friend Finding Collectable Card Game.

Deployed New Match City website version 1.6.2.
Deployed New Match City engine version 1.6.2.

This fixes some typos and UI bugs, adds a "Built With Colyseus" message, and adds occasional support reminds.

#indiedev | #gamedev | #indiegame
@newmatchcity.com | @endel.bsky.social |
newmatchcity.com

12.08.2025 22:15 πŸ‘ 10 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0
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Release date announcement! πŸ“£ I'm proud to share with you the release date for RelicWar. It's my debut game and I'm delighted to announce during the wonderful Debut Fest!

Share the news with gamers! πŸ”

🌟 Wishlist 🌟
store.steampowered.com/app/1646800/...

#indiegame #RPG #TurnBased #indiedev #gamedev

10.08.2025 13:21 πŸ‘ 28 πŸ” 11 πŸ’¬ 1 πŸ“Œ 1

Oh I'm using Tailwind as CSS framework as well!

25.04.2025 16:42 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thank you, Can! I'm using React for the UI and Pixi for the gameplay... I'm yet to check how it performs on low end devices like Chromebooks, haven't done any optimizations yet πŸ™ˆ

25.04.2025 16:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Every day, I tell myself a story that one day, no matter what time, I can open Bubbits and instantly play a Royale with other people from around the globe. The day I am not able to tell myself that story convincingly will be the day I quit. #gamedev #indiedev #indiegame

24.04.2025 13:02 πŸ‘ 4 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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bots are still very annoying... but UI is starting to look much better #indiedev

17.04.2025 02:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Here's the title screen for my MMORPG! ✨

#gamedev #indiegamedev #mmorpg #pixelart

15.04.2025 03:24 πŸ‘ 28 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

Awesome! Let's gooo! πŸš€ Wishing you the best of luck buddy! πŸ‘

16.04.2025 04:26 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hello, I'm Jer. As of April 2025, thanks to help from some good friends, my actual job is to keep building a game I designed.

When you see me posting about "New Match City," that's an online CCG I made myself that's designed to help folks talk to new people and make friends.

#indiedev | #gamedev

16.04.2025 04:23 πŸ‘ 12 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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You can now remap your left + right mouse buttons, and add consumables to your hotbar! πŸ”₯

#gamedev #indiegamedev #mmorpg #pixelart

01.04.2025 00:51 πŸ‘ 19 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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well that's a familiar directory structure... (from Valve's Source SDK 2013 πŸ‘€)

18.03.2025 14:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

got a new profile pic after 5 years using that grumpy (?) one πŸ™ƒ

12.03.2025 15:04 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Bubbits – bubble shooter battle royale - Gamedev.js Created by Team Flow, Bubbits is a bubble shooter game with puzzle mechanics and various game modes built using Phaser and Colyseus. Battle it out in massive 25-Player online Battle Royale matches or ...

Created by @teamflow.bsky.social, Bubbits is a bubble shooter game with puzzle mechanics and various game modes built using @phaser.io and @endel.bsky.social's Colyseus.

gamedevjs.com/games/bubbit...

#gamedev #gamedevjs #Bubbits #TeamFlow #Phaser #MadeWithPhaser #Colyseus #JavaScript #HTML5 #Steam

10.03.2025 14:11 πŸ‘ 10 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

Congrats on the launch! The full version of Bubbits will be available on Steam and has multiplayer/Royale mode πŸ”₯

28.02.2025 15:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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GitHub - endel/js-query-builder-benchmark: Benchmarking JavaScript SQL query builders Benchmarking JavaScript SQL query builders. Contribute to endel/js-query-builder-benchmark development by creating an account on GitHub.

surprisingly TypeORM seems to be the fastest JavaScript SQL builder out there so far.

can we make this benchmark more fair & complete? github.com/endel/js-que...

28.02.2025 03:29 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

My game "New Match City" is made with Colyseus, an open source multiplayer framework built with node.js.
Version 0.16 introduces a huge improvement to how players interact with the game state which is especially helpful to card games like mine.
#indiegame #indiedev

26.02.2025 23:52 πŸ‘ 4 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Colyseus 0.16 released - Gamedev.js The new 0.16 version of the open source Node.js multiplayer framework, Colyseus, is introducing StateView, experimental support for WebTransport, and more. This version brings a new iteration of the @...

The new 0.16 version of the open source Node.js multiplayer framework, #Colyseus by @endel.bsky.social, is introducing #StateView, experimental support for #WebTransport, and more.

gamedevjs.com/tools/colyse...

#gamedev #gamedevjs #node #nodejs #OpenSource #update

26.02.2025 13:51 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Colyseus 0.16 is here! | Colyseus Introducing StateView. Experimental WebTransport support, and more.

Colyseus 0.16 is out! ✨

Introducing StateView, experimental support for WebTransport, quality of life improvements, and more!

colyseus.io/blog/colyseu...

19.02.2025 12:06 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1
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Finally giving some love to other SDKs before releasing the final version 0.16 of Colyseus

I'm quite happy with how the C#/@unity.com callbacks have turned out. πŸ™Œ

(Now it's time to progress with @defold.com, Construct 3, and Haxe SDKs...)

27.01.2025 18:24 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Colyseus Reel 2025
Colyseus Reel 2025 YouTube video by Colyseus

✨ π—–π—Όπ—Ήπ˜†π˜€π—²π˜‚π˜€ π—₯𝗲𝗲𝗹 2025 ✨ is here!

Enjoy 3 minutes packed with dedication, sweat, and talentβ€”This video not only showcases incredible games powered by Colyseus but also celebrates the community of developers who are pushing the boundaries of multiplayer web games.

Check it out πŸ‘‰ youtu.be/3EEw5Sl93KE

17.01.2025 16:01 πŸ‘ 7 πŸ” 5 πŸ’¬ 2 πŸ“Œ 0