Just gotta say, โDie in Debtโ is a phenomenal song!
@patricfallon
Designer, writer, programmer & all-around #gamedev. Wish I could do the art stuff, too. ๐ Created quiet survival adventure Aquamarine. ๐จ Lead programmer for arty-party drawing game Doodle Champs. ๐ญ Developing two as-yet-unannounced titles.
Just gotta say, โDie in Debtโ is a phenomenal song!
๐ SOL CESTO - FULL ANIMATED TRAILER ๐
Sol Cesto 1.0 finally has a release date! Dive into the final version of our weird roguelite on April 10, 2026.
We canโt wait for you to discover all the endings ๐
Please help us spread the word ๐
So incredibly well deserved. Y'all have got to play this one!
The PIGCON: Portland Indie Game Convention logo, depicting a large Cubepig over a city with a bridge. Text also reads "May 30th - 31st, 2026 Norse Hall, Portland, OR"
ANNOUNCING:
PIGCON, the Portland Indie Game Convention
A weekend for indie devs of all kinds to learn, share, and connect
May 30-31 at Norse Hall, Portland, OR
pigcon.pigsquad.com
See you this spring ๐๐
๐คฏ
Literally a prestige TV treatment of Qud would go all of the way off. Also make it animated and have the Scavengerโs Reign folks do it
An image of The Seeker sitting alone on a beach, staring at the horizon beyond the ocean, where an enormous plume of smoke stretches into the sky. She says, "Look at that smoke. I need to reach my ship before it's destroyed."
An image of The Seeker underwater, piloting her amphibious survival pod, surrounded by gems and alien plant life.
An image of The Seeker sitting on the surface of the alien ocean inside of her amphibious survival pod, with the pod's large control panel available at the bottom of the screen.
An image of The Seeker sitting on the beach of an alien ocean, with a comic book panel behind her that contains the image of a green floppy disk and a button below it that says "CRAFT". The Seeker says, "The disk contains plans for a unique pod module. Takes 25 energy to craft."
Well, folks. I said I would do it. And then I did it.
Aquamarine is now playable on Xbox, PlayStation, Switch, and iPad.
The game is a lovingly hand-crafted ode to old-school roguelikes, classic point & click adventures, and vintage sci-fi comic books. Give it a look! #indiedev #gamedev #indiegame
Links to purchase on all available platforms here: linktr.ee/aquamarinegame
An image of The Seeker sitting alone on a beach, staring at the horizon beyond the ocean, where an enormous plume of smoke stretches into the sky. She says, "Look at that smoke. I need to reach my ship before it's destroyed."
An image of The Seeker underwater, piloting her amphibious survival pod, surrounded by gems and alien plant life.
An image of The Seeker sitting on the surface of the alien ocean inside of her amphibious survival pod, with the pod's large control panel available at the bottom of the screen.
An image of The Seeker sitting on the beach of an alien ocean, with a comic book panel behind her that contains the image of a green floppy disk and a button below it that says "CRAFT". The Seeker says, "The disk contains plans for a unique pod module. Takes 25 energy to craft."
Well, folks. I said I would do it. And then I did it.
Aquamarine is now playable on Xbox, PlayStation, Switch, and iPad.
The game is a lovingly hand-crafted ode to old-school roguelikes, classic point & click adventures, and vintage sci-fi comic books. Give it a look! #indiedev #gamedev #indiegame
it teaches you how to confidently ignore feedback you donโt like
Looking at tomorrow like ๐๐๐ฑ๐ฅฒ
Truly can't explain how long of a road it's been to get to this major release date. Or how challenging it was to find the right people to help along the way.
Massive thanks to all involved and all who supported us with kind words, helpful feedback, and being curiousโค๏ธ
Thank you so much! We've put a tremendous amount of work into it. :) Absolutely love the look of your game as well!
SML 1115:
Aquamarine: Explorer's Ed. - @patricfallon.bsky.social Dolores Ent.
ChromaGun 2: Dye Hard - @pixel-maniacs.bsky.social @pmstudios.bsky.social
Under the Island - @slimekinggames.bsky.social @tophatstudios.bsky.social
Mortanis Prisoners - Honor Games, Axyos
www.youtube.com/watch?v=P4dF...
Happy #TurnBasedThursday! ๐ค
Aquamarine is a quiet survival adventure game, and it's out TOMORROW on all major consoles and iOS ๐
For the first time ever, experience a turn-based playable comic book about survival in an alien ocean on Xbox, PlayStation, Switch, and iPad bsky.app/profile/patr...
No question Phonopolis is a day-one purchase for me ๐
We're officially hosting this week's #TurnBasedThursday, alchemists!
๐น๏ธ #IndieDev #GameDev, it's your time to shine! Reply and show us your game
๐ฎ Calling all turn-based game fans! Like, retweet, and comment on all great games!
Don't forget to use the hashtags and tag other devs! โ
๐จ๐ขANNOUNCEMENT TIME๐ข๐จ
After years of work, my first #indiegame is finally making the jump to consoles and iOS on Feb 27!
Between the lovingly detailed visuals, laidback gameplay, and gorgeous synth music, I think Aquamarine is going to surprise lots of new players. #indiedev #gamedev #gametrailer
I mean, this is just so simple and satisfying! So pleased that I could finally make this happen. ๐๐๐
I knew there was a reason I was a fan of your games! Easily my most played game ever
Order Automatica is an auto battler made by someone who's favorite game is Into The Breach : ) store.steampowered.com/app/2577030/...
To paraphrase a friend: stay on the path, make good things. Indie has always flourished in the face of AAA distraction. Times are bad, but let others deskill, pivot to nonsense or chase impossible outcomes. People really like playing videogames. Suits forget that every 6 months or so.
๐จ๐ขANNOUNCEMENT TIME๐ข๐จ
After years of work, my first #indiegame is finally making the jump to consoles and iOS on Feb 27!
Between the lovingly detailed visuals, laidback gameplay, and gorgeous synth music, I think Aquamarine is going to surprise lots of new players. #indiedev #gamedev #gametrailer
Heartwarmed and flattered by a new crop of folks getting into Caves of Qud on Switch. If you're having trouble with how deranged it is at the start, please stick with it: it gets much worse
Hey game developers - if you are looking into publishing as a possible route to help launch your game, I wrote up this guide about what contractual pitfalls to be aware of when considering partners and negotiating terms.
(This also exists in a talk format, if video is more your speed)
Finished updating the localization files for my gameโs upcoming iOS port, and Iโve just hit 666 text instances.
THIS is how you know your game is ready ๐ #gamedev #indiedev
Incredible ๐ Excited to see how you get along with Qud compared to Shiren
The amount of times I sit in a call with a dreamer and their dream game is basically "everything from my favorite six games smashed together into perfect harmony and there was endless flawless content and it has graphics everyone likes" and I have to explain that making feet go on stairs is hard
Thank you! Weโre working on a game with a fair amount in common with Phonopolis, and itโs so inspiring to see some shared ideas from such a talented team. Cannot wait for the full game ๐
Blew me away when I discovered this was possible. What a generous detail to add thatโs just pure enjoyment for the player ๐คค
iykyk ๐ (yes)