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Henry Smith

@hengineer

Creator of Spaceteam and someday Blabyrinth! UI Programmer at Epic Games. Formerly BioWare. Puzzled Pint GC. New dad. He/him. Patreon: http://spaceteamadmiralsclub.com Mastodon: @hengineer@mastodon.social

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28.07.2023
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Latest posts by Henry Smith @hengineer

One of the things I find frustrating about sci-fi is that because of the American influence of it, all of the planets are called things like Zexion 5 and Danshassia 7. I’d call them things like ‘Nether Roundthorpe’ and ‘Spheresbury’. Gravity Bywell. Chalfont St Globeby. Bishop’s Goitre.

19.02.2026 18:04 👍 485 🔁 118 💬 33 📌 14

This is an absolute must-read.

23.02.2026 09:15 👍 6 🔁 2 💬 0 📌 0
Text reads: KO_OP is Hiring! 

Our studio mascot, a dark blue genderless humanoid named ini, is at the bottom right corner, holding their face and smiling with hearts floating around their head.

Text reads: KO_OP is Hiring! Our studio mascot, a dark blue genderless humanoid named ini, is at the bottom right corner, holding their face and smiling with hearts floating around their head.

Text reads: Responsibilities

- Working closely with our QA lead, design, tech, and production to understand project goals and build test plans collaboratively.
- Writing and iterating on test cases for a game actively in development, with a live player base.
- Paired testing with other members of the QA department, with a focus on networked multiplayer testing.

Requirements

- Due to our small team and a significant number of our employees being international, we require potential applicants to be able to speak English.
- Applicants in Canada will be given priority, however applicants outside of Canada are welcome to submit their application should we be unable to fill the role locally.

Preferred experience

- Experience with JIRA, Slack, Notion and Unity.
- Experience with network testing and working on Live Service titles.
- Having worked on released titles for Steam and Xbox.
- Experience with Xbox Cert for XBPC, Series XS and Xbox One.

Text reads: Responsibilities - Working closely with our QA lead, design, tech, and production to understand project goals and build test plans collaboratively. - Writing and iterating on test cases for a game actively in development, with a live player base. - Paired testing with other members of the QA department, with a focus on networked multiplayer testing. Requirements - Due to our small team and a significant number of our employees being international, we require potential applicants to be able to speak English. - Applicants in Canada will be given priority, however applicants outside of Canada are welcome to submit their application should we be unable to fill the role locally. Preferred experience - Experience with JIRA, Slack, Notion and Unity. - Experience with network testing and working on Live Service titles. - Having worked on released titles for Steam and Xbox. - Experience with Xbox Cert for XBPC, Series XS and Xbox One.

Fonctions

- Collaborer étroitement avec notre responsable de l’assurance qualité ainsi que l’équipe de conception, l’équipe technique et l’équipe de production pour comprendre les objectifs du projet et élaborer les plans de mise à l’essai.
- Rédiger et exécuter des scénarios d’essai pour un jeu en cours de développement avec une base active de joueurs.
- Réaliser des essais en collaboration avec d’autres membres du service de l’assurance qualité, notamment des essais de jeux multijoueurs en réseau.

Exigences du poste

- Connaissance de l’anglais (nous formons une petite équipe dont bon nombre des membres se trouvent à l’étranger).
- Nous accorderons la priorité aux candidatures canadiennes. Cependant, les personnes qui résident ailleurs sont également invitées à soumettre la leur, au cas où nous n’arriverions pas à pourvoir le poste localement.

Atouts

- Connaissance de Jira, de Slack, de Notion et d’Unity.
- Expérience avec les essais en réseau et le développement de jeux-services.
- Expérience de travail sur des jeux publiés sur Steam et Xbox.
- Obtention passée de la certification Xbox pour PC, Xbox Série X|S et Xbox One.

Rémunération
- 90 069 $ CA/année (1 732 $/semaine)
- Télétravail uniquement (travail hybride ou au bureau à Montréal, si désiré)
- Semaine de quatre jours et horaire flexible

Il s'agit d'un poste contractuel de six mois. Lien dans la bio pour plus d'informations.

Fonctions - Collaborer étroitement avec notre responsable de l’assurance qualité ainsi que l’équipe de conception, l’équipe technique et l’équipe de production pour comprendre les objectifs du projet et élaborer les plans de mise à l’essai. - Rédiger et exécuter des scénarios d’essai pour un jeu en cours de développement avec une base active de joueurs. - Réaliser des essais en collaboration avec d’autres membres du service de l’assurance qualité, notamment des essais de jeux multijoueurs en réseau. Exigences du poste - Connaissance de l’anglais (nous formons une petite équipe dont bon nombre des membres se trouvent à l’étranger). - Nous accorderons la priorité aux candidatures canadiennes. Cependant, les personnes qui résident ailleurs sont également invitées à soumettre la leur, au cas où nous n’arriverions pas à pourvoir le poste localement. Atouts - Connaissance de Jira, de Slack, de Notion et d’Unity. - Expérience avec les essais en réseau et le développement de jeux-services. - Expérience de travail sur des jeux publiés sur Steam et Xbox. - Obtention passée de la certification Xbox pour PC, Xbox Série X|S et Xbox One. Rémunération - 90 069 $ CA/année (1 732 $/semaine) - Télétravail uniquement (travail hybride ou au bureau à Montréal, si désiré) - Semaine de quatre jours et horaire flexible Il s'agit d'un poste contractuel de six mois. Lien dans la bio pour plus d'informations.

We’re hiring a QA Analyst! $90,069 CAD/year, remote 6-month contract, 4-day work weeks with flexible hours! 🫶

Apply now: www.workwithindies.com/careers/ko-o... ✨

30.01.2026 16:00 👍 175 🔁 143 💬 5 📌 7
Roguelike Celebration

Roguelike Celebration is this weekend which is one of my favourite game conferences (and it's all online in a custom virtual space!). I can only go to a few talks but if you like Roguelikes you should sign up!
www.roguelike.club

25.10.2025 13:43 👍 2 🔁 0 💬 0 📌 0
Post from Threads user rodneyowl: "Ireland has declared the Basic Income for Artists scheme permanent. This will be officially announced in tomorrow’s budget. Details to follow. Congratulations to all who fought for it and the present and future artists of all sorts in Ireland. That includes me 👌We’re just comin to the end of a 3 year pilot scheme. It’s been a roaring success. For every €1 paid out to the 2000 participants, the government got €1.46 back. Can’t argue with that. Other countries are already taking note."

Post from Threads user rodneyowl: "Ireland has declared the Basic Income for Artists scheme permanent. This will be officially announced in tomorrow’s budget. Details to follow. Congratulations to all who fought for it and the present and future artists of all sorts in Ireland. That includes me 👌We’re just comin to the end of a 3 year pilot scheme. It’s been a roaring success. For every €1 paid out to the 2000 participants, the government got €1.46 back. Can’t argue with that. Other countries are already taking note."

Damn. This is amazing. £325 per week, paid monthly, for 3 years - and the result was a profit for the Irish economy:
www.citizensinformation.ie/en/employmen...

06.10.2025 22:03 👍 15539 🔁 5276 💬 127 📌 795
Post image
24.09.2025 01:34 👍 406 🔁 205 💬 6 📌 2
Roguelike Celebration - Event 2025

omg the talk/speaker lineup for Roguelike Celebration (@roguelike.club) 2025 looks sooo good:
www.roguelike.club/event2025.html

So obviously one of the most vital events in videogames right now, I really hope I can make the time to attend this year.

23.09.2025 03:54 👍 127 🔁 44 💬 8 📌 1

Registration deadline was yesterday, but we are taking limited late registrations in these cities! LA, Denver, Atlanta, Chicago, St Louis, Portland, Pittsburgh, Austin, Melbourne, Montreal, Brno, Christchurch, Singapore, Taipei, and London www.playdash.org/DASH12

23.06.2025 16:45 👍 4 🔁 1 💬 0 📌 0
Preview
It matters. I care. It matters. I care.0:00/295.5529711× Listen to me read this post here (not an AI-generated voice!), subscribe to the feed in your podcast app, or download the recording for later. “Who cares? It d...

When we throw up our hands and say none of it matters, we're doing the fascists’ work for them. They don't need to hide their corruption if they can convince us it's pointless to look. They don't need to silence truth-tellers if we've already decided truth is meaningless.

11.06.2025 20:03 👍 1770 🔁 500 💬 28 📌 45
An illustration of a tiger with stripes forming the letters "DASH 12" and the text "DASH IS BACK! Different Area Same Hunt. Saturday, September 13" with a URL: playdash.org/dash12

An illustration of a tiger with stripes forming the letters "DASH 12" and the text "DASH IS BACK! Different Area Same Hunt. Saturday, September 13" with a URL: playdash.org/dash12

Montreal friends: I'm hosting the DASH puzzle hunt this year on September 13th and registration is now open. Sign up here with your team if you want to join!
playdash.org/DASH12/event...

04.06.2025 03:29 👍 7 🔁 1 💬 1 📌 0
Post image

Today, we are announcing the formation of United Videogame Workers-CWA, an industry-wide union formed by @codecwa.bsky.social and @cwaunion.bsky.social 💪🎮

We're launching at #GDC2025 this morning to build a video game industry that works for us. We're done playing.

19.03.2025 13:00 👍 3516 🔁 1700 💬 62 📌 177
Video thumbnail

The California Fire Relief Bundle is live!! Benefitting survivors of the SoCal wildfires through the Community Organized Relief Effort (CORE). Featuring 400+ games: Tunic! Tangle Tower! Catlateral Damage! Hidden Folks! Cook, Serve, Delicious! And more! $10 minimum!! itch.io/b/2863/calif...

27.02.2025 19:45 👍 1935 🔁 1619 💬 16 📌 151

After a long hiatus I tried to get Spaceteam on Android working again on newer phones but I wasn't able to do a lot of testing and it looks like I broke some stuff. Sorry! I'll try to fix it, thanks for your patience ❤️

04.02.2025 13:26 👍 20 🔁 0 💬 3 📌 0
Gold Banner on Red Background:

Stop Forcing A.I. into Fucking EVERYTHING!
Nobody Asked For It; Everyone Hates It

Gold Banner on Red Background: Stop Forcing A.I. into Fucking EVERYTHING! Nobody Asked For It; Everyone Hates It

Stop Forcing A.I. into Fucking EVERYTHING!

24.12.2024 03:11 👍 46290 🔁 21030 💬 255 📌 380
An appeal for Dreams on a Pillow
An appeal for Dreams on a Pillow YouTube video by Rami Ismail

I want to make a personal appeal for the beautiful new game of Palestinian gamedev @rasheedabueideh.bsky.social. As nobody will fund a game about the 1948 Nakba, Rasheed is crowdfunding via launchgood.com/1948. I've been doing production advice on the game pro bono, and it deserves to exist.

28.11.2024 14:01 👍 1409 🔁 861 💬 39 📌 30

I have faced fascism before, in this very country. I was one of 120,000 Japanese Americans summarily rounded up and expelled from our homes at gunpoint, all for the crime of looking like the people who bombed Pearl Harbor.

I spent my childhood behind barbed wire. My parents lost everything. 1/

16.11.2024 00:43 👍 40714 🔁 10563 💬 947 📌 727

For those who are mad and activated (good) my one hope is that you will look for the people already doing the work. You probably do not need to invent your own new organization or group. Find the people already doing it and join them, listen to them, learn from them.

06.11.2024 14:16 👍 4830 🔁 1522 💬 36 📌 44

In Portland, Oregon until Sunday!

22.08.2024 19:12 👍 4 🔁 0 💬 1 📌 0

Portland friends: I'll be coming to XOXO Fest at the end of August! Do you have any accommodation tips, and do you want to hang out?

24.06.2024 20:01 👍 1 🔁 0 💬 1 📌 0

My procedural coop escape room Blabyrinth! I had to put it on hold for a client project and now I work in AAA again to save up some money, but I’m eager to get back to it!

19.06.2024 13:05 👍 1 🔁 0 💬 0 📌 0

Yes please! And also, me too… :)

19.06.2024 00:58 👍 0 🔁 0 💬 1 📌 0

The good news is, we announced Streets of Fortuna.

The even better news is we need help to build it!
🍁Canadian, fulltime programmer
🦊Longterm Kitfox hire
👾Low starting pay, but guaranteed raises for 6 years to max of $150k

Applications due by June 23rd!
kitfoxgames.notion.site/Job-Posting-...

11.06.2024 19:24 👍 28 🔁 17 💬 0 📌 0

✈️ Flying to Epic Games HQ in North Carolina for the week!

04.02.2024 20:09 👍 5 🔁 0 💬 0 📌 0

Ok you should get an official "Welcome" email soon with direct links to the Lexicogulator and Character Creator. If you don't see it within a couple of hours please check your spam!

09.01.2024 15:26 👍 1 🔁 0 💬 1 📌 0

Oh ok just send me the email address you used and I will send you your account info. The forum has been dead for years so there's not much point in getting on there now.

08.01.2024 04:26 👍 0 🔁 0 💬 1 📌 0

Did you back the Kickstarter? If so, you already have an account! If not you would have to join the Patreon, which I have paused for now since I have a full-time job. But maybe it makes sense to reopen it so that people can still make new accounts...

06.01.2024 05:34 👍 0 🔁 0 💬 1 📌 0
LEGO Fortnite Cinematic Trailer
LEGO Fortnite Cinematic Trailer The adventure is building. LEGO Fortnite arrives in Fortnite on December 7, 2023.Find LEGO Fortnite on:X (Formerly Twitter): https://twitter.com/LEGOFortnite...

I can now reveal that the game I've been working on at Epic is... LEGO Fortnite! It just launched yesterday.
youtu.be/GeKTrjGdJ2E

09.12.2023 03:26 👍 10 🔁 0 💬 0 📌 0

Looks very promising, thank you!

02.12.2023 00:15 👍 1 🔁 0 💬 1 📌 0

I organize my in-person events (eg. board games, playtests, poker, etc.) using FB but people are leaving FB, understandably. Is there a simple alternative that will send email invites, reminders, and provide a basic event page with info and a comments section? Or do I need to build it myself...

01.12.2023 23:11 👍 1 🔁 0 💬 2 📌 0