Giving OpenSurge a try! So far it's been working fairly well! Been busy porting sonic to the engine, along with his shield abilities and other special moves. No one talks a lot of praise with this, but it's actually fairly competent! You'll see more updates from me soon.
#opensurge #sonic #fangame
02.02.2026 20:37
๐ 0
๐ 0
๐ฌ 0
๐ 0
Working on my indie in Raylib! You'll be sure to see more of this lil guy in the near future.
#gamedev #indie #pcengine #raylib
23.01.2026 13:59
๐ 10
๐ 5
๐ฌ 0
๐ 0
Update on my #SM64 clone for the #Dreamcast. Collision took forever to figure out, not to mention, we got Wacky following Jacky around! We even got some shading! This is gonna be good!
#homebrew #SEGA #indie #platformer
18.10.2025 17:00
๐ 9
๐ 2
๐ฌ 0
๐ 0
I'm developing a Super Mario 64 clone on the Dreamcast using KallistiOS and raylib (gldc). I plan on making it for the #DreamDisc 2025 competition, just a pre alpha.
So far, basic controls and camera movement has been figured out. What do ya think? :)
#Dreamcast #SEGA #Mario64 #homebrew
09.10.2025 22:04
๐ 35
๐ 9
๐ฌ 1
๐ 1
Beacon Spring Contest 2025: Create a New LittleBigPlanet Scene! - LBP Union
It's time to shake off your popits and get into the seasonal mood. Learn all about our Beacon Spring Contest and how you can win a team pick!
๐ป Craftworld is warming up โ celebrate the arrival of Spring with #LBPUSpring2025, a contest to create a seasonal scene in #littlebigplanet on #BeaconLBP! Learn how you can win a team pick this month in this post! www.lbpunion.com/post/beacon-...
22.03.2025 18:48
๐ 6
๐ 2
๐ฌ 0
๐ 0