Thank-you.
Yeah, as my SO points out often, I do need sleep.
@jade-lawrence
Wanna write Dark fantasy | Romantasy | Urban fantasy. Actually writes Code | Test cases | Documentation. Fueled by Coffee | Candy | Comics. Spends Free time in Library | Parks | Hunched over my Manuscript. (He/Him)
Thank-you.
Yeah, as my SO points out often, I do need sleep.
So pretty much, there is only an issue of low resources when heat death occurs, and... well... that's really, really far off.
Not yet, though I feel like society will head that way.
Right now the lower caste focuses on their own skills to ensure they own welfare. Gilded will look for lower castes with skills though (like Heiden's brother who get paid really well).
Nice. The small silver lining of suppressing science is the greedy capitalist can't drain important resources for their own gains.
#AwesomeCharacters
Character art, yay! Meet my book babies, Spencer Thorne and Wren Bower.
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Oh Nice! Thatβs great to know. Slay the spire is my βI got a moment to play something but canβt invest in something longβ.
This was actually fun to make.
I wonder if any of these are surprising.
I haven't played Slay the Spire II yet, though I'll probably get it eventually.
Thank-you. I do appreciate it.
#WIPSnips
There a couple of times in my book that the character have to decided to either push or rest. Rest always win, but the person who wants it always changes. This time it Heiden
(IRL has been tough, and I'm prepping for tougher, so I've been missing of these and will probably miss more)
Glad youβre back. Hopefully everything is fine.
Stewards: Only 16-19 YO get apprenticeships, usually need a parents help to secure one. But once you are one, you can only go up.
Gilded: Needs Capital, which is hard to get, unless your parents are gilded.
Guards: Anyone can be one, but there a 75% chance you go to the war front instead.
2/2
Yeah, nothing is truly unskilled. Even haulers have to know how pack and place limestone and drive a horse cart.
A person can move up (or down) to different caste, but they are gated a bit. So families of one caste tend to stay in that caste.
1/2
It is also why Aldous was not like by other stable masters in Ventus because he wasn't 'suppose' to be a Stewart, despite having all the skill of a stablemaster and being able to demonstrate it.
Also elected officials don't really care for the casteless needs, instead catering to the stewards/gilded
Yes. Particularly from stewards to casteless. They get paid more (on average) and use 'hard work' as justification why they are better off, despite casteless might not of had the same opportunity.
It is also why bounty hunters and adventures are dislike. They are casteless but live gilded lives.
An aside: I already have Ventus steel mapped out and how it made. The smelters there are usually outcastes (criminals not protect by the caste).
Smelting Ventus steel is much more dangerous, and no one wants to do it. The casteless that do work, their families are paid a large amount of coin.
Religion is a big part of Stratavelβs life so the clergy are very involved in the process of airyn making. An astrologer or sometimes even a bishop, will come to the factory to bless every batch of airyn bloom as it develops (and preform trade secrets).
Clergy are not part of the caste system.
3/3
Most workers are part of an appropriate craft or service guild that ensures fair wages and standardized work.
Of all the people involved:
Smiths, Quarriers, Cutlers, Tanners, Woodworkers, and Alchemists are all Stewards.
Smelters, Casters, Charbonniers, Haulers, and Clearers are all Casteless
2/3
The entire #Marchistics workforce is part of a caste system. Their social status is ranked. From the Lowest:
Casteless: unskilled workers.
Guards: the townβs security.
Stewards: Recognized workers that have a skill that took 4-6 years of apprenticeship.
Gilded: Owners of companies and machines
1/3
I love the idea of animals working alongside humans without human being jerks to them. Harmony. π§ββοΈ
Well for my Romantasy, it has to have a HEA or HFN or I canβt call it that.
For Dark Fantasy, I go for bittersweet. Itβs super happy for those that made it to the end and a memorial to those that didnβt.
I feel like in dark fantasy, everyone getting what they want feels earned (and not cheesy).
This is true, but my fact pockets are full and the more I put in, something else falls out. π§
And, of course, her lighting can transmute items at a molecular level. Though I only made rummage affected so far.
Fulgurite from the southern desert is a white glassy mineral. It has a rough and sandy surface. It can be cut and polished, but they are quite brittle, and need skilled hands.
2/2
The biggest thing about her lighting that is unnatural is the energy lingers. Touching a struck stone can give you a shock moments after. Painful, but not fatal.
She can also direct her lighting in her Ley Line. She only uses it to make sure a strike misses someone.
1/2
It's much harder, but only by comparison. Limestone is mostly soft. It has a mohs hardness of like 3-4, Where rummage is 6-6.5, about the same as sandstone.
Oh great. I'm very glad that this seems like an ethical way to harvest the silk.
Lot of materials, but also dimming a sun. π€ Does this an an impact on the local system? Do they carefully choose the stars they mine because of this?
(Sorry I'm full of question) Also, how quickly does one star a mine? Is it the bottleneck for new ships, or do they have plenty on hand?
This is great, and brings in a lot of context.
Ahh, so demons are hunted. I was wondering if humans and demons just clashed so often that left overs were just common. Would humans be considered the predator driving away pest? Or are they like preemptively attacking a demon threat before it becomes a problem?
Thanks. Yeah, I chose airyn to flesh out Stratavel's culture, and I'm starting to see it.
How is transportation of materials done? Is it carried (poor guys) or are do they have beast of burden that takes some of the load?