It's so annoying. Best workaround for me when getting an "are you human?" Prompt is to misclick the button, it thinks 'yea, you seem clumsy enough to be one'
It's so annoying. Best workaround for me when getting an "are you human?" Prompt is to misclick the button, it thinks 'yea, you seem clumsy enough to be one'
I watched the courtroom finale a few years ago, goddamn performance art. What's a good place to stream it in the US?
Looks like I have some catching up to do. I wasn't old enough to watch most of Tim's stuff when he was on adult swim, so it's fun to stuble into random bits he has done (or, in this case the sam drama I guess)
For real? I have no clue, last I saw was his video rant about Indian people to musk
Think he's always been the same person though? I think he probably was
They're going to write books about all the big brain moves of this gang of imbeciles and among them will be "Spending a year trying to kill renewable energy and then launching a war that sends oil prices soaring"
The beef between him and Sam H during this time makes a lot of sense
I had no idea
These Iranians - just because they have 1,000,000 more square miles than Afghanistan... and 2 major shorelines... and twice the polulation. They, we, uh, those guys should look out for us because we do things the old fashioned way.
Now make them bigger
Me trying to educate myself on Iran history because I guess there's a war now
Love it
I'd say learn blender, lots of tutorials online for it. Only hotkey you have to remember F3 because you can use it to search any hotkey action.
For game engine, I'm a big fan of Godot. It's kind of like blender of game engines right now. Super lightweight, very customizable, quite user friendly.
The older I get, the less I feel the need to prove myself to the world by making something at the very edge of my limit. I'm more interested in making things I can show or give to the people who I regularly see irl.
One of many reasons why I'm not focusing on high-fidelity immersive games like I used to. When friends or family wanted to buy it for their Mac or switch, just had to shrug and say oopsie
Also, cohesive realistic 3d is insanely time consuming
Huh. For some reason I thought it had co-op. Carry on!
syncing something like ocean waves to multiple player sounds like a logistical nightmare
The amount of tomfoolery that happens during a loading screen is sickening
On hold for now.
Unfortunately full-time gamedev wouldn't be consistent enough revenue to pay rent with. I'm working on a new workflow to eventually make bigger games like Anemoiapolis again - with the benefit of having a career outside of games to fall back on.
I'm a simple man. I see procedural building and I smile
Kdenlive is completely open source but I'm not sure if it's more or less similar
DaVinci resolve if you have used final cut or Adobe premiere before.
Thanks for giving godot a facelift! It feels like a blender 2.8 moment, where the software starts to feel less like a toy and more like a professional suite.
Agreed. Some recent inventions are:
- mmWave sensors. Basically superman x-ray vision, fits in an iphone. Not appealing to those who like to wear clothes.
- webGPU. Runs heavy apps like games natively in the browser, which weakens media ownership
- M4 chips (good)
- M2 drives (even better)
Thanks a bunch! Had problems installing LMMS but I'll try Ardour first
Nice, starting to see why FL has cornered the market here
For real? I did kinda assume DRM was part of the deal, I've been abused by Adobe for too long ๐ญ
I didn't realize FL does free upgrades without a subscription, seems like a good deal given how long they have stayed relevant
Bespoke Synth maxes out at like 32 bar measures, so I gotta go out and find a better program to compose with
Is FL studio worth buying? I can't find consensus on an 'obvious choice' open source DAW. There's Kdenlive/davinci for editing, blender for 3d, godot for games, but for music... ?
I don't necessarily care about beginner friendliness, I'm getting really into bespoke synth right now.