We'll be at #GDC2026!
Catch us March 9 to 13 at Moscone Center, San Francisco. We look forward to meeting everyone, see you there! #GDC #VFX #gamedev #realtimeVFX
We'll be at #GDC2026!
Catch us March 9 to 13 at Moscone Center, San Francisco. We look forward to meeting everyone, see you there! #GDC #VFX #gamedev #realtimeVFX
Fake volumetric smoke using a camera-facing mesh deformed in world space, with an Unlit shader and no particles or SubUVs. Directional lighting faked with a dot product between a normalized direction and a normal map #gamedev #VFX #realtimeVFX #UnrealEngine
Check out our environment VFX support for Hunt: Showdown 1896. Huge thanks to Crytek and their incredibly talented team for the great collaboration.
#VFX #realtimevfx #HuntShowdown
Take a look at our contribution to Season 0 Maps of 2XKO, created in collaboration with the incredibly talented team at Riot Games. Learn more here:
tuataragames.com/work/2XKO #vfx #realtimevfx #2XKO
First project in our Relight Series: The Saloon ๐ช
Using a shared base scene, our lighting team explored how different lighting can completely transform mood, atmosphere, and storytelling.
More info and renders: tuataragames.com/news/Saloon-...
#lighting #realtime #ue5 #gamedev
Our team is on Bluesky! Looking for talented and creative people to follow? Take a look at our curated list!
#gamedev #vfx #realtimevfx
In collaboration with the talented team at Riot Games, we worked on the Aemondir skin variant for the Bulldog.
Learn more here: tuataragames.com/work/valorant
#Valorant #ValorantArt #realtimevfx #VFX #gamedev
Value erosion gives you finer control over texture breakup and fades. With a softness parameter, erosion feels smoother and more organic while maintaining the overall shape #realtimeVFX #VFX #GameDev #UnrealEngine #UE5
Thank you to everyone who tuned in and donated!
Weโre wrapping up the event with our final stream, where Senior VFX Artist Stan Petruk will present โDramatic Structure in Game Cinematicsโ
Watch live: www.youtube.com/@tuataravfx/...
#gamedev #vfx #realtimevfx
And that concludes the 2025 Charity Streams!
Thank you to our presenters, moderators, organizers, and everyone who tuned in, donated, and supported us during the event.
Together we helped raise over $5k for @childsplaycharity.bsky.social Happy holidays to all, and we look forward to the next one!
And we are live! Join us in supporting Child's Play with our first session featuring Senior VFX artist Sjors De Laat reviewing VFX portfolios.
Watch here: www.youtube.com/@tuataravfx/... #gamedev #vfx #realtimevfx
Dive into our latest Derelict Office breakdown where we detail the lighting approach, atmosphere, and storytelling work.
Check it out here: tuataragames.com/news/Derelic...
Update 2 for Let Them Come Onslaught is live! Two new weapons, A new difficulty mode, big balance tweaks, and more. Read all about it in here: store.steampowered.com/news/app/205...
#indiegames #gamedev
Weโve had the honor of collaborating with Epic and Magnopus on various artistic and technical elements of Fortniteโs Daft Punk Experience. Learn more here: tuataragames.com/work/Daft-Pu...
Weโre excited to share our enemy VFX support work for Hunt: Showdown 1896. A huge thank you to Crytek and their incredibly talented team for the collaboration #vfx #realtimevfx #HuntShowdown
A detailed Schedule for the Tuatara Charity Stream 2025 benefitting Child's Play
The 2025 Tuatara Charity Streams for Child's Play will go live Dec 11, 12 exclusively on our YouTube Channel: www.youtube.com/@tuataravfx
Portfolio Review submission are still open, send us your links to: portfolio@tuataravfx.com
To learn more about the event: tuataragames.com/news/Charity...
๐ฎ LES GENS DES JEUX, cโest tous les premiers mercredis du mois ! Et ce soir ร 20h30, jโai lโhonneur dโaccueillir @parly-v.bsky.social , Senior Lighting Artist chez @tuataragames.com et qui a bossรฉ sur Jusant, Call of, ou encore South of Midnight ๐ฆ
๐Rendez-vous ce soir ร 20h30 sur Twitch (wtfux__)
Introducing our latest lighting project: Derelict Office. A collaborative effort between our talented Lighting, VFX, and SFX teams youtu.be/vHIRGljEqFMA
Stay tuned for the full breakdown coming soon!
#realtimevfx #unrealengine #UE5 #gamedev
๐ก Hey #PortfolioDay! Iโm Kopsรจs Laforรชt, Senior Lighting Artist @tuataragames.com.
I previously worked on projects such as Star Wars Outlaws, AC, Avatar, Secret Level, LoL & Destiny cinematics...
Canโt wait to share whatโs next! ๐จ
๐ artstation.com/kopses
#gamedev #gameart #UnrealEngine5
Hey #PortfolioDay !!
I'm Estelle Cozot a Lighting Artist working at
@tuataragames.com on the lighting team๐ก
We can't wait to share what new projects we have been working on!
Feel free to check out my portfolio to see more: artstation.com/estelle_cozot
#gamedev #gameart #UnrealEngine5
Hey #PortfolioDay! Iโm Charly, Senior Lighting Artist at
@tuataragames.com
.
Previously worked on projects like Call Of duty Franchise, Jusant, South of Midnight and Battlefield 6.
Currently on my next big adventure with Tuatara, can't wait to share about it!
artstation.com/charly_vanlaere
Last year, I had the amazing opportunity to work on the lighting of some cinematics for Doom: The Dark Ages ๐ฅ
Super happy to finally be able to share some of my work!
Feel free to check out my portfolio to see more: lnkd.in/gDYpNWCb
The ritual continues ๐น
Take a look at the Nocturnum Pistol from Valorantโs latest collection, which we had the pleasure of contributing to in collaboration with Riot Games #VALORANT #GameDev #VFX
By baking data directly into a texture, through different channels, you can drive position, scale, and rotation of other elements, unlocking flexible, procedural control for unique effects with optimized performance #UnrealEngine #GameDev #VFX #RealtimeVFX
Supercharged and set to fire โก
In collaboration with Riot Games on #Valorant, we brought the stingerโs VFX to life for The Overdrive Collection #ValorantArt #realtimevfx #VFX
Let Them Come: Onslaught demo is now live on PlayStation & Xbox!
Play the demo today and wishlist us!
๐ต PlayStation: store.playstation.com/en-us/produc...
๐ข Xbox: www.xbox.com/en-us/games/...
#gamedev #indiegames
A look at the Greatsword gameplay effects we crafted with Counterplay Games for #Godfall
#realtimevfx #vfx #gamedev #unrealengine
Here is how to create this Wave UV distortion effect with dynamic parameters to control frequency, amplitude and speed on each axis #realtimeVFX #UnrealEngine #gamedev #VFX
Our 2025 Sizzle Reel is live! Showcasing Real-time VFX, Cinematics, and personal work from our artists. Big thanks to our talented artists and clients who made these past years of collaboration possible.
Watch here: www.youtube.com/watch?v=hgtx...
#gamedev #realtimevfx #vfx
Thanks @halisavakis.com !
Love how this allows to easily setup custom lighting scenarios (half-lambert, outline, rim, etc.).
Full credits to @mikkelsvendsen.bsky.social, here's the amazing talk: youtu.be/RdN06E6Xn9E?...