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DeGGeD

@degged

• Technical Art Generalist • Free TechArt Resources → linktr.ee/decompiled_art

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13.12.2023
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Latest posts by DeGGeD @degged

#promote #gamedev #indiedev

20.01.2026 09:05 👍 9 🔁 2 💬 0 📌 0
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🚀 Technical Art library update

Articles dropped:
• Lookup Tables (LUT) for lighting control
• Halftone lighting

github.com/DeGGeD/Shade...

Reposts and repo stars ⭐️ are hugely appreciated

#GameDev #TechArt #Shaders #Rendering #Unity3D #GraphicsProgramming #gameart #indiedev #3d #cg #tutorial

19.01.2026 19:00 👍 16 🔁 4 💬 0 📌 1
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What is the better way to wrap up the week dealing with new ML-driven features? By obtaining such results

Training loss stabilised, test accuracy climbing upwards 👆

#GameDev #AI #MachineLearning #AIinGames #GameDesign #IndieDev #ProceduralGeneration #GameAI #TechArt #ML #DataScience

07.11.2025 13:03 👍 8 🔁 3 💬 0 📌 0

Today, I focused on experimenting with convolutional network analysis to potentially identify world-space texturing artifacts. Results are promising.

Much more to explore moving forward.

#GameDev #TechArt #AIGraphics #DeepLearning #ComputerVision #Rendering #ProceduralArt #MLinGames #ML #techart

06.11.2025 17:45 👍 7 🔁 3 💬 0 📌 0
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Graphics Programming weekly - Issue 374 - January 12th, 2025 www.jendrikillner.com/post/graphic...

13.01.2025 15:37 👍 56 🔁 20 💬 0 📌 1
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💡 New Technical Art Library update - Image-Based Lighting (IBL) explained!
github.com/DeGGeD/Shade...

⭐ Repo stars & reposts help the library reach more devs. thanks for supporting shader learning!

#GameDev #Shaders #TechArt #Rendering #Unity3D #IndieDev #3DGraphics #ComputerGraphics #tutorial #3d

05.11.2025 21:35 👍 20 🔁 6 💬 0 📌 0
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💡 New Technical Art Library update - Image-Based Lighting (IBL) explained!
github.com/DeGGeD/Shade...

⭐ Repo stars & reposts help the library reach more devs. thanks for supporting shader learning!

#GameDev #Shaders #TechArt #Rendering #Unity3D #IndieDev #3DGraphics #ComputerGraphics #tutorial #3d

05.11.2025 21:35 👍 20 🔁 6 💬 0 📌 0
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Monday #Houdini experiments.
Copernicus is amazing. No more, no less.

Thanks for such tools,
@sidefx.bsky.social @sidefx-jp.bsky.social

#techart #gameart #proceduralart #render #3d #CGI #art #gamedev #vfx #gamedev

27.10.2025 20:58 👍 18 🔁 6 💬 0 📌 0
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Monday #Houdini experiments.
Copernicus is amazing. No more, no less.

Thanks for such tools,
@sidefx.bsky.social @sidefx-jp.bsky.social

#techart #gameart #proceduralart #render #3d #CGI #art #gamedev #vfx #gamedev

27.10.2025 20:58 👍 18 🔁 6 💬 0 📌 0
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Some morning experiments with @sidefx.bsky.social #Houdini

#techart #gamedev #indiedev #copernicus #gameart #3d

26.10.2025 10:55 👍 12 🔁 5 💬 0 📌 0
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Some morning experiments with @sidefx.bsky.social #Houdini

#techart #gamedev #indiedev #copernicus #gameart #3d

26.10.2025 10:55 👍 12 🔁 5 💬 0 📌 0
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🔥 Octree generation workflow milestone!

Next in line: GPU rebalancing + ML-driven spatial queries

I’m seeing more and more opportunities for such approaches within the #gamedev ecosystem \m/

#DataScience #ML #SpatialComputing #DigitalTwin #DeepLearning #3D

24.10.2025 08:20 👍 16 🔁 5 💬 0 📌 0
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🔥 Octree generation workflow milestone!

Next in line: GPU rebalancing + ML-driven spatial queries

I’m seeing more and more opportunities for such approaches within the #gamedev ecosystem \m/

#DataScience #ML #SpatialComputing #DigitalTwin #DeepLearning #3D

24.10.2025 08:20 👍 16 🔁 5 💬 0 📌 0
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🚀 Fresh Technical Art Library drop:
Noises patterns explained. Ready-to-use samples included.

🔗 Check it out here:
github.com/DeGGeD/Shade...

As always, if you find it useful, make sure to share it, star the repo, or just drop feedback.
Thanks!

@unity.com #Unity3D
#TechArt #GameDev #IndieDev

27.08.2025 16:33 👍 11 🔁 2 💬 0 📌 0
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🚀 And another Technical Art library free drop!

- Fresnel lighting
- Banded lighting

Check updates here:
github.com/DeGGeD/Shade...

Appreciate reposts and repo stars ⭐ Thanks and happy learning!

#GameDev #IndieDev #rendering #unity3d #Shaders #TechArt #GameDevelopment #gameart #3d #programming

22.10.2025 14:34 👍 13 🔁 5 💬 0 📌 0
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🚀 And another Technical Art library free drop!

- Fresnel lighting
- Banded lighting

Check updates here:
github.com/DeGGeD/Shade...

Appreciate reposts and repo stars ⭐ Thanks and happy learning!

#GameDev #IndieDev #rendering #unity3d #Shaders #TechArt #GameDevelopment #gameart #3d #programming

22.10.2025 14:34 👍 13 🔁 5 💬 0 📌 0
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🚀 New Technical Art library drop - Matcap lighting explained!
github.com/DeGGeD/Shade...

Perfect choice for stylized rendering

Support the open shader library ⭐ to keep it growing for everyone.

#GameDev #IndieDev #rendering #unity3d #Shaders #TechArt #GameDevelopment #gameart #3d

21.10.2025 18:02 👍 10 🔁 5 💬 0 📌 0
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🚀 New Technical Art library drop - Matcap lighting explained!
github.com/DeGGeD/Shade...

Perfect choice for stylized rendering

Support the open shader library ⭐ to keep it growing for everyone.

#GameDev #IndieDev #rendering #unity3d #Shaders #TechArt #GameDevelopment #gameart #3d

21.10.2025 18:02 👍 10 🔁 5 💬 0 📌 0
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🚀 New Technical Art library drop -Lighting models explained & visualized!

Just added:
• Half-Lambertian lighting
• Ambient & Hemi lights
• Minnaert (velvet/moon) lighting

#GameDev

01.10.2025 19:13 👍 9 🔁 2 💬 1 📌 0
Preview
GitHub - DeGGeD/ShaderStory: Unity URP Shaders & Graphics Programming - Free Technical Art Resources Library Unity URP Shaders & Graphics Programming - Free Technical Art Resources Library - DeGGeD/ShaderStory

Repo and articles: github.com/DeGGeD/Shade...

⭐️ Repo stars and shares are appreciated!

01.10.2025 19:13 👍 0 🔁 0 💬 0 📌 0
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🚀 New Technical Art library drop -Lighting models explained & visualized!

Just added:
• Half-Lambertian lighting
• Ambient & Hemi lights
• Minnaert (velvet/moon) lighting

#GameDev

01.10.2025 19:13 👍 9 🔁 2 💬 1 📌 0
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🚀 New Shader Story content drop - Lambertian Lighting Model explained
github.com/DeGGeD/Shade...

If you find it useful, feel free to share it around, star the repo, or just drop feedback.

Thanks!

@unity.com
#techart #gamedev #indiedev #3dgraphics #rendering #shader #tutorial

15.09.2025 16:59 👍 9 🔁 3 💬 0 📌 0
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🚀 New Shader Story Drop!
Blinn-Phong Lighting Model explained

🔗 github.com/DeGGeD/Shade...

Looks helpful? Star ⭐ the repo, share with dev buddies, or drop your feedback. Thanks!

#TechArt #3D #Graphics #Rendering #Unity3D #gamedev #indiedev #shaders #Programming

24.09.2025 10:08 👍 13 🔁 2 💬 0 📌 0
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🚀 New Shader Story Drop!
Blinn-Phong Lighting Model explained

🔗 github.com/DeGGeD/Shade...

Looks helpful? Star ⭐ the repo, share with dev buddies, or drop your feedback. Thanks!

#TechArt #3D #Graphics #Rendering #Unity3D #gamedev #indiedev #shaders #Programming

24.09.2025 10:08 👍 13 🔁 2 💬 0 📌 0
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🌅 Morning, everyone
Just published a new article diving into meshes data and how you can store your own custom one.

If you find it useful, a like & repost would mean a lot. Thanks! 🙏

👉
www.artstation.com/blogs/degged...

#gamedev #indiedev #techart #shader #tutorial #unity3d #unity #3dgraphics

09.09.2025 06:55 👍 17 🔁 4 💬 0 📌 1
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🚀 New Shader Story content drop - Lambertian Lighting Model explained
github.com/DeGGeD/Shade...

If you find it useful, feel free to share it around, star the repo, or just drop feedback.

Thanks!

@unity.com
#techart #gamedev #indiedev #3dgraphics #rendering #shader #tutorial

15.09.2025 16:59 👍 9 🔁 3 💬 0 📌 0

Woah… so much further requests. Didn’t expect that ^_^

09.09.2025 16:42 👍 0 🔁 0 💬 0 📌 0
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🌅 Morning, everyone
Just published a new article diving into meshes data and how you can store your own custom one.

If you find it useful, a like & repost would mean a lot. Thanks! 🙏

👉
www.artstation.com/blogs/degged...

#gamedev #indiedev #techart #shader #tutorial #unity3d #unity #3dgraphics

09.09.2025 06:55 👍 17 🔁 4 💬 0 📌 1
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🚀 Fresh Technical Art Library drop:
Noises patterns explained. Ready-to-use samples included.

🔗 Check it out here:
github.com/DeGGeD/Shade...

As always, if you find it useful, make sure to share it, star the repo, or just drop feedback.
Thanks!

@unity.com #Unity3D
#TechArt #GameDev #IndieDev

27.08.2025 16:33 👍 11 🔁 2 💬 0 📌 0
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🚀 New Shader Story content drop - Shapes & Patterns HLSL snippets.

See the updates to the Technical Art library here:
🔗 github.com/DeGGeD/Shade...

If you find it useful, feel free to share it around, star the repo, or just drop feedback.
Thanks in advance!

@unity.com
#techart #gamedev #indiedev

01.08.2025 13:27 👍 17 🔁 6 💬 0 📌 0