Enrique Hervรกs ๐Ÿ‡ช๐Ÿ‡บ โ˜ฎ๏ธ๐ŸŽฒ๐Ÿช's Avatar

Enrique Hervรกs ๐Ÿ‡ช๐Ÿ‡บ โ˜ฎ๏ธ๐ŸŽฒ๐Ÿช

@ehervas

I work as a Lead Game Designer in Malta, and keep a myriad of unfinished somehow-still-alive side projects. Right now I'm focused on Stellar Settlers, a dice rolling strategy game we just produced! Get a copy here: https://ko-fi.com/s/1300a0f04a

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14.11.2024
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Latest posts by Enrique Hervรกs ๐Ÿ‡ช๐Ÿ‡บ โ˜ฎ๏ธ๐ŸŽฒ๐Ÿช @ehervas

What do you mean "Bad End"? Elon Musk died after spending most of his money in good deeds... How much better can be the Good End? ๐Ÿ˜‚

06.03.2026 18:35 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Bits of unpainted scatter terrain:
- Cylinder with attached pipe - made of straws and some bottle caps.
- 2x Separate pipes - made of straws
- Long building - Crackers box with attached fruit packet cap
- Plank - Made of cardboard and orange "foam"
- Small Building - Strawberries packaging + cardboard bits.

Bits of unpainted scatter terrain: - Cylinder with attached pipe - made of straws and some bottle caps. - 2x Separate pipes - made of straws - Long building - Crackers box with attached fruit packet cap - Plank - Made of cardboard and orange "foam" - Small Building - Strawberries packaging + cardboard bits.

Same things with a different configuration

Same things with a different configuration

Another configuration

Another configuration

Now I'm building some small and modular piping and scatter buildings with some straws, cardboard and food trays. Took me about 1h to plan and build but I think the buildings could use more details. It'll be likely 3 sessions...

#warhammercommunity
#nerdlings
#spacemarines
#warhammer40k

06.03.2026 08:55 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I could play this game all day, and still wouldn't be 100% happy with my choice. But these are 9 of the most influential games in my life.

05.03.2026 18:29 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

And here there is Lego wanting (and probably getting) my wallet again... ๐Ÿฅฒ

04.03.2026 21:35 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Why No AI Games? I have a theory.

A good take on the state of "AI games" that I mostly share.

open.substack.com/pub/franklan...

Also someone in the comments described AI interactions as "meaning gambling" and I couldn't like it more. I do like a bit of meaning gambling from time to time. Isn't life just meaning gambling after all?

04.03.2026 20:00 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I'm all for the AI taking my job... Provided I still get my salary.

Actually, I propose a deal: You can pay me half my salary for not working.

I don't work and you get all the productivity the AI generates, and all the value it creates for half the price!

It's a no-brainer deal.

03.03.2026 19:23 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Final result of the "quick" cardboard #trashbash #terrain. Looking decent after painting, I wish I'd done a better job with the tape, as it shows a bit everywhere. I'm pretty happy with how the doorway ended up!

#warhammer40k
#warhammer
#miniaturepainting
#nerdlings

03.03.2026 09:47 ๐Ÿ‘ 24 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Finished these tokens and goal markers for #killteam, made from scratch materials.

#warhammer40k
#warhammercommunity
#nerdlings
#miniaturepainting

02.03.2026 20:25 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

A reminder that fascism thrives when people choose to sacrifice the weaker, and that people that might otherwise be sensible and kind but do step over that line will blame anyone but themselves to soothe their conscience when fascism does win.

28.02.2026 22:31 ๐Ÿ‘ 523 ๐Ÿ” 108 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
Two A4 pages with a game board, the left one has the elements with shades of grey over a white page, the second one shows the board elements overlaying a picture of a galaxy.

Two A4 pages with a game board, the left one has the elements with shades of grey over a white page, the second one shows the board elements overlaying a picture of a galaxy.

Eco or Color?

Our next Stellar Settlers #PrintAndPlay #boardgame will come with two versions of the game board.

For those who prefer to save ink, the board and player tokens can be printed in shades of grey over white. Or you can choose to print a colorful galactic panorama!

#gamedesign ๐ŸŽฒโœ‚๏ธ

26.02.2026 17:36 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Early access is a very similar concept to a soft-launch (when not the same), which is tipically part of free2play and service games' launch strategy.

It includes monetization, the goal is to get the game to the right revenue metrics before opening the floodgates and "spending" all your players.

25.02.2026 20:56 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Relocate to another country, uproot your family, kids, whatever you have, and get fired in 6 months when the "business needs" demand it.

Sounds like a great deal!

25.02.2026 07:10 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

2020: โ€œWe cant have everyone driving electric cars! Theyโ€™ll crash the power grid!โ€
2026: โ€œAI data centers are good for youโ€

24.02.2026 14:37 ๐Ÿ‘ 184 ๐Ÿ” 47 ๐Ÿ’ฌ 7 ๐Ÿ“Œ 4
Video thumbnail

Lo de los therians como maniobra de distracciรณn y odio de la ultraderecha muy bien resumido en dos minutos por Irene Montero.

24.02.2026 09:25 ๐Ÿ‘ 645 ๐Ÿ” 378 ๐Ÿ’ฌ 18 ๐Ÿ“Œ 20
Preview
Kill Team - Spec Ops + Joint Ops How to bring continuity to your Solo/Co-op Kill Team games

I've decided to move from Tumblr to Substack which I think suits my requirements a bit better.

To celebrate it here there is a post about how I'm planning to merge #KillTeam Joint-Ops with the Spec-Ops of the previous edition.

#w40k
#warhammercommunity
#nerdlings

open.substack.com/pub/themissi...

23.02.2026 19:00 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A 8"x7" Sci-Fi ruin made with cardboard, masking tape, foam and plastic leftovers, with some Space Marines as scale reference. The building is done in two pieces that can work as separate ruins. Front door is closed.

A 8"x7" Sci-Fi ruin made with cardboard, masking tape, foam and plastic leftovers, with some Space Marines as scale reference. The building is done in two pieces that can work as separate ruins. Front door is closed.

Detail of the front door removed.

Detail of the front door removed.

Yesterday I did a "quick" #WIP cardboard / #trashbash #terrain build with a removable door. Needs a few more details and painting. Made it without much planning and measuring, and trying to avoid very complex shapes... Let's see how it ends!

#warhammer40k
#warhammer
#miniaturepainting
#nerdlings

22.02.2026 08:42 ๐Ÿ‘ 19 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
A squad of Space Bug like creatures with bone pieces and prismatic blades on their weapons

A squad of Space Bug like creatures with bone pieces and prismatic blades on their weapons

Space Marines blurred in the foreground facing the squad of Space Bugs.

Space Marines blurred in the foreground facing the squad of Space Bugs.

I finished painting a squad of 5 of these 3D printed "Space Bugs" I got from Etsy.

The intention is to use the as #KillTeam NPOs. They make a good antagonist for my Space Marines, quite imponent due to their size.

#nerdlings
#miniaturepainting
#miniatures

20.02.2026 20:14 ๐Ÿ‘ 11 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Head and shoulders image of a white haired man with a white goatee looking off into the distance to the right. Some buildings and a bit of water are visible behind him. Ryan Dancey, former COO of Alderac Entertainment Group.

Head and shoulders image of a white haired man with a white goatee looking off into the distance to the right. Some buildings and a bit of water are visible behind him. Ryan Dancey, former COO of Alderac Entertainment Group.

Text from a LinkedIn post which says:

Ryan Dancey Author
Chief Operating Officer at Alderac Entertainment Group

I have zero reason to believe that an AI couldn't "come up with Tiny Towns or Flip Seven or Cubitos". I can prompt any of several AIs RIGHT NOW and get ideas for games as good as those. The gaming industry doesn't exist because humans create otherwise unobtainable ideas. It exists because many many previous games exist, feed into the minds of designers, who produce new variants on those themes. People then apply risk capital against those ideas to see if there's a product market fit. Sometimes there is, and sometimes there is not. (In fact, much more often than not).

Extremely occasionally (twice in my lifetime: D&D and Magic: the Gathering) a human has produced an all new form of gaming entertainment. Those moments are so rare and incandescent that they echo across decades.

Game publishing isn't an industry of unique special ideas. It's an industry about execution, marketing, and attention to detail. All things AIs are great at.

Text from a LinkedIn post which says: Ryan Dancey Author Chief Operating Officer at Alderac Entertainment Group I have zero reason to believe that an AI couldn't "come up with Tiny Towns or Flip Seven or Cubitos". I can prompt any of several AIs RIGHT NOW and get ideas for games as good as those. The gaming industry doesn't exist because humans create otherwise unobtainable ideas. It exists because many many previous games exist, feed into the minds of designers, who produce new variants on those themes. People then apply risk capital against those ideas to see if there's a product market fit. Sometimes there is, and sometimes there is not. (In fact, much more often than not). Extremely occasionally (twice in my lifetime: D&D and Magic: the Gathering) a human has produced an all new form of gaming entertainment. Those moments are so rare and incandescent that they echo across decades. Game publishing isn't an industry of unique special ideas. It's an industry about execution, marketing, and attention to detail. All things AIs are great at.

Ryan Dancey, a more than 30-year veteran of the tabletop gaming industry, has lost his COO job at publisher AEG a day after saying AI could generate game ideas as good as his companyโ€™s titles Tiny Towns and Cubitos:

boardgamewire.com/index.php/20...

19.02.2026 12:30 ๐Ÿ‘ 304 ๐Ÿ” 69 ๐Ÿ’ฌ 28 ๐Ÿ“Œ 56

Absolutely!
I always find it difficult to explain it too. An example of depth without complexity is perhaps Go where simple rules allow for huge strategic variety. An example of complexity without depth is a slot machine, where complicated mechanisms don't allow for a player to change any outcome.

18.02.2026 21:00 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I hope things in our industry change for the better in the future. I will not allow anyone to feel this way again.

18.02.2026 06:44 ๐Ÿ‘ 1652 ๐Ÿ” 431 ๐Ÿ’ฌ 46 ๐Ÿ“Œ 28

I'm just going to say that we are still really far from an AI being able to pick up game pieces or a controller with feedback and understanding how it feels to play the game.

And once we get there... I mean... their taste will probably be quite different. AIs can design games for AIs all they want!

18.02.2026 18:02 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

The pro-AI, anti-game-designer nonsense Suz is quoting below is on LinkedIn, in the comments on a post by the SAME PERSON about how AI told him to *walk* to the car wash. (The cognitive dissonance is killing me!) Here's what I replied over there:

18.02.2026 17:45 ๐Ÿ‘ 217 ๐Ÿ” 30 ๐Ÿ’ฌ 17 ๐Ÿ“Œ 2

turns out the idea guys don't actually have any ideas, just a vision of themselves sitting atop a pile of success money as their adoring fans blow kisses and their detractors grovel at their feet

17.02.2026 22:30 ๐Ÿ‘ 316 ๐Ÿ” 65 ๐Ÿ’ฌ 9 ๐Ÿ“Œ 0

The conclusion of his argument is clear: The publishing industry does nothing of real value, just speculation. Sounds to me we are better off without it.

18.02.2026 08:00 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

En la ficciรณn: Skynet gana super inteligencia y consciencia de si misma, y una vez conectada a defensa destruye el mundo.

En la prรกctica: Unos cuantos CEOs conectan sus ordenadores a ChatGPT, y aunque no es superinteligente ni nada, se las apaรฑa igualmente para destruir el mundo.

17.02.2026 09:14 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

The tiktok-ization of games. Once a machine can generate a "casual game" instantly, everyone will be doom-scrolling shallow experiences mixed with AI cat videos and ads telling you how easy it is to do all that to get rich and how 7 minutes of exercise a day turns you into AI Bruce Lee. Can't wait.

17.02.2026 08:22 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
All Will Rise: a narrative courtroom deck-builder A game about taking a billionaire to court for the murder of a river.

14 years ago we accidentally hired a genius to write the script for 80 Days. Now sheโ€™s narrative director on a deck-builder about billionaire busting.

Check out All Will Rise:

16.02.2026 15:12 ๐Ÿ‘ 132 ๐Ÿ” 39 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 4
Post image

I love pointing people to the Steam hardware survey.

Most people are gaming at 1080p, right now! At 8 GB of VRAM, and 16 GB of RAM! Generative AI bullshit means the number of people who will be at that spec for the foreseeable future is pretty dang high!!
store.steampowered.com/hwsurvey/Ste...

14.02.2026 18:14 ๐Ÿ‘ 260 ๐Ÿ” 60 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 3
I became Senior VP at a multi-million dollar company at age 26. My salary was $600k. This was in 2018.
How did I do it?

Blacked out lines

CEO (my dad) promoted me to SVP.
There are no gimmicks. There are no shortcuts.

I became Senior VP at a multi-million dollar company at age 26. My salary was $600k. This was in 2018. How did I do it? Blacked out lines CEO (my dad) promoted me to SVP. There are no gimmicks. There are no shortcuts.

This is blackout poetry to me

14.02.2026 14:26 ๐Ÿ‘ 23261 ๐Ÿ” 4794 ๐Ÿ’ฌ 222 ๐Ÿ“Œ 169

I do! The pile of written-not-actioned ideas is an ever growing mountain... ๐Ÿ˜…

14.02.2026 10:18 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0