I guess I made great mistake ...
I started with #gunpla ๐ซ
I guess I made great mistake ...
I started with #gunpla ๐ซ
rendered in #blender #nsfw
rendered in #blender #nsfw #3d
preview #blender #nsfw
preview vs rendering
#blender #nsfw
rendered with #blender
gm
im so in love with this painterly look #blender
Cool armor design ๐
OC Scarlet โจ๐งโโ๏ธ
Thank you ! ๐
rendered with #blender
I played too much #satisfactory and spent the last month creating a Conveyor Belt Geometry Node setup. #blender
You can get it now on Gumroad pathnode.gumroad.com/l/beltbuilder
Commission for Morello. Thank you a lot!!!
Conveyer belt Geometry Node ๐ฆพ
I updated the last setup. All belts are conveying towards one exit. Several items can be placed on different entrances, all moving to one destination.
I also added some visual helpers, showcasing the selected item at the starting point. #blender #satisfactory
Turret and Camera Rig ๐
The rigs are made with rigify. Both are following a helper bone (cursor), while respecting their limits of motion.
#blender #animation #mech
Minigun spin up animation. Made with #blender Geonodes ๐
I used simulation nodes to create an accurate acceleration. Once I turn on the fire, the drum starts to spin. At maximum speed, an attribute will be pushed which will activate the bullet chain.
#animation #mech
I created an eyelash generator with Geonodes โจ
I was tired of dealing with hair curves on such narrow surfaces. So I use a simplified mesh as a base on which curves are generated. From there I can add the regular hair modifiers. #blender #modelling #animation
3d rendering, preview, showing futuristic clothes of a woman.
3d rendering, preview, showing futuristic clothes of a woman.
3d rendering, preview, showing futuristic clothes of a woman.
That was fun, sculpting these clothes. #blender #modelling #nsfw
I reworked large parts of the face to improve the proportions. It looks much more female now. Don't mind the eyebrows lol #blender #modelling
I've made some adjustments to the eyelashes geonode. They're no longer stick together. Its much easier to work with, instead of standard hair curve, since they are controlled by a simple plane. #blender #modelling
Geometry Node Bullet chain in #blender
The entire chain and it's components are procedurally generated. I can toggle the feeding animation anytime, as well as 'loaded' and 'unloaded' feed.
I really love to build things like these with Geonodes. ๐
#animation #modeling
hand sketch, made with black bic pen, showing an illustration of some futuristic nuclear core experiment
Last night's quick sketch. #sketching
I created a node group which can switch between 25 textures. ๐
It is perfect for creating some variety across one Object #blender # #modelling #animation
Testing shading. Im mostly done with the modelling and rigging. I really wanna start animating this thing. #b3d #modelling
Torpedo hand is taking shape #b3d #blender #modelling
#b3d #blender #modelling
Im calling it done for now. I used @cartesiancaramel.bsky.social 's particle system package to create this minigun particles. It was a huge timesaver.
Shooting at the Default Cube till it breaks. #b3d #blender