The stickers are real fun to play with π§³
Just now realizing you designed this! I'm a really big fan of the 6 dots, it seems like it should be infuriating but instead I really enjoy them. Reminds me of Matt Willeyβs dotty layouts.
MARCH
I work with Rauno and didnβt even know he was doing this til this post haha. You two making it together? Such a good idea. Looking forward to it.
Software Design is weird. It is undoubtedly the most impactful medium shaping the world today, yet even those of us working in it know very little of its history. We have no broadly-read books, no docu-series, no video essays. Most see the works of the past as obsolete rather than a rich heritage.
LOGGING ON
Celger Pulp (Canada) corporate identity design, 1984. Designed by Rolf Harder. Scanned from Corporate Identity (World Graphic Design Now), Kodansha, 1991 designreviewed.com/artefacts/co...
The Theatre of Marcellus in Rome. Itβs older than the coliseum, has been built on continuously, and is still used today.
I'm sorry to hear that.
Oh hey again Andrew π we used to talk on twitter. Great to see youβre making cool stuff still
This video game news site has a logo that goes so hard.
aftermath.site
We put out new open source fonts today by @ambriganti.bsky.social. The line variant is my favourite but itβs fun to play with stacking variants on top of each other too. Hope you guys enjoy playing with them βοΈ
vercel.com/font
Otto Huppβs MΓΌnchener Kalender (Munich Calendar) was published from 1885 to 1936. There is a total of 51 issues. Each featuring coats of arms of German states, noble families, and zodiac signs. designreviewed.com/series/munch...
The Advertising and Design of Omnibus β The University of Braunschweigβs 1960s Publication. designreviewed.com/advertising-...
Damn. Now thatβs a type specimen.
edito-type.com
If Ken Burns has the Ken Burns effect, how long before we refer to 3D pans across giant diagrams as the Jon Bois effect?
UTAH 2034
Utahβs Olympics logo is sick.
Lowercase g from close * 24.
Todayβs wallpaper set illustrates the infinite fascination of looking at letters up close. ia.net/topics/ia-wi...
1% of playtime = 100% of my heart
Tintin, Captain Haddock, Snowy, and Thompson and Thomson walking in the snow towards a church tower.
βοΈ DECEMBRE βοΈ
The 3D art is sick. Hope you are able to pursue this aesthetic for something else in the future!
Hey Chris, big fan of the podcast but wouldβve appreciated a spoiler warning for Elden Ring about 30mins in. Just a heads up in future would be nice π
30th anniversary of Ghost in the Shell this week so was rewatching it. Oh god is it good.
Ghost in the Shell came out 30 years ago today. Imagine having the balls to show over 3 minutes of ambient footage soundtracked by a Bulgarian choir in the middle of an action thriller.
Ah I gotcha. I guess Iβm personally more biased towards art direction but you mean the actual _form_ of the storytelling. (Which I guess is why art direction and game direction are two different awards π€·ββοΈ)
Hmm I wouldnβt see either of those as very Hollywood-y. What qualities do you think makes something cinematic? Iβd think more along the lines of realistic camera work, grounded mo cap, lots of mid range character shots with shallow depth of field e.g. RDR2, Death Stranding, Last of Us, God of War.
November.