Patrick Altair πŸŒ™'s Avatar

Patrick Altair πŸŒ™

@patrickaltair

Design & Code Currently @vercel.com patrickaltair.com

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27.10.2023
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Latest posts by Patrick Altair πŸŒ™ @patrickaltair

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09.03.2026 21:10 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The stickers are real fun to play with 🧳

09.03.2026 21:07 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Just now realizing you designed this! I'm a really big fan of the 6 dots, it seems like it should be infuriating but instead I really enjoy them. Reminds me of Matt Willey’s dotty layouts.

08.03.2026 18:42 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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06.03.2026 20:04 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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MARCH

02.03.2026 19:05 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I work with Rauno and didn’t even know he was doing this til this post haha. You two making it together? Such a good idea. Looking forward to it.

01.03.2026 23:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Software Design is weird. It is undoubtedly the most impactful medium shaping the world today, yet even those of us working in it know very little of its history. We have no broadly-read books, no docu-series, no video essays. Most see the works of the past as obsolete rather than a rich heritage.

01.03.2026 16:45 πŸ‘ 54 πŸ” 4 πŸ’¬ 4 πŸ“Œ 1
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LOGGING ON

26.02.2026 13:59 πŸ‘ 4734 πŸ” 1398 πŸ’¬ 1 πŸ“Œ 28
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Celger Pulp (Canada) corporate identity design, 1984. Designed by Rolf Harder. Scanned from Corporate Identity (World Graphic Design Now), Kodansha, 1991 designreviewed.com/artefacts/co...

27.02.2026 23:03 πŸ‘ 49 πŸ” 7 πŸ’¬ 1 πŸ“Œ 1
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The Theatre of Marcellus in Rome. It’s older than the coliseum, has been built on continuously, and is still used today.

26.02.2026 06:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I'm sorry to hear that.

20.02.2026 18:15 πŸ‘ 12 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

Oh hey again Andrew πŸ‘‹ we used to talk on twitter. Great to see you’re making cool stuff still

20.02.2026 03:21 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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This video game news site has a logo that goes so hard.

aftermath.site

19.02.2026 23:51 πŸ‘ 32 πŸ” 4 πŸ’¬ 1 πŸ“Œ 2
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We put out new open source fonts today by @ambriganti.bsky.social. The line variant is my favourite but it’s fun to play with stacking variants on top of each other too. Hope you guys enjoy playing with them ✌️
vercel.com/font

06.02.2026 19:35 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Otto Hupp’s MΓΌnchener Kalender (Munich Calendar) was published from 1885 to 1936. There is a total of 51 issues. Each featuring coats of arms of German states, noble families, and zodiac signs. designreviewed.com/series/munch...

01.02.2026 10:43 πŸ‘ 36 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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The Advertising and Design of Omnibus – The University of Braunschweig’s 1960s Publication. designreviewed.com/advertising-...

05.01.2026 15:09 πŸ‘ 24 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Damn. Now that’s a type specimen.
edito-type.com

17.12.2025 23:08 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

If Ken Burns has the Ken Burns effect, how long before we refer to 3D pans across giant diagrams as the Jon Bois effect?

10.12.2025 08:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
UTAH 2034

UTAH 2034

Utah’s Olympics logo is sick.

09.12.2025 21:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Lowercase g from close * 24.

Lowercase g from close * 24.

Today’s wallpaper set illustrates the infinite fascination of looking at letters up close. ia.net/topics/ia-wi...

09.12.2025 18:10 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

1% of playtime = 100% of my heart

09.12.2025 21:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Tintin, Captain Haddock, Snowy, and Thompson and Thomson walking in the snow towards a church tower.

Tintin, Captain Haddock, Snowy, and Thompson and Thomson walking in the snow towards a church tower.

❄️ DECEMBRE ❄️

01.12.2025 23:02 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The 3D art is sick. Hope you are able to pursue this aesthetic for something else in the future!

27.11.2025 23:46 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hey Chris, big fan of the podcast but would’ve appreciated a spoiler warning for Elden Ring about 30mins in. Just a heads up in future would be nice πŸ‘

26.11.2025 02:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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a silhouette of a person in a room with a green background ALT: a silhouette of a person in a room with a green background

30th anniversary of Ghost in the Shell this week so was rewatching it. Oh god is it good.

20.11.2025 16:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Ghost in the Shell came out 30 years ago today. Imagine having the balls to show over 3 minutes of ambient footage soundtracked by a Bulgarian choir in the middle of an action thriller.

18.11.2025 18:14 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Ah I gotcha. I guess I’m personally more biased towards art direction but you mean the actual _form_ of the storytelling. (Which I guess is why art direction and game direction are two different awards πŸ€·β€β™‚οΈ)

18.11.2025 05:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hmm I wouldn’t see either of those as very Hollywood-y. What qualities do you think makes something cinematic? I’d think more along the lines of realistic camera work, grounded mo cap, lots of mid range character shots with shallow depth of field e.g. RDR2, Death Stranding, Last of Us, God of War.

18.11.2025 05:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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November.

07.11.2025 00:39 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0