life could be dream
life could be dream
Donate to your local food banks now.
In Super Smash Bros., the skeletons visible when characters are hurt by electric attacks are not tied to specific animations, and instead are a form that can be toggled on and off at any time, including in cutscenes. Below are excerpts of the game's intro, with skeletons.
the graphic of a cat playing a guitar (glitchy bordering on the art), drawn with an art tool (art icon user interface down the right hand side of the screen).
magazine screenshot (1984) archive.org/details/tech...
Bump mapped tableware
Man, do I love early 2000 Bump Mapping
Welcome to SpiderCon 2025 #toyposting
Can't wait for Jordan to be a guest on the Kongversation
Somehow if I could raise $900 I need left to move out before my birthday on August 6th I'll be happy and feel like there's hope for something. I'm fucking praying bruh. ๐ญ๐
Sometimes I think the myth of creative genius exists to discourage people from the reality that it's actually very easy to uniquely engage with the world, or uniquely make art, if you just try a little bit to be curious about things
I Wanna be the Guy is up there so no, not at all
classical artists would spend decades on a single piece. Slowing down the artistic process allows more time to explore and experiment with the space, something especially important to focus on when learning. And you're never done learning as an artist
Comic with two characters, Pip and Flip, standing in the Street Fighter 6 training room. Panel 1: Pip points at Flip and says "No, see, it's deceptive. It may look punishable, but after a drive rush, Pip Ball is actually +4 on lock when spaced correctly." Panel 2: Pip drive rushes, with their outline becoming green with streaks following behind as they run towards Flip. Panel 3: Pip uses the titular "Pip Ball" move to hit Flip's block. Panel 4: The "Pip Ball" move is still active. Panel 5: Pip's stance returns to neutral and Flip is still stuck in block. Panel 6: Pip is in a neutral stance and Flip is still stuck in block. Panel 7: Pip is in a neutral stance and Flip is still stuck in block. Panel 8: Pip is in a neutral stance and Flip is still stuck in block. Panel 9: Flip yells "AAAAAHHHHHHH!!!!!" and does a powered-up uppercut with their foot, but Pip blocks it. Panel 10: Flip is still in the air screaming while Pip holds up their block. Panel 11: Flip falls to the ground and Pip begins an attack. Panel 12: Pip punishes Flip's uppercut with a light kick in the stomach. "ACK!" exclaims Flip. Panel 13: Pip looking at Flip, who is clutching her stomach while crouched on the ground. Pip says "You gotta stop panicking at the sight of the color green. Let's run the drill again." Flip replies "Can we play something that doesn't have cheap jump scares" Bonus: A doodle of Tulip is in the bottom right and he says "A 13 frame comic? It's unreactable!"
#makeaterriblecomicday2025
nobody was talking (1/4)
It would be very funny if they gave him the classic leotard as an unlockable outfit
FIZZTAP's character Pip, flipping us off, and dnadeluxe's character from a short film she animated, waving hello
Illustration of Pikachu having a big sandwich-desu
The sheep, Mona, in a big coat and scarf
An anthropomorphic present with four faces in a quadrant and a main... head, which is just eyes atop the bow. They appear to be joyous.
Art I've done for friends.
@fizztapp.bsky.social (and also @dnadeluxe, who is not here?), @kirbycheatfurby.bsky.social, @psi-skankin.bsky.social, @fabricici.net (technically this was a gift FOR me but also yeah)
watched Marcel the Shell with Shoes On recently and it became one of my favorites
It's FIZZ!! TAPP!! ๐๐ I'm a 2D/3D creator of creatures and trinkets. Thanks for stopping by my page!
๐ฅค www.fizztapp.shop
Happy Birthday, Trollface and :-)