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Kenny Chinn

@kgchinn

Expert Animation Programmer at Gearbox. Thoughts and opinions are my own. Previously: Zenimax Online Studios, Archetype Entertainment, 343, Wargaming,&Volition. https://linktr.ee/kgchinn

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05.09.2023
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Latest posts by Kenny Chinn @kgchinn

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Kenny Chinn - Animation: Sets Animation Sets It's been a long time since I've posted, but I've recently had some time to work on Chronicle again as the project I was working on at Zenimax online was "indefinitely shelved" and I've...

With the "indefinite shelving" of the project I was on at Zenimax Online I've had some free time to work on my personal engine and even write up a post about Animation Sets, a core part of the animation system for declaring the animation assets a character uses. www.kenny-chinn.com/chronicle-en...

16.08.2025 20:59 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Kenny Chinn - Moving Renderer to a thread Threaded Renderer It's been a long time since I've posted, and honestly since I've had the time to really do much work on Chronicle. Now that I've found some time again, I decided it was time to work ...

I finally had the time/motivation to work on my personal engine and write up a brief post about moving the renderer to it's own thread. www.kenny-chinn.com/chronicle-en...

02.03.2025 23:51 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0