Hello Shiv my old friend, I've come to rig you again
#rigging #animation #technicalanimation #deadlock
Hello Shiv my old friend, I've come to rig you again
#rigging #animation #technicalanimation #deadlock
Funny how "I'll take a quick look" turns into "hours and hours in notepad++"
Now that I know how to mirror the controls for cable component, I can simplify the face rig a bit. Less viewport clutter, less complexity. I'll take the win.
#technicalanimation #mgearframework #rigging
Quite happy with how this face rig is turning out, especially the Nasal Labial Fold. Just have to wrap it up with post build scripts and default values.
#animation #rigging #FACS #technicalanimation #mgearframework
Nasal labial fold and Corrugator. Just a few additional bones and verts. Nose wrinkler can be handled similarly.
#animation #rigging #FACS #technicalanimation
100% gratuitous rig feature
#rigging #animation #technicalanimation
I think I've had my fill of this song for a lifetime... Identified some issues to fix for next rig build.
#animation #rigging #technicalanimation
More dog-fooding, just blockout pass so far, but it's working better than I anticipated.
#animation #technicalanimation #rigging
When rigging it's important to check your progress frequently using the Wiggle Testยฎ
#rigging #technicalanimation #maya
Rigging, rigging never changes...
#technicalanimation #animation
Alternatively you can animate the UV offset of the noise node instead of Time attribute
How do you animate wind?
Noise node! Use it to drive rotation axis of the control, adjust Frequency; Frequency Ratio; Depth Max parameters etc. Animate Time attribute.
If the rig doesn't have dynamics, bake the curve, paste and offset!
#animation #thesixshooter #technicalanimation
How is the sauce made?
Character is in place; ground is static; trees and tombstones scroll past the character; moon is small plane; big church and camera slide toward center.
All smoke and mirrors...
#animation #thesixshooter
Some highlights from 2025. An unexpected sabbatical year gave me time to advance my animation and technical animation skills.
2026 lets fuckin GO!
#animationvsanimator #animation #technicalanimation
Gonna park it here for now. Maybe come back for some more mographic passes in the new year.
#animation #thesixshooter #notoverwatch
With Critical Reflex being such a major player in the indie space, these accusations of covered up sexual harassment and unfair labour practices are all deeply disappointing and distressing. I hope this all gets tackled quickly and decisively.
noisypixel.net/critical-ref...
Laying out a quickie before Jesus' b-day
#animation #thesixshooter
"Guns Go Bang" Kid Cudi, JAY-Z
3/4, On a mission...
#animation3d #thesixshooter
ok ok hear me out... The Sixshooter
How you automate anything, is how you automate everything... something something
#mgearframework #rigging #technicalanimation
"We Go Harder" - Laura Mvula, Mayra Andrade
Pectoralis major, or an approximation thereof. PlusMinusAverage and UnitConversion nodes do all the heavy lifting
#mgearframework #rigging #technicalanimation
Everybody loves a ROM test
ROM anim Emilio Serrano CCBYNC4.0
#rigging #technicalanimation #mgearframework
finally automated elbow and puffy pants, amongst many other things, in post build script.
#mgear #rigging #technicalanimation
How it started... how it's going.
OC Collab w. @mrngreeny.bsky.social
Still much more to be done, and many more maya crashes, but making good and steady progress!
#mgear #rigging #technicalanimation
All about them springs and cables
#rigging #mgear
optional Normal constraint can be added but need additional transform for object up vector to get stable behaviour. Will be stable if you use free translate, but not if you try to translate on single axis.
each bangle is made up of 2x control_01 and chain_spring_01 (1 segment). 2nd control_01 can be child of chain_spring_*_loc (the tip), or use the tip for IK reference. top level control_01 is Geometry constrained to a proxy mesh using same skin weights as the arm.
bangles
#mgear #rigging
Just a lay in, mainly to impress on my #animdiversity mentee the importance of using reference as a spring board rather than a close guide.
Reference is collected, edited and reedited, timed and retimed, long before jumping in to Maya.
#mentoring #animation
Cartoony revolver rig available on Gumroad. Link in reply
#animation #rigging #technicalanimation