It's a... Not a sprint.
It's a... Not a sprint.
Ended up taking this for a whirl last night and damn... the jump from 900p to 4K, when coupled with rock-solid 60fps, is totally transformative (surprise, surprise). AC: Unity finally looks and plays like the great game it always should've.
Unity is my favourite Assassin's Creed after Origins. Definitely gonna check out that 60fps update on PS5 this weekend. 👌
I may have only played through one level, but damn does Mouse: P.I. For Hire have the sauce. The Devarnisher gun is *genius*.
Here's my hands-on preview:
Fuck yeah. A perfect fit!
There's leaving people wanting more. Then there's having people wait 9+ years to hear word of the next Uncharted game.
What a shame.
Happy World Book Day from the team at Bitmap Books 📚
World Book Day is a celebration of reading and all things books 🎉
Check out our full collection: www.bitmapbooks.com
#bitmapbooks #booksky #worldbookday #gaming
Just got out of the cinema. I'm starting to think that seven Screams is too many Screams.
Hello everyone. I come with the sad news that as you are no doubt already aware, we're saying goodbye to several of our friends and colleagues here at Eurogamer. Leaving us are Tom Orry, our editorial director; our video team of Ian Higton, Zoe Delahunty-Light, and Alix Attenborough; Alex Donaldson, our editor-at-large; and Will Judd, who worked across Digital Foundry, hardware and deals. I'll start with Tom, who over the past year-plus had made himself a hugely valuable source of advice, expertise, desert-dry humour and world class poker faces (I think we just about made him laugh once, for a moment, on his final day). Tom initially began the role when Tom Phillips was our editor-in-chief here, mostly working away diligently in the background in a two-Tom-tandem doing editorial director things, before taking on a more prominent role on the site itself over the past 11 or 12 months, gracing us with some signature console nostalgia and unjustifiably intense Project Gotham Racing enthusiasm. Tom, Dom, Alex and I, along with the rest of the team, worked together closely on what a 'new Eurogamer' might look like last year, and his experience in running multiple games media sites was consistently our rock to lean on. While he may have initially seemed an outsider of sorts compared to Eurogamer chiefs of old - at least to some on the surface, coming from his 20-plus years across our sister sites VG247 and USGamer, and before that the cult-favourite site he founded in our once-rival VideoGamer - I can't stress enough how much Tom 'got' Eurogamer. His goal was for us to be at the heart of the big stories that mattered most to our readers with original, diligent reporting and on-the-button commentary, and that will absolutely continue. In immaculately on-brand, limelight-dodging Orry style, Tom opted to sneak his farewell into this past weekend's What We've Been Playing column, but I'll be damned if he gets away with it that easily. Sorry Tom. Here's what he had to say…
From myself and the whole team at @eurogamer.bsky.social, a very fond farewell and huge thank you to our friends and colleagues (thread).💙
Tell me about it dude... It's not only games that are coming out week to week, but genuinely great ones. 😅 Hard to stay on top of.
Always a privilege to touch base with the GWJ crew. We talk *a lot* about Resident Evil in this episode, as well as the current state of horror accessibility. 👌
Video version:
Planet of Lana 2 is just as mesmerizingly beautiful as the first.
Here's my review:
Last day to grab Demon Tides with the launch discount! 😱
Just bought my copy. Insight on video game narrative from some of the industry's best and brightest?
Absolute no brainer. Can't wait!
Video version:
I regret to inform your wallet that Tribute Games has done it again. Scott Pilgrim EX is a substantial improvement over 2010's iteration.
My review:
Minishoot' Adventures on Nintendo Switch today? Hell yes! So excited more people will get to check out this top-down Zelda-like gem.
I'm sorry, but Deep Rock Galactic being 8 years old doesn't seem right to me. How the heck did that happen?
It did remind me of one of my most favourite videos I made at Push Square, though: www.youtube.com/watch?v=NJe_...
Required reading
Sites need money to keep lights on to give the investigative team time to chase and write the stuff that get whatever the games journo equivalent of a pulitzer is. Problem is even the big sites that can afford that don't bc see above re: effort vs profitability
RE: that last repost.
I know times are bleak for this business, but fuck me is it nice to see some actual games journalism. Well played, Aftermath.
For months, @jacksonwryan.com has been looking into why so many video games sites have become full of gambling and casino stories, unusual author images, and, most recently, the use of AI. We've connected these sites to Clickout Media. Here's what we've learned.
Thanks, Jay! Glad you thought so. 👍
Video version:
Pokemon Pokopia is my favourite series spin-off in years. A lovingly made mix of crafting and creature gathering that 'borrows' from the life sim genre's best.
My review:
A whole bunch of great indie games released in February. Here's some of my favourites:
Been wondering why Resi: Village ended up resonating more for me than most, and I think it comes down to marketing. All we saw pre-release was up until Castle Dimitrescu - everything else was a wild surprise into the unknown
Requiem's advertising, meanwhile, was a lot more revealing by comparison.
RE9 Leon is wearing platform boots 100%
The morally bankrupt Trump administration has partnered with another morally bankrupt authoritarian to declare an unprovoked war on Iran, already killing scores of civilians.
We need an immediate vote from Congress on a War Powers Resolution. Then articles of impeachment.