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SuHong

@suhong

Technical Artist

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02.12.2023
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Latest posts by SuHong @suhong

Not anymore I suppose

22.01.2026 02:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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λ‘λ €μ›Œμš”

25.09.2025 01:43 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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13.12.2024 04:22 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Quick and dirty test for some TotK-inspired "fluid" motion on volumetric height fog ☁

Rendering the sphere on a buffer with top-down projection and using that buffer on a custom RT that displaces and blends it with itself in order to leave a distorted trail

#gamedev #unity3d #madewithunity

02.11.2024 19:11 πŸ‘ 142 πŸ” 15 πŸ’¬ 1 πŸ“Œ 1
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[πŸ“’RT 이벀트!]
γ€Šμ°½μž‘μžλ₯Ό μœ„ν•œ μ§€λΈŒλ¦¬ μŠ€ν† λ¦¬ν…”λ§γ€‹μ— λ§Žμ€ 성원을 λ³΄λ‚΄μ£Όμ…”μ„œ μ§„μ‹¬μœΌλ‘œ κ°μ‚¬λ“œλ¦½λ‹ˆλ‹€! μ—¬λŸ¬λΆ„μ˜ 응원 덕에 μ‹ κ°„ λ² μŠ€νŠΈμ…€λŸ¬μ— 올랐고, ꡐ보문고 였늘의 책에 μ„ μ •λ˜μ—ˆμœΌλ©° μ§€λ‚œ 주에 벌써 2쇄λ₯Ό μ°μ—ˆμŠ΅λ‹ˆλ‹€! 이 글을 μž¬κ²Œμ‹œν•˜μ‹  λΆ„λ“€ 쀑 2λͺ…을 μ„ μ •ν•΄ μ €μž 싸인본 책을 λ³΄λ‚΄λ“œλ¦½λ‹ˆλ‹€! λ§Žμ€ μž¬κ²Œμ‹œ λΆ€νƒλ“œλ¦½λ‹ˆλ‹€!
πŸ“† μ„ μ • λ°œν‘œ: 11μ›” 25일

20.11.2024 13:01 πŸ‘ 82 πŸ” 239 πŸ’¬ 2 πŸ“Œ 5

Started setting up a starter pack for technical and vfx artists here!

It's not conclusive yet, I'll update it as I go, but it should be a great start to find some awesome artists ✨

go.bsky.app/Bih7pqu

20.10.2024 11:00 πŸ‘ 324 πŸ” 108 πŸ’¬ 61 πŸ“Œ 9

이건 뭐 μ•ˆ λ’€μ§ˆ 것 같은 날이 μ—†λ„€

15.07.2024 13:37 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

슈의 μ•„μ΄μŠ€μ΄ˆμ½”
슈의 λΌλ©΄κ°€κ²Œ
슈의 μ΄ˆμ½”κ³΅μž₯ 같은 κ²Œμž„ λ§Œλ“€κ³  μ‹ΆμŒ

15.06.2024 08:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

μΉ­μ°¬λ°›μ•˜λ‹€,,

20.05.2024 13:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

νšŒμ‚¬μ—μ„œ λͺ©μš”일에 λ– μ˜¬λ¦° 개천재 아이디어에 아직도 감탄을 금치 λͺ»ν•˜λŠ” 쀑
씨바 λ‚œ μ‘΄λ‚˜ μ²œμž¬μ•Ό

18.05.2024 15:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1

λ‚΄κ°€ λ­ν•˜κ³  μžˆλŠ”κ±°μ§€
뭘 ν•˜κ³  싢은거지 λŒ€μ²΄

26.04.2024 14:02 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
The Future of Game Development
The Future of Game Development Hello, world! It's been a while! πŸ˜Šβ–Ί Join Discord: https://discord.gg/brackeys● Godot: https://godotengine.org/● Juan's GDC talk: https://youtu.be/XduuHNOGGq...

Unity Engine νŠœν† λ¦¬μ–Ό 유튜브 μ±„λ„λ‘œ 많이 μ•Œλ €μ‘Œλ˜ Brackeys κ°€ Godot Engine 으둜 κ·€ν™˜ν–ˆμŠ΅λ‹ˆλ‹€.
www.youtube.com/watch?v=EYt6...

22.04.2024 15:26 πŸ‘ 1 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

μš”μ¦˜ 고등학ꡐ 1ν•™λ…„ μˆ˜ν•™μ€ μ–΄λŠ μˆ˜μ€€μ΄μ§€
μ§€κΈˆ νšŒμ‚¬μ—μ„œ ν‘ΈλŠ” λ¬Έμ œλ“€μ΄ λ‹€ 그런 λŠλ‚ŒμΈλ°
λ­”κ°€ μ‰¬μš΄λ° 어렀움
남듀은 이런거 훨씬 λΉ λ₯΄κ²Œ ν’€κ² μ§€..

22.04.2024 14:04 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

ν•œ μ μ—μ„œ 법선 벑터λ₯Ό μ•„λŠ” ν•œ ν‰λ©΄κΉŒμ§€μ˜ 수직 거리 κ΅¬ν•˜λŠ” 법이 생각이 μ•ˆλ‚˜μ„œ μ±—μ§€ν”Όν‹° λ¬Όμ–΄λ΄„
Dot product κ°’μœΌλ‘œ κ΅¬ν•˜λŠ”κ±° λ§žλ”λΌ

15.04.2024 14:50 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

refractive index
thickness
depth thickness
extinction coefficient
scattering albedo
extinciton tint

08.04.2024 13:27 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

μ•„λ‹ˆ μ™œ 일을 ν•˜λ©΄ ν• μˆ˜λ‘ 더 λŠ˜μ–΄λ‚˜λƒκ³ 

05.04.2024 14:54 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

κ·Έλž˜λ„ μ‚¬μˆ˜λŠ” 정말 μ‘΄κ²½μŠ€λŸ½λ‹€
κ·Έλƒ₯ 인간 자체둜 μ‘΄κ²½μŠ€λŸ¬μ›Œ

03.04.2024 02:23 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Small update for my good old fake interior article!
Mohammad Reza Arashiyan shares his shader + source code!
simonschreibt.de/gat/windows-...
#gamedev #realtimevfx #shader

12.02.2024 14:34 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

I am a game dev but all my work is under NDA and my lazy ass didn't work on any personal projects so I have no proof of it

09.02.2024 15:11 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1

κ²Œμž„νšŒμ‚¬μ—μ„œ ν…Œν¬λ‹ˆμ»¬ μ•„ν‹°μŠ€νŠΈλ‘œ μΌν•˜κ³  μžˆμŠ΅λ‹ˆλ‹€
λΈ”λ£¨μŠ€μΉ΄μ΄ 곡식 런칭 전에 포슀트 ν•˜λ‚˜ 써보기

13.01.2024 09:53 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0