Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers.
If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of:
fund.godotengine.org
16.02.2026 15:33
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Key Updates:
After March 31, 2026, assets from publishers based in the Greater China Region will be removed for sale from the Global Unity Asset Store.
Our records indicate that at least one asset in your library is from publishers based in the Greater China Region.
Your impacted asset(s) will remain available in "My Assets" and will continue to function as they do today but after March 31, the publisher(s) will no longer be able to update the asset(or) or provide support through the Global Unity Asset Store.
Your license to use these assets remains valid, and you can continue to use the products in your projects and download them via Package Manager in the future.
Only assets from publishers based in the Greater China Region on the global Unity Asset Store are affected.
.........???????
03.03.2026 00:52
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Progress of the main menu so far - managed to record a bit of a timelapse
10.05.2025 03:23
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recording studio with a screen showing Let Them Trade gameplay
Top down view of the orchestra
Did you know we hired an entire orchestra to record our #Soundtrack? ๐ป
Hand-crafted by Maximilian Diversi and brought to life by the German Film Orchestra Babelsberg:
Listen to the music of #LetThemTrade on most streaming platforms - or grab a the album on Steam: https://bit.ly/4aqGesy
21.12.2025 17:15
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๐งตSocial media vs Steam Next Fest for our indie game On-Together๐งต
AKA why you shouldnโt delete twitter as a game dev even though you might want to a very lot โฌ๏ธ
29.12.2025 15:20
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make software fun again
29.11.2025 10:33
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Godotโs Scene System Is Just Brilliant
Joseph Humfrey is co-founder of inkle & Founder of Selkie Design
โญ๏ธ Godotโs Scene System Is Just Brilliant โญ๏ธ
I wanted to draw attention to a few of my favourite features in @godotengine.org. What do I love about Godot's scene system? Read all about it: joethephish.me/blog/godot-s...
28.11.2025 12:44
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WAIT! sampling from sdf after fillet basically gives you geometry-independent AO grid ๐ฎ
blender 5.0 is bussin ๐คฏ
12.10.2025 20:40
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๐Clean Glass Shader
Made in: Godot 4.5
A simple Clean Glass effect using a Shader
No transparency!
#gamedev #indiedev #shader #VFX #godot #solodev
30.09.2025 12:16
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Here's a megathread of some things that godot still needs after 4.4 ๐งต:
04.03.2025 15:20
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28.02.2025 07:40
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