Dmitry Shevchenko's Avatar

Dmitry Shevchenko

@hunterdi

TALLBOYS | Director / Game Designer @tallboys.bsky.social

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19.10.2024
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Latest posts by Dmitry Shevchenko @hunterdi

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Every step you take is watched by the Colossal Policeman. Anger, flatter, disappoint, deceive or even befriend him to escape๐Ÿ‘ฎ

27.12.2025 12:50 ๐Ÿ‘ 12 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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sketchbook

26.12.2025 00:35 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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13.12.2025 04:35 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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05.12.2025 20:12 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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LOVE LETTER.
Fanart of Militsioner by @tallboys.bsky.social ๐Ÿงก

#Militsioner #tallboys #game #fanart #illustration #painting #art #artwork

04.09.2025 11:34 ๐Ÿ‘ 66 ๐Ÿ” 19 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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04.05.2025 15:09 ๐Ÿ‘ 8 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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๐Ÿ˜ด

16.03.2025 08:23 ๐Ÿ‘ 20 ๐Ÿ” 4 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Yeah, development on CryEngine was really painful at times, but ever since I switched to UE, I keep catching myself wanting to tweak tools and pipelines to work more like they did in CryEngine

(though weโ€™ve already made some transform tools and a ToD system for ourselves, ahah)

13.02.2025 13:51 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

The same goes for my Cyberpunk walkthroughs! Turning off the minimap at the start of the game was the best decision.
On the other hand, a lot of my friends just canโ€™t play without itโ€”they get completely lost even in well-designed parts of the locations.

06.02.2025 04:24 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐Ÿซฒ โ˜๏ธ ๐Ÿ‘ฎ

06.12.2024 18:52 ๐Ÿ‘ 24 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐Ÿ˜ฟ

25.11.2024 20:41 ๐Ÿ‘ 10 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0