Thunder Cross - Konami. 1988.
Check out the review, and the memory below!
#Arcade
#RetroGaming
#Nostalgia
retroarcadememories.wordpress.com/arcade-games...
Thunder Cross - Konami. 1988.
Check out the review, and the memory below!
#Arcade
#RetroGaming
#Nostalgia
retroarcadememories.wordpress.com/arcade-games...
Silent Scope (1999)
// Dragon's Lair
// Game Boy Color / Reflective Screen
// Tutorial Mode
Incredible demake port similar to Time Gal for Sega CD where they converted everything in pixel art but in nightmare beastmode difficulty level. Looks stunning! π²βοΈπ
#gameboy #gbc
First teaser for "The Ghost In The Shell" anime series by Science Saru studio.
Directed by Mokochan (+ Shuhei Handa on character designs & animation).
Coming in July.
Full official video >> www.catsuka.com/news/2026-01...
ICE T OG
Third copy the other two got stolen! That's how good this is.
πΉοΈ Alien Syndrome
π» Sharp X68000 (via MiSTer)
πΊ π₯π©π¦ Commodore 1084
#οΈβ£ #ScanelineSunday
This game is one of the last and most impressive sprite scaling arcade racers.
Slipstream (Arcade, Capcom, 1995)
The Duel: Test Drive II (1992)
#MegaDrive
#Genesis
Inspired by @beardedsonofnel.bsky.social weekly gaming challenge.
I think I'm going to start posting screenshots of magazines that, artistically, I find gorgeous.
Starting with: Nebulas Ray.
Line of Fire.
Line of Fire.
Line of Fire.
Line of Fire.
Interesting gfx in this one.
the whole D&D movie is such a delightful surprise and really captures the feeling of your classic party: constantly egging each other on to ridiculous shenanigans that totally derail whatever the DM is trying to do
poor, poor Jarnathan
A crt tv screenie of a prototype rom, the second, being run on our N64. It shows a first-person cockpit view from Robotech/Macross's veritech fighter of an immense warship in Earth orbit. All done in only slightly blurry N64 polygons.
The SDF-3, as seen in the sadly cancelled Robotech: Crystal Dreams for N64. This would have been right up my alley; an ambitious Wing Commander-esque (with a little Privateer) Robotech space combat game.
First announced in 1995, it would go through three years of development before cancellation.
#Raycaster with 6DOF completed. Will be writing a free booklet that explains all the math used for raycasting fans.
πΎ Cyber-Lip (1990)
β‘οΈ By SNK
[ youtu.be/hG4yz4CxGLE | CW: flashing lights ]
#DinoArcadeGifs
Operation Wolf (1987)
#Arcade
#FlashingScreens
Chronturbo Episode 2 (00:24:20)
Elevator Action Returns (1997)
#Saturn
#SEGA
Cammy finishes the fight against Balrog with a hard kicking super that covers the screen in rays of orange and yellow // Street Fighter: The Movie for Sega Saturn, photography on CRT TV
the digitized duelist turns around to smile at the camera while boxer lays unconscious. Delta Red should appear in the Street Fighter story more
Cammy White, Super Soldier
#crt #photography #capcom
πΎ Exterminator (1989)
β‘οΈ By Gottlieb
[ youtu.be/S4J4RY-xzLE ]
#DinoArcadeGifs
From: The Super Dimension Fortress Macross: Do You Remember Love?β
Todays mech: MBR-04-Mk.VI Destroid Tomahawk
Doom 2.
Michel Jordan in flight.
Betrayal at Krondor.
S.E.A.L team.
Directional sprites. Using 3D directional sprites allows the Roll vector to be the sprite rotation vector. This saves 131,072 3D rotations per frame and 3,932,160 rotations per second.
Daniel 'Chucky' Sanders defending Dakar champion.
Go you good thing!
Used to play DOS Doom in a window in Windows NT.
After Burner II (1996)
#Saturn
#SEGA
Tim hartnell programming guide.
This is the one I learnt from.
Absolute Classic
Metal Slug (Neo Geo, Nazca, 1996)
This game is considered a spiritual successor to Strider. Developed by Mitchell Corp, it was created by a team that included exβCapcom staff, among them Kouichi Yotsui, the designer of both games.
A guy who brought a head asking if Mr. Altered Beast is picnicking alone or if he wants company
ALTERED BEAST
TEAM SHINOBI 1989
SEGA GENESIS