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@firemission

I am here for the Retro games, Linux, Acorn and PS4. Spent my childhood converting arcade games to Atari Lynx specs 16/4096 colours @ 160x102 resolution. DM unavailable. fantasyconsole.blogspot.com

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22.11.2024
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Latest posts by @firemission

Preview
Thunder Cross Konami. 1988. (1989 UK). Introduction Thunder Cross launched into arcades in late 1988, a horizontally scrolling shooter from Konami that never quite broke the mould but carved its own little groov…

Thunder Cross - Konami. 1988.
Check out the review, and the memory below!
#Arcade
#RetroGaming
#Nostalgia
retroarcadememories.wordpress.com/arcade-games...

01.03.2026 08:26 πŸ‘ 3 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Silent Scope (1999)

11.02.2026 06:20 πŸ‘ 47 πŸ” 10 πŸ’¬ 0 πŸ“Œ 0
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// Dragon's Lair
// Game Boy Color / Reflective Screen
// Tutorial Mode

Incredible demake port similar to Time Gal for Sega CD where they converted everything in pixel art but in nightmare beastmode difficulty level. Looks stunning! πŸ²βš”οΈπŸ’€

#gameboy #gbc

02.02.2026 21:43 πŸ‘ 30 πŸ” 10 πŸ’¬ 0 πŸ“Œ 0
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First teaser for "The Ghost In The Shell" anime series by Science Saru studio.
Directed by Mokochan (+ Shuhei Handa on character designs & animation).
Coming in July.
Full official video >> www.catsuka.com/news/2026-01...

30.01.2026 04:10 πŸ‘ 3747 πŸ” 1215 πŸ’¬ 24 πŸ“Œ 243
ICE T OG

ICE T OG

Third copy the other two got stolen! That's how good this is.

29.01.2026 11:39 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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πŸ•ΉοΈ Alien Syndrome
πŸ’» Sharp X68000 (via MiSTer)
πŸ“Ί πŸŸ₯🟩🟦 Commodore 1084
#️⃣ #ScanelineSunday

26.01.2026 01:38 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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This game is one of the last and most impressive sprite scaling arcade racers.

Slipstream (Arcade, Capcom, 1995)

25.01.2026 07:55 πŸ‘ 157 πŸ” 25 πŸ’¬ 6 πŸ“Œ 1
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The Duel: Test Drive II (1992)
#MegaDrive
#Genesis

Inspired by @beardedsonofnel.bsky.social weekly gaming challenge.

24.01.2026 20:11 πŸ‘ 41 πŸ” 5 πŸ’¬ 2 πŸ“Œ 0
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I think I'm going to start posting screenshots of magazines that, artistically, I find gorgeous.
Starting with: Nebulas Ray.

21.01.2026 04:35 πŸ‘ 234 πŸ” 36 πŸ’¬ 13 πŸ“Œ 0
Line of Fire.

Line of Fire.

Line of Fire.

Line of Fire.

Line of Fire.

Line of Fire.

Line of Fire.

Line of Fire.

Interesting gfx in this one.

24.01.2026 03:54 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

the whole D&D movie is such a delightful surprise and really captures the feeling of your classic party: constantly egging each other on to ridiculous shenanigans that totally derail whatever the DM is trying to do

poor, poor Jarnathan

23.01.2026 23:53 πŸ‘ 822 πŸ” 79 πŸ’¬ 38 πŸ“Œ 18
A crt tv screenie of a prototype rom, the second, being run on our N64. It shows a first-person cockpit view from Robotech/Macross's veritech fighter of an immense warship in Earth orbit. All done in only slightly blurry N64 polygons.

A crt tv screenie of a prototype rom, the second, being run on our N64. It shows a first-person cockpit view from Robotech/Macross's veritech fighter of an immense warship in Earth orbit. All done in only slightly blurry N64 polygons.

The SDF-3, as seen in the sadly cancelled Robotech: Crystal Dreams for N64. This would have been right up my alley; an ambitious Wing Commander-esque (with a little Privateer) Robotech space combat game.

First announced in 1995, it would go through three years of development before cancellation.

23.01.2026 01:58 πŸ‘ 72 πŸ” 10 πŸ’¬ 6 πŸ“Œ 0
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#Raycaster with 6DOF completed. Will be writing a free booklet that explains all the math used for raycasting fans.

18.01.2026 02:21 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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πŸ‘Ύ Cyber-Lip (1990)
➑️ By SNK
[ youtu.be/hG4yz4CxGLE | CW: flashing lights ]
#DinoArcadeGifs

13.01.2026 17:43 πŸ‘ 34 πŸ” 9 πŸ’¬ 3 πŸ“Œ 1
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Operation Wolf (1987)
#Arcade
#FlashingScreens

10.01.2026 00:04 πŸ‘ 34 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
Chronturbo Episode 2 (00:24:20)

Chronturbo Episode 2 (00:24:20)

08.01.2026 06:00 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Elevator Action Returns (1997)
#Saturn
#SEGA

07.01.2026 23:30 πŸ‘ 37 πŸ” 7 πŸ’¬ 2 πŸ“Œ 1
Cammy finishes the fight against Balrog with a hard kicking super that covers the screen in rays of orange and yellow // Street Fighter: The Movie for Sega Saturn, photography on CRT TV

Cammy finishes the fight against Balrog with a hard kicking super that covers the screen in rays of orange and yellow // Street Fighter: The Movie for Sega Saturn, photography on CRT TV

the digitized duelist turns around to smile at the camera while boxer lays unconscious. Delta Red should appear in the Street Fighter story more

the digitized duelist turns around to smile at the camera while boxer lays unconscious. Delta Red should appear in the Street Fighter story more

Cammy White, Super Soldier

#crt #photography #capcom

06.01.2026 20:50 πŸ‘ 73 πŸ” 13 πŸ’¬ 3 πŸ“Œ 0
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πŸ‘Ύ Exterminator (1989)
➑️ By Gottlieb
[ youtu.be/S4J4RY-xzLE ]
#DinoArcadeGifs

25.09.2025 18:28 πŸ‘ 29 πŸ” 16 πŸ’¬ 2 πŸ“Œ 1
From: The Super Dimension Fortress Macross: Do You Remember Love?”

From: The Super Dimension Fortress Macross: Do You Remember Love?”

Todays mech: MBR-04-Mk.VI Destroid Tomahawk

04.01.2026 15:14 πŸ‘ 111 πŸ” 19 πŸ’¬ 2 πŸ“Œ 0
GZDoom sprite 16 rotations part 3
GZDoom sprite 16 rotations part 3 YouTube video by THE FURYWEB

Sprite with 16 rotations.
youtu.be/RnSWvjO2FH8?...

05.01.2026 03:15 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Doom 2.

Doom 2.

Michel Jordan in flight.

Michel Jordan in flight.

Betrayal at Krondor.

Betrayal at Krondor.

S.E.A.L team.

S.E.A.L team.

Directional sprites. Using 3D directional sprites allows the Roll vector to be the sprite rotation vector. This saves 131,072 3D rotations per frame and 3,932,160 rotations per second.

05.01.2026 02:39 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Daniel 'Chucky' Sanders defending Dakar champion.

Daniel 'Chucky' Sanders defending Dakar champion.

Go you good thing!

05.01.2026 00:33 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Used to play DOS Doom in a window in Windows NT.

04.01.2026 23:52 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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After Burner II (1996)
#Saturn
#SEGA

04.01.2026 20:54 πŸ‘ 73 πŸ” 8 πŸ’¬ 3 πŸ“Œ 1
Tim hartnell programming guide.

Tim hartnell programming guide.

This is the one I learnt from.

01.01.2026 03:50 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Absolute Classic

Metal Slug (Neo Geo, Nazca, 1996)

31.12.2025 15:49 πŸ‘ 60 πŸ” 13 πŸ’¬ 1 πŸ“Œ 0
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31.12.2025 03:01 πŸ‘ 31 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

This game is considered a spiritual successor to Strider. Developed by Mitchell Corp, it was created by a team that included ex‑Capcom staff, among them Kouichi Yotsui, the designer of both games.

29.12.2025 12:31 πŸ‘ 61 πŸ” 17 πŸ’¬ 0 πŸ“Œ 2
A guy who brought a head asking if Mr. Altered Beast is picnicking alone or if he wants company

A guy who brought a head asking if Mr. Altered Beast is picnicking alone or if he wants company

ALTERED BEAST
TEAM SHINOBI 1989
SEGA GENESIS

23.04.2025 23:09 πŸ‘ 202 πŸ” 29 πŸ’¬ 4 πŸ“Œ 6