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Dragonwolf Games

@dragonwolfgames

Indie game developer specializing in family friendly games. Dragonwolf Games are designed to put smiles on your face. Follow for updates on Smile Run. www.dragonwolfgames.com patreon.com/dragonwolfgames

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05.09.2025
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Latest posts by Dragonwolf Games @dragonwolfgames

Does anyone know of good communities for chatting with other game developers?

06.03.2026 20:17 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Things look scary underwater. I hope the gifts don't get wet.

I am on the fence about having an air meter. I may test one to see if it makes the game too chaotic. I may also have it as a setting for players to toggle if they want it.

06.03.2026 19:43 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

They all love yellow dinosaurs.

06.03.2026 18:15 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Almost always works is still good. I like it.

06.03.2026 18:15 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Looks awesome! Congratulations on the launch!!

06.03.2026 18:05 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Working on the final environment for Smile Run. The water environment will be the most unique of the 4 environments. I see the finish line, but it is still a bit far. (working on the finish line also (for the gift delivery mode))

06.03.2026 18:04 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Getting ready to start the water environment this weekend, so have an early version of Kit's swim cycle. Right now, it moves between two poses, but I might make his tail do more to give the animation more life.

06.03.2026 03:21 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

The clothing clipping is getting better but not 100% yet.

04.03.2026 23:37 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Screenshot from the latest video I am working on.

Everyone is calming themselves through Yoga in the soon to be released "Yoga Struggles"

I didn't realize how short the kid's arms are, but I will make them work. The seem fine in other applications.

04.03.2026 23:36 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

That is a great start

04.03.2026 22:55 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Hey! Her eyes are up there.

Just some silliness while I go back to more weight painting.

04.03.2026 19:28 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Smile Run Trailer 1 - Introducing Kit
Smile Run Trailer 1 - Introducing Kit YouTube video by Dragonwolfgames

I am working on an updated gameplay trailer. I want to now release a new gameplay video every week or two. In the mean time, check out the original cinematic trailer for Smile Run and Kit's introduction.

youtu.be/PzsJ4StiB-E

#gamedev #indiegames #indiedev

03.03.2026 23:22 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

That's great

03.03.2026 23:18 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I know 3D comics don't usually look very good, but I want to make some with the Smile Builders. I want them to have stories outside of just the game.

03.03.2026 22:09 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I still need to play around with them some more, but adding 6 varieties of trees to spawn on the ground is really making the environment pop. They are billboards, so I can have 100 on screen if I want. Yes, closer trees do look obvious, but that is what I need to work on.

03.03.2026 21:12 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

looks great

03.03.2026 21:00 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Sometimes, you just have to play a little more. The fact that the reviewer played more was a sign they at least wanted to like the game more.

03.03.2026 20:59 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Pretty

03.03.2026 20:56 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I spent half the day trying to change how everything moves in Smile Run. I could not make it work, so I went back. Plus, adding a rigidbody to everything really slowed the game down. This game is so simple, it should not be slowing down the computer. The old way averages 400FPS at 500K Verts.

03.03.2026 03:09 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

With the darkness in the news every day, I remind myself that everything I work on is designed to bring joy to everyone. Be that light.

02.03.2026 20:41 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Being a programmer, I was not aware of how long it would take to learn 3D modeling well enough to make Smile Run. I thought the game would be done in two months. That was July. When I am in Unity implementing stuff, that part is quick.

01.03.2026 16:58 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It feels dirty, but I may have to use Meta for promoting. I have avoided FB for so long. As long as it stays professional. I do have a personal Insta, but I never use it.

01.03.2026 03:26 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Introducing Mimi. The owner of the Smile Cafe where the Smile Builders hang out. She hands out the gifts for the Smile Runs and provides happiness to everyone around her.

27.02.2026 22:43 ๐Ÿ‘ 1 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Introducing Mimi. The owner of the Smile Cafe where the Smile Builders hang out. She hands out the gifts for the Smile Runs and provides happiness to everyone around her.

27.02.2026 22:43 ๐Ÿ‘ 1 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Something Silly | DragonWolf Games Get more from DragonWolf Games on Patreon

Silly post up on my Patreon

www.patreon.com/posts/someth...

24.02.2026 19:49 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

My big push now is getting the demo built. I want to get this into people's hands. I was thinking the first two levels, but I think I will do 3 sample levels.

Sky only
Cave only
Both sky and cave

I started code on the forest and water environments today.

23.02.2026 23:09 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Something that has bothered me since day one was how bare the sky environment looked. I am finally making objects to go on the ground.

23.02.2026 23:05 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

If you see this, post a character that starts with the letter L

Lily

22.02.2026 04:10 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Surprise! BIG HOPS and Demon Tides are in a Steam bundle to celebrate their launch. Plus Hops is an extra 10% off this week:
store.steampowered.com/bundle/67944...
#indiegames #platformers #bighops

20.02.2026 02:28 ๐Ÿ‘ 33 ๐Ÿ” 12 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 1

Amazing

20.02.2026 05:09 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0