Likely won't have work to give for some time, but I need to build my network with talented 3D animators like yourself! So let's get in touch!
Likely won't have work to give for some time, but I need to build my network with talented 3D animators like yourself! So let's get in touch!
Damn, really tried to make it out this year, but funds just didn't pan out. Hopefully next year!
Loving your art! Dropped a follow and looking forward to more!
A fullbody turnaround of our character Fel, showing what he looks like from the front, side, and back.
Now that you know his face⦠make him your own!
Show us your best interpretation of Fel β factual or fantastic β by July 22nd at 11:59PM PST ποΈ
For more information and to find the entry form, check out our Discord! discord.gg/gdtypQD9sP
#art #artcontest #gamedev
Meet some of the developers bringing their talent to Discarded with DevLogs, our upcoming behind the scenes series! Our first episode is out and up now on YouTube!
#gamedev #art #cyberpunk #behindthescenes #indiegame
I love your artstyle! Dropping a follow and looking through your stuff now!
Weβre so excited to welcome you to Discarded!!! There is a lot planned, but if you want some extra sneak peeks and exclusive content weβve got a special place for that. Come join our discord and hang out with us π
discord.gg/gdtypQD9sP
#indiegame #roguelike #deckbuilder #cards #cyberpunk #gamedev
Image from the knees-up of Fel, a futuristic mercenary. He's a young man sporting a big jacket overtop of tactical gear, with a sharp sword on his back and a glowing hourglass-shaped insignia implanted in his chest.
FILE#0867D2
An independent mercenary for hire, goes by the alias FEL, surname unknown. When transporting sensitive data, keep all channels of communication secure. Be alert and aware of anything too fast to see.
#indiegame #roguelike #deckbuilder #cards #cyberpunk #gamedev
initalizing fl.sequence
extracting infoβ¦
#indiegame #roguelike #deckbuilder #cards #cyberpunk #gamedev
Hey Everyone, if you want to stay up to date with the game we've been making, please follow this account! Excited to share more with you all soon!
@nyxiely.bsky.social is my Narrative Lead, and if possible they'd like to chat here if possible! If not, they'll happily reach out via your website. Thanks again!
Awesome, I'm sending her your way! Thank you!
Cannot agree more, especially as someone who currently is in charge of recruitment for my own studio.
Sidenote: I'm trying to help my Narrative Lead network more, is there anyway I could send her your way? If so, where should I send her for that?
love love love these!
Hey hey! Things are going good, though admittedly a bit stressful! Less than 2 months from our demo needing to be done.
This is actually me and my teams first major game project, but I have done a few game jams before this!
Love your character designs btw!
Hey! I'm a GA based game dev! Would love to be moots and chat!
very excited to see it when you upload it!
This kicks so much ass, great job!
Oh hey! I was gonna attack you in Art Fight, cool to see you here!
love love love these, fantastic work!
The truth is most of us will never feel "Good Enough", there will always be a hint of imposter syndrome in even the greatest talents. My advice is to do your best to push past that voice and create anyways, if nothing else youll learn valuable skills and find talents you didn't know you had! TY btw
super super cute, great work!!!!
As for what inspires me now, it is by far my team. Many have joined when this idea wasn't fleshed out and was barely notes on napkins, and yet they poured their love and passion into my vision.
For that, I want to make this game as good as it can possibly be, and put their names out there for more!
All in all, it's been a long 4 years, but I've spent every moment of it working with wonderfully talented folks. I wouldn't trade my past experiences for the world.
I am deeply inspired by many other roguelikes, creators, and studios who have made it work!
Thank you for making posts like this!
So I decided to take some advice from a previous mentor, "If a role doesn't exist for you, write one." So I grabbed friends and members from previous projects, snagged a few of those folks I admire that were impacted, and we've be in development for a few months now!
Hopefully a studio to come!
However, a very real element is desperation. I have tried for 4 years now to break into the industry, but having never gone to college nor having published work, studios wouldn't give me a chance. Paired with the industry burning around me and even the people I admire being let go, I needed change.
As for development with my own game, it started for a few reasons. The first, and likely most common for folks, I had an idea and a vision I wanted to see brought together.
That and my previous projects were beginning to run their course, and I wanted something to poor more creative passion into.
Completely agree
First thing I said to my friends before even hopping in a match
we really haven't even announced some of our stuff and have had studios that specialize in trying to make NFT's try to pitch their services to us. It's ridiculous. Right there with you on the frustration