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Gabriel Lucena

@fr4ct1ons

โœจ Tech artist w/ 4+ years of experience ๐Ÿ—บ๏ธ Natal-RN, Brazil ๐ŸŽฎ Prev.: One Lonely Outpost; Steampunk Shinobi; Rise of the Third Power ๐Ÿ”ฅ Shaders; lighting; VFX; Unreal; Unity ๐Ÿ’ผ Looking for work as VFX artist, programmer or tech artist! ๐ŸŒ www.glucena.com

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16.09.2024
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Latest posts by Gabriel Lucena @fr4ct1ons

Now that Bluesky has bookmarks, you can now bookmark that they used to call me The Drift King back in college. Share to change a life

08.09.2025 20:37 ๐Ÿ‘ 2030 ๐Ÿ” 328 ๐Ÿ’ฌ 33 ๐Ÿ“Œ 4
17.06.2025 14:25 ๐Ÿ‘ 2442 ๐Ÿ” 951 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 10

Oooh cool! I've heard about before and I've also heard many positive things about it
Last one I think, any movies/series/animation/any form of televised media(?) that you think more people should watch?

04.06.2025 18:37 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Same here regarding the backlog tbh. And in the end I just play the same games all over ๐Ÿคก
Still on the topic of games, what game would you say is your favorite regarding visuals? Not limited to effects, shaders etc, but as a whole (world, characters etc)

04.06.2025 17:09 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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That's a damn small window btw

04.06.2025 15:32 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Nevermind, I can skip chapters 1+2 and go straight to 3!

04.06.2025 15:29 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Deltarune released and I just found out I don't have the save I used before on the demos ๐Ÿคก๐Ÿคก๐Ÿคก Guess I'll have to replay it all over again...

04.06.2025 15:24 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Deltarune Tomorrow

04.06.2025 07:56 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Have you ever played Cyberpunk 2077? It had a terrible release but after I gave it a second chance, I think it's one of the best games ever made. More people should give it a try

04.06.2025 14:08 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Turntable because why not?

03.06.2025 22:22 ๐Ÿ‘ 98 ๐Ÿ” 21 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Deltarune............................................................ tomorrow!

03.06.2025 12:43 ๐Ÿ‘ 38183 ๐Ÿ” 11742 ๐Ÿ’ฌ 1001 ๐Ÿ“Œ 720
A digital illustration depicting two images of Zelda from the Legend of Zelda. The first figure wears an ornate pink dress with gold filigree armor additions, while the second wears teal and white layers with gold geometric details.

A digital illustration depicting two images of Zelda from the Legend of Zelda. The first figure wears an ornate pink dress with gold filigree armor additions, while the second wears teal and white layers with gold geometric details.

Zelda ๐Ÿ—ก

06.05.2025 18:23 ๐Ÿ‘ 2555 ๐Ÿ” 735 ๐Ÿ’ฌ 17 ๐Ÿ“Œ 7

Raise your hand if the answer is that publishers "want to see a bit more" ad infinitum forever

29.05.2025 10:57 ๐Ÿ‘ 254 ๐Ÿ” 23 ๐Ÿ’ฌ 7 ๐Ÿ“Œ 0

Mr. President, a second Persona 4 VA skeet has hit

29.05.2025 12:36 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

This is definitely one way to reveal the Persona 4 Remake ๐Ÿคก

28.05.2025 16:55 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I have been officially verified as The Drift King back in college

27.05.2025 09:42 ๐Ÿ‘ 1656 ๐Ÿ” 100 ๐Ÿ’ฌ 19 ๐Ÿ“Œ 1
Art of a flight attendant-looking woman standing and one of her yawning

Art of a flight attendant-looking woman standing and one of her yawning

I know I don't show much these days, but I do sketch still as refresher and personal fun

16.05.2025 16:30 ๐Ÿ‘ 200 ๐Ÿ” 21 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
Digital painting of restaurant front with sidewalk seating, pink lights and flowers around sign

Digital painting of restaurant front with sidewalk seating, pink lights and flowers around sign

Bistro in the evening

19.05.2025 20:58 ๐Ÿ‘ 33 ๐Ÿ” 7 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Been working on a tether system, similar to the one in Astroneer. It's still a very early progress but it feels great seeing it in action!

Whole system is made in C++ with the connections made with a Spline Mesh Component.

#gamedev #techart #ue5 #unrealengine

19.05.2025 23:16 ๐Ÿ‘ 9 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It's all fun and games until it has to be fun and a game

27.05.2024 21:31 ๐Ÿ‘ 2375 ๐Ÿ” 456 ๐Ÿ’ฌ 18 ๐Ÿ“Œ 18
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Hey everyone! Here's a stylized character we worked on โ€” we retextured it and created a custom stylized shader in Unreal Engine. The original concept was done by Yishu Ci.

13.05.2025 10:56 ๐Ÿ‘ 73 ๐Ÿ” 15 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 1
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11.05.2025 12:20 ๐Ÿ‘ 1580 ๐Ÿ” 362 ๐Ÿ’ฌ 9 ๐Ÿ“Œ 45
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โœจCreated a light themed attack VFX in Unreal~

I used Blender and Substance Designer, but mostly everything was in Unreal w Niagara. I additionally wanted to emit some particles out of the character, but I also really wanted to share this! Any thoughts? :)

#VFX #UE5 #UnrealEngine #GameDev #TechArt

09.05.2025 21:22 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Donate to Help Ahmed study & pursue gamedev outside Gaza, organized by Ahmed Matar Update! (May 2025), The journey continues! The past year has been wild!โ€ฆ Ahmed Matar needs your support for Help Ahmed study & pursue gamedev outside Gaza

You all helped make 19-year old Ahmed's from Gaza's dream of enrolling in game artist studies come true. Now, he needs additional funding to pay for living expenses. Let's prove this industry tries to take care of anyone that shares our dream of making games.

www.gofundme.com/f/help-ahmed...

08.05.2025 23:27 ๐Ÿ‘ 398 ๐Ÿ” 253 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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08.05.2025 18:24 ๐Ÿ‘ 10594 ๐Ÿ” 1629 ๐Ÿ’ฌ 79 ๐Ÿ“Œ 38
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oh game dev

06.05.2025 16:21 ๐Ÿ‘ 193 ๐Ÿ” 24 ๐Ÿ’ฌ 13 ๐Ÿ“Œ 3
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Sculpt practice Based on concept by
@samuelyounart

05.05.2025 16:14 ๐Ÿ‘ 165 ๐Ÿ” 18 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 0
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Try this - it generates a reachable point in a 1000 cm radius, but uses the normalized direction vector to push it 1000 centimeters away from the origin, thus making the radius between between the 10-20 meters.

29.04.2025 23:23 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Fucking hell, it continues.

29.04.2025 20:20 ๐Ÿ‘ 309 ๐Ÿ” 45 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 1