Just added to Behavior Designer Pro 2.2: The live graph status can now be viewed for pure entities! This has been a hotly requested feature and while there have been workarounds I'm happy to get this one in.
Just added to Behavior Designer Pro 2.2: The live graph status can now be viewed for pure entities! This has been a hotly requested feature and while there have been workarounds I'm happy to get this one in.
Shout out to Turbo Makes Games for adding DOTS Survivors integration to Behavior Designer Pro. With this integration youβre able to use behavior trees for your enemies within DOTS Survivors.
www.youtube.com/watch?v=Wulh...
In just over an hour I'll be on the Hot Path Show hosted by Turbo Makes Games. We'll be taking a deep dive into designing behavior trees using DOTS. Hope to see you there!
www.youtube.com/watch?v=0TH9...
The Shared Variable UI has been improved in the next Behavior Designer Pro release, version 2.1:
- Variables can be arranged within groups
- A more streamlined UI
The left shows the old and the right is the new
β οΈYAARRGH! π» Whatβs Under the Island? ποΈ
π΄ββ οΈ Ahoy there, ye brave-hearted, danger-sniffinβ, loot-berserkinβ who once tried to loot the moon, just βcause it looked too shiny!
#screenshotsaturday #gamedev #game #games #gamer #gaming #indiedev #gamedesign #indiegamedev #indiegame #indiegames #dev #voxels
The filter window is one of the most used features in Behavior Designer and in version 2.1 it is getting a huge boost:
- Element Details
- Improved Search
- Better Sorting
- "Create New.." Option
Congrats to @gekido.bsky.social for announcing his cyberpunk rougelike project which uses the Ultimate Character Controller. Looking forward to playing it!
store.steampowered.com/app/1352840/...
The Formations Pack for Behavior Designer Pro has been released! The Formations Pack includes 15 versatile formation tasks designed for intelligent navigation and dynamic locomotion in both 2D and 3D environments.
Zeus Game Assets is working on a tutorial series that uses Behavior Designer Pro for his game. You can watch the first episode here:
www.youtube.com/watch?v=Vsw4...
The Senses Pack has been released!
The Senses Pack has been released which gives your AI agents the ability to dynamically perceive and respond to their environment in both 2D and 3D worlds.
assetstore.unity.com/packages/too...
Thank you @codemonkeyunity.bsky.social for including Behavior Designer in your latest Asset Store video! www.youtube.com/watch?v=QYrK...
π I see some UCC UI. I'd love to talk to you about your experience - do you have some time Thursday or Friday?
Going to #GDC? Lets meet!
Version 2.0.2 of Behavior Designer Pro has been released. Lots of fixes in this release. The Movement Pack has also been updated.
opsive.com/news/behavio...
New video showing the #BehaviorDesignerPro Shared Variable System:
www.youtube.com/watch?v=Lzdj...
This video includes:
- Variable Scope
- Accessing variables within a task
- Accessing variables outside of the task
- Dynamic Variables
- Project Shared Variables
- Property Bindings
Here's a look at how a customer used task delegates to create a tree using Malber's Animal Controller and Behavior Designer. The task delegate feature allows for seamless, fast integration like this without any scripting!
Thank you for all of the support so far with Behavior Designer Pro! The response has been incredible. We're looking forward to seeing how you use it!
We also just released a new video giving an overview of Behavior Designer Pro:
www.youtube.com/watch?v=Sy9J...
Behavior Designer Pro has been released! assetstore.unity.com/packages/too...
www.youtube.com/watch?v=D75s...
Unity has updated their DOTS Samples repository with two new documents: "Misconceptions about DOTS and Entities" and a performance checklist.
They are a great read and a first step towards undoing the misunderstandings DOTS caused.
Find them linked in the ReadMe here:
github.com/Unity-Techno...
There's much more info here: opsive.com/forum/index....
Hi bsky! We're Opsive, you probably know of us as a publisher on the Unity Asset Store. You have also probably heard of Behavior Designer.
We've been working on a new DOTS-powered version of Behavior Designer and it'll be released on Monday, February 17! It can be used with GameObjects or Entities.