the github desktop before/after changes window is so satisfying - check out the sketch placeholders compared with final assets for Maxime's sprite parts! #vndev
@slipstreamdaydream
hi!! im villain/it-they-he/30s/π΄σ §σ ’σ ³σ £σ ΄σ Ώ/π³οΈββ§οΈ! i like ocs, tokusatsu, and music! π ssdd is a visual novel about messy queer love in the world of anti-gravity racing π it's inspired by the visuals of racing games and y2k futurism βοΈ DIY it yourself!! no A/I!!
the github desktop before/after changes window is so satisfying - check out the sketch placeholders compared with final assets for Maxime's sprite parts! #vndev
<3 thank you i am glad it looks like i know what I'm doing lol
a more polished sheet of logo designs
...and the final logos (in colour/bw/mono cus its useful to have to using in other art and designs!)
a sheet of logo designs for various fictional brands
a huge contributor to making my racing universe feel real is the brands that sponsor my characters - maxime was the last to have these designed so here's my sheet of iterations on a bunch of their logos
wishlist on steam so you can romance my nonbinary anarchist on release <3
store.steampowered.com/app/4243110/...
all of Maxime's sprites are sketched out ready to be inked and coloured!! π¦ a lot of their expressions took me a second pass to get right, Orion and Capital's are both quite similar but Maxime is a very confident and principled character so they needed to be subtler
#vndev #indiedev #ocsky
going to be so real, the room where my dev computer not being constantly freezing now we're getting out of winter is making me a lot more enthusiastic about locking in for gamedev
screenshot of a work in progress visual novel scene with dialogue on the right-hand side of the screen
getting stuck into my second draft of Maxime's first scene tonight - with the towering figure of the default placeholder sprite representing the shitheel podcaster Orion and Maxime will be dealing with lmao
wishlist Slipstream Daydreams π
3 is the strongest imo!
i've spent so long working on steam store assets, i finally made my first github commit in months tonight and it feels great π i got sketches for maxime's sprites in, ready for me to test with the first draft of their first scene's script π¦
wrote some misc thoughts about selling visual novels on steam in 2026 and what sorts of vns tend to sell better than others based on trends i've seen with my last few releases
www.patreon.com/posts/some-t...
thanks so much for the enthusiasm π₯Ί i will fight to get it out sometime this year!!
π¬ SLIPSTREAM DAYDREAMS STEAM PAGE IS LIVE!
check out the trailer for my y2k-inspired queer romance about anti-gravity racing, and chuck us a wishlist!
store.steampowered.com/app/4243110/... #visualnovel #oelvn #gayme
A movie-style poster for WHODUNNIT Episode 1: Hitting Singles. It features the main character Howie, sprawled over an orange background, pants undone, shirt slightly raised and a chalk outline around him. There are objects such as a phone, a wallet, baseball, horse head, condoms and money around him. The subtitle reads "He's not like that".
He's not like that.
π£ The first episode of WHODUNNIT, "Hitting Singles", will release soon in Steam and Itch for free!
Stay tuned for more information, and make sure to wishlist the game to be notified when it releases!
store.steampowered.com/app/3851280/...
#fvn #furry #indiegame #whodunnitvn
a screenshot of the steamworks page saying that my steam page is in the queue to be reviewed
steam page submitted for review, lets fucking gooooooooooooooooooooo π£οΈ
one of my biggest hurdles for voice training was working out how to turn off my pitch-up-for-politeness instinct!! a lot i learned from my trainer was basically just be rude and youll pass π
a steam festival that suits SSDD cropped up and I was already working on my steam page... so this week I've been sprinting for the finish line so I can hopefully get it up in time to apply..!!!!!
a flashy colourful illustration featuring three characters (capital, orion, and maxime) and a swooshing futuristic road with three anti-gravity vehicles on it. capital has long dark blue hair, mid-brown skin, and a serious expression; orion has short light blue hair, medium toned skin, a glowing eye, and a big smile; maxime has a spiky dark green afro style, dark skin, and a mischievous grin. the logo in the bottom left corner reads "Slipstream Daydreams".
suuper excited to reveal the key art for my visual novel Slipstream Daydreams! this was a real labour of love but i'm so pleased with how it came out π©΅π¬ #vndev #ocsky #capsuleart
βΌοΈ join the mailing list to be the first to hear when the steam page goes live! slipstream-daydreams.kit.com
in case you havent already checked it out: gameuidatabase.com !!
in my experience depop is pretty overpriced now π i will also add that kilo sales (secondhand clothes sold by weight) are a great way to get secondhand clothes at a good price, thats where all my best finds have been in the last few years!
thank you so much! im glad the art is resonating with folk :D
TY SUGS!!! you should go for it... come play with pictures and words together lalala
thank youuuuuu π©΅! yeah i like the format a lot, the ole disco elly
Slipstream Daydreams is a funny and action-packed romance visual novel set in the high-speed y2k-futiristic world of antigravity racing! π¬ #TeaseYaGame #VisualNovel
π’ Hear the latest on our mailing list: slipstream-daydreams.kit.com
a flashy drawing of a brown-skinned character with light blue hair wearing a shiny bodysuit. they are drawn in a chibi style similar to sonic adventure's artstyle, and have a cheeky grin and a large nose. theyre wearing big trainers, and one of their eyes is glowing blue. a signature at the bottom reads 'TACKYVILLAIN'
π¬ Orion Cruz (they/them) is the star of my super queer visual novel set in the y2k futuristic world of anti-gravity racing!
π Sign up to the mailing list to be the first to hear when my demo launches early next year! (and avoid social media lol) slipstream-daydreams.kit.com
#visualnovel #ocsky
arimia's visual novel recs all playable in English
the game awards never feature anything close to visual novels so I'm going to recommend 20 indie visual novels
love the colours in this!!
"thumbnailing" this also involved a lot of research into other capsules, for both visual novels and indie games, and prompted me to rework my logo along the way π