rainweaver's Avatar

rainweaver

@rainweaver

Interested in music, art, .NET and game development.

147
Followers
1,184
Following
19
Posts
10.01.2024
Joined
Posts Following

Latest posts by rainweaver @rainweaver

this looks awesome. shame tech like this doesnโ€™t work on RaspberryPIs, how cool would that be?

02.03.2026 19:41 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Iโ€™ve been waiting a long time for something like Velaptor in the dotnet ecosystem. canโ€™t wait to try it out, you might have a winner here - thanks again!

21.02.2026 21:19 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Iโ€™ve researched a bit and your approach definitely has merit; Iโ€™m probably just out of the loop. if I may, though, I think rather than a setting you could expose an objectโ€™s pivot point? UI elements could have their pivot moved to (0, 0) so positioning would feel more natural. my 2c of course!

21.02.2026 21:04 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
I finally emulated my childhood Last night I decided to dedicate some time to my old [z80 emulator](https://sklivvz.com/posts/z80). I've squashed a few bugs and ported it to .NET 10. Then I added a ULA emulator.

Last night I finally emulated my childhood: Z80 + ULA + MonoGame = a working ZX Spectrum, built from scratch in .NET 10.

I wrote about what the machine meant to me, and about five games that shaped how I think about software design without me realising it at the time.

sklivvz.com/posts/i-fina...

20.02.2026 09:44 ๐Ÿ‘ 5 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Velaptor looks great! Finally something code-first instead of the usual IDE-first development experience. I wonder though why are coordinates calculated from the center of the objects instead of top left?

21.02.2026 17:19 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
Velaptor 2D Game Development Framework

The secret to a smooth 2D game?

Proper asset management. ๐Ÿ–ผ๏ธ

In Velaptor, loading textures is as easy as:
1. Initialize ContentManager
2. Load your asset
3. Unload when done

Simple. Safe. Fast. ๐Ÿฆ–

๐Ÿ”—Check it out: docs.velaptor.io

#GameDev #Velaptor #CSharp #DotNet

19.02.2026 17:02 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
Patterns of Distributed Systems in C# and .NET: A New Series for People Who Ship Real Systems - Chris Woody Woodruff | Fractional Architect Distributed systems do not fail because you missed a feature. They fail because responsibility is unclear. Two nodes act, both think they are right, and your data becomes a debate. This series is my pushback against cargo cult architecture. We are going to talk about the small, repeatable techniques that stop outages, not the buzzwords

log, transactional outbox, circuit breaker, version vectors, and more. Each post focuses on one pattern with production ready code. By Chris Woodruff

20.02.2026 13:15 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
5 Minimal API myths and the real truth

Think Minimal APIs are messy, hard to test, or only for small apps? This post shows clean structure, auth, validation, and OpenAPI patterns that scale in .NET 10.

#aspnetcore #dotnet #csharp

20.02.2026 16:05 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A 2 headed dragon fighting with lightning versus a knight magic user . Thanks for your support have a great day

A 2 headed dragon fighting with lightning versus a knight magic user . Thanks for your support have a great day

Elden Ring - Dragonlord Placidusax โšก

18.06.2025 19:37 ๐Ÿ‘ 1076 ๐Ÿ” 301 ๐Ÿ’ฌ 7 ๐Ÿ“Œ 0

"As a knight," the king said, "it is your duty to kill dragons."

"Very well, my liege," the knight said. "Um. May I ask why?"

"Because they hoard wealth without sharing, and people live in fear of their capricious moods."

"Very well, my liege," the knight said and drew his sword.
#CrossRepost

06.02.2025 15:25 ๐Ÿ‘ 1060 ๐Ÿ” 413 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 2
A google search for "best time to plant tomatoes" with an AI slop bullshit summary at the top of the results

A google search for "best time to plant tomatoes" with an AI slop bullshit summary at the top of the results

A google search for "fucking best time to plant tomatoes," this time without the AI slop at the top

A google search for "fucking best time to plant tomatoes," this time without the AI slop at the top

Stealing shamelessly from tumblr user flootzavut because this is absolute genius: avoid getting AI slop at the top of your google search by adding "fucking" into your query

31.01.2025 02:05 ๐Ÿ‘ 135 ๐Ÿ” 77 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 8

solid advice!

28.01.2025 22:31 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

looks lovely!

19.01.2025 12:32 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Get well soon.

11.01.2025 16:00 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I think itโ€™s a de facto standard nowadays, Iโ€™d say itโ€™s fine. I for one am going down that path as well.

08.01.2025 23:52 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image Post image Post image Post image

I love how Denmark isnโ€™t taking any shit from Donald Trump. ๐Ÿ‡ฉ๐Ÿ‡ฐ ๐Ÿคฃ

25.12.2024 18:53 ๐Ÿ‘ 34958 ๐Ÿ” 10799 ๐Ÿ’ฌ 1576 ๐Ÿ“Œ 2016
Post image Post image Post image Post image

I turn 30 today ๐ŸŽ‰๐ŸŽ‰๐ŸŽ‰ which means I will shamelessly ask you to share my art (as a birthday treat) ๐Ÿ‘‰๐Ÿ‘ˆ

24.12.2024 23:10 ๐Ÿ‘ 1419 ๐Ÿ” 527 ๐Ÿ’ฌ 74 ๐Ÿ“Œ 4
Illustration

Illustration

่ก—่กŒใ
#kn_illustration
#illustration

24.12.2024 15:15 ๐Ÿ‘ 30 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

Portrait I made of the Plain Doll (2023)

17.10.2024 16:56 ๐Ÿ‘ 192 ๐Ÿ” 55 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 0
Post image

#johnnysilverhand #cyberpunk2077 #b3d

07.12.2024 11:45 ๐Ÿ‘ 44 ๐Ÿ” 8 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

F# is a great language and it keeps improving over time. this feature (and many others, tbh) is something Iโ€™d often use in C#. it makes for so much cleaner code.

18.12.2024 23:48 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Hey #dotnet folks - one of the things we're looking forward to in the 9.0.200 release is support for the new SLNX solution file format introduced in Visual Studio in preview form. You can get access to a preview of 9.0.200 and try it out yourself here: github.com/dotnet/core/...

16.12.2024 18:16 ๐Ÿ‘ 52 ๐Ÿ” 12 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 2
Post image Post image Post image Post image

Elden Ring โญ

13.12.2024 06:27 ๐Ÿ‘ 1839 ๐Ÿ” 539 ๐Ÿ’ฌ 15 ๐Ÿ“Œ 8

If the cover is AI, then so is the rest.
Throw it in the trash. ๐Ÿšฎ

13.12.2024 09:50 ๐Ÿ‘ 1196 ๐Ÿ” 248 ๐Ÿ’ฌ 12 ๐Ÿ“Œ 4
Preview
Just how does a grain process a message? Deep dive into Orleans message queuing, processing, scheduling, interleaving, concurrency, and single-threaded execution model.

Blogged: "Just how does a grain process a message?"

www.ledjonbehluli.com/posts/orlean...

05.12.2024 23:16 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1

This kind of โ€œbehind the scenesโ€ content about Orleans is awesome, great post. Keep โ€˜em coming!

11.12.2024 05:56 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
two logs side by side, diverging midway

two logs side by side, diverging midway

one of the best debugging techniques of all time is to log everything relevant and deterministic, and diff the two logs

07.12.2024 13:40 ๐Ÿ‘ 424 ๐Ÿ” 22 ๐Ÿ’ฌ 26 ๐Ÿ“Œ 4

I recently managed to spot the reason a test was slower across versions exactly like this. Pure luck, but I gotta say itโ€™s absolutely helpful, 10/10 will do it again in the future

08.12.2024 11:54 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It really can't be stated enough how the AI craze is rooted deeply in utter vitriolic disrespect for the working class. Like I've seen multiple cases of this tech being marketed directly on sticking it to us filthy poors who want things like "benefits" and "fair pay for our labor"

04.12.2024 18:38 ๐Ÿ‘ 8740 ๐Ÿ” 3341 ๐Ÿ’ฌ 106 ๐Ÿ“Œ 58

Iโ€™ll do that, thank you!

01.12.2024 19:59 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0