RUMORED BLADES 2 Kickstarter is live!
It is a zine about weird swords and other fantasy weapons! I loved making the first rumored blades zine a few years ago, now I'm excited to make a new one! www.kickstarter.com/projects/109...
RUMORED BLADES 2 Kickstarter is live!
It is a zine about weird swords and other fantasy weapons! I loved making the first rumored blades zine a few years ago, now I'm excited to make a new one! www.kickstarter.com/projects/109...
Quill Fist, a terrifying spirit from the upcoming Legends & Icons book from Coyote & Crow Games.
Huktaynaa, an incredibly powerful spirit with almost godlike powers.
The Eternal Mouths, a horror from the Black, undulating, pulsing, screaming, and always hungry.
A member of the 144s, a militant anarchist organization bent on bringing down all of the governments of Makasing.
Just four days left, everyone! If you want a book full of Native creativity and Indigenous myth, to be used for Coyote & Crow or as inspiration for other systems, now's the time! Please share ππΊπ¦ββ¬
www.kickstarter.com/projects/coy... #TTRPG #RPG #NativeSky #tabletop #games #representation #Indie
An update on where Rascal stands regarding finances, site redesign, the next zine, and more as the team heads into year three.
One of our core principles in planning this yearβs IGDN Diversity Scholarship was making sure we had the resources to ensure that every participant would have a positive and meaningful experience (including, of course, cash on hand to pay out grants).
itdf.games#scholarship
So, my one paid sponsorship isn't getting renewed for 2026-27. Thanks economy, I guess. So that means until I find a job, I'm gonna be more than a little obnoxious about pushing my patreon, twitch etc.
IDK if I'll still stream today, cause I'm in a strop about it.
Daemon Eater is officially on Bits & Mortar
Prepare yourself for #TheBlueWay - a game of lost stories designed by @jmstar.bsky.social with art by Samuel Araya. #TTRPGs #RPGs #gaming
www.backerkit.com/call_to_acti...
We did close to 200K in RPG sales last year, and more than half was from indie games. If your a small local store, you should be supporting small publishers.
I don't really know of any other than the Penny Arcade Lookouts game which I demoed one year at GenCon and didn't really care about (it was effectively just a board game / alternate 4e combat game).
But really I was referencing my own which I'm kickstarting in a couple months:
At the top, an illustration from the cover of Blade's 68 for Blades in the Dark. Various 60s-inspired characters appear in concentric rings of grey, blue, orange, and yellow. This is followed by a manifesto of player advice. HOW TO PLAY HARD AND HAVE FUN IN '68 1. GO IN BOOTS AND ALL. The campaign will be shorter than you think. Make stuff happen now. Don't wait, pull the trigger. 2. DIG THE OTHER CHARACTERS. Dial in on the other player characters, pay attention to their narrative, and get your own character involved. Be their fan, or be their foil. 3. MAKE THE GM SWEAT. Think of the game like a physics toy, and push the levers you have as hard as you can, just to see what happens. Rattle the cage, jump out the window, don't look down. Move so fast the GM can't keep up. 4. SELL THE PUNCHES. Always choose the bigger reaction. Let your character be changed by the world and by other characters. Let them be upset, emotional, irrational. 5. FUCK AROUND AND FIND OUT. If your character dies, they can come back as an echo. If they have to retire, you can always make a new character. The crew cannot be stopped. Act first and think later, make bad decisions, let the chips fall where they may. 6. LEARN TO STOP WORRYING AND LOVE CONSEQUENCES. Most rolls are going to have consequences. Wouldn't it be boring to succeed all the time? Embrace consequences, and create consequences, then roll them up in a giant ball of chaos and surf on top. Following this manifesto is an illustration in monotone orange, yellow, and black of a muscle car jumping in front of a speeding tractor-trailer. A woman brandishing a pistol leans out the window of the muscle car and fires toward the truck.
Listen, it wouldn't be the radical, swinging 60s if there wasn't a manifesto.
Blades '68.
Get in, buckle up, and lean forward.
www.backerkit.com/c/projects/e...
I don't know who keeps doing this but you have to stop I'm begging you
One Week Left!
A new edition of Good Society is set to grace the ton!
With revised rules and additional sumptuous art, this new edition will be useful, usable and scandalously good looking.
Check it out and help support this unique game of regency romance, scandal and drama!
www.kickstarter.com/projects/sto...
WAR PIGS, the #TTRPG we (Caroline, Lara and Morgan) made, has OFFICIALLY LAUNCHED ON KICKSTARTER! Weβre officially part of #ZineQuest and everything! So! Official!
Back us here (donβt miss the add-on Morgan made me include for 13 coloring pages of goblins π) bit.ly/3LRStEF
Also: team goblinsonas π₯Ή
Want a #solorpg dungeon crawler designed to make use of all the neat graffiti in your area?
Want a #zinequest / #zinemonth project that I made with my WIDDLE HANDSIES?!
Back Vandal Eyes today! The Cardinal will know if you don't!
www.kickstarter.com/projects/pea...
8 hours left!
JANUARY is a postcard-writing game about two artists living ordinary lives over five decades, in a world besieged by giant kaiju.
By Indiecade-winning, Ennie-nommed game designer and artist Shing Yin Khor, in collaboration w/ illustrator Jared Andrew Schorr.
www.kickstarter.com/projects/shi...
Hard Wired Island: Second Gig will finally be dropping on Kickstarter this month. More setting, more character options, more retrofuture cyberpunk. This time we've got scenarios set in The Distant Future Of 2025
BEASTS is live!
BEASTS is a Powered-By-The-Apocalypse Tabletop RPG about teenagers with the power to transform into animals fighting a secret war against secret invaders.
Come back the project and help make it a reality! Share this post and spread the word!
www.kickstarter.com/projects/lat...
Public Access is coming to Kickstarter on March 17th! If you have a podcast, stream, blog, etc., Iβd love to come chat about it. Iβm a terrific interview, and even if you think your audience might not like PA, I think theyβll enjoy hearing us talk.
Get in touch!
www.kickstarter.com/projects/gau...
Anyway, if you haven't already, check out the Photon System Overdrive kickstarter!
www.kickstarter.com/projects/pir...
Do you want to see more Indie TTRPGs in your local game store? Tell them. Tell them to check out @ipr.bsky.social and @plusoneexp.bsky.social
There are so many great games out there and too many stores on taking the lazy path of just D&D and maybe a handful of other mainstream games.
Looks like my #PAXEast Panel schedule is locked in! Here's a handy thread of the four panels I'm doing at the convention!
See also: a Free-99 guide to interacting with me at conventions. cypheroftyr.com/cypherintera...
Friday, 6:00pm Bobcat Theatre, "Passion & (Sometimes) Profit. An Honest Conversation about Indie Game Dev"
Led by @ravynia.bsky.social with @sailorsctaustin.bsky.social @dodecadonuts.bsky.social Scalisco Games, and me!
Headshot of Kage with the Rage Kage Games, Storytelling Collective, DriveThruRPG, and Roll20 logos. Game Writing Guest of Honor, "Kage" Freudigmann. Midwest GameFest April 23-26, 2026. Stoney Creek Hotel and Conference Center, Independence, MO.
I've been invited as a Guest of Honor to Midwest GameFest 2026, a gaming convention that takes place April 23-26 in Independence, MO, just outside of Kansas City.
What's more is I have a pair of badges to give away!
Join my Discord to enter: discord.gg/8CKQ6qw
www.midwestgamefest.org
Back in Stock!
Seven Murders Til Midnight
Transformation
www.indiepressrevolution.com/xcart/Seven-...
www.indiepressrevolution.com/xcart/Transf...
New!
We Shall Be Monsters is a solo game of creation, obsession, and playing god to assuage your loneliness.
www.indiepressrevolution.com/xcart/
The Hardlight Anthology has been tagged Project We Love on Kickstarter. Woohoo!
Check it out here if you haven't yet: www.kickstarter.com/projects/mag...
I chatted with Matt & Rob of @dmofnone.bsky.social about Ride or Die, the Fast & Furious movies, classical heroes, and refusing to acknowledge physics when they get in the way of fun. Check out the podcast here: dmofnone.libsyn.com/393-ride-or-...