17.05.2025 15:57
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unpopular verdict: if you treat it as a slightly improved C and only selectively use the std goodies, C++ isn’t too bad.
Unfortunately, Go’s reflect module didn’t cut it for my ECS requirements. So in s coffee fueled rampage I ported my game engine code to Rust.
It has an acceptable ECS and a window. Next step is to render some triangles using wgpu!
#buildinpublic #gamedev
github.com/otanriverdi/...