Maybe π
@timberborn
A city-building game feat. beavers, dams, wood, vertical architecture, and droughts. Early Access out now on Steam, GOG, and Epic! By @mechanistry.bsky.social. https://store.steampowered.com/app/1062090/Timberborn/
Maybe π
We bet, you've been waiting for it... π
We cooked again with @makeship.bsky.socialΒ to celebrate our upcoming 1.0 release... and yes, it's a plushie, but no more spoilers! π¦«
It will drop sooooooon π https://www.makeship.com/products/iron-teeth-plushie
A fresh batch of mostly-automation-related tweaks is live on the experimental branch. β±οΈπ οΈ
This includes an update to the Depth Sensor's measuring range, sensor-friendly changes to the Pressure map, and more. ππ¦«
Patch notes β¬οΈβ¬οΈβ¬οΈ
https://store.steampowered.com/news/app/1062090/view/511859019859625014
Timberborn 1.0 goes live in exactly a week. π₯³
Wishlist now and spread the word!
A bunch of new tweaks and fixes based on your feedback - including changes to Power Meter, Resource Counter, and Depth Sensor - are now live on the experimental branch. π οΈπ¦«
Patch notes this way π
https://store.steampowered.com/news/app/1062090/view/523117384689517680
12.03 - Timberborn
PrzeΕoΕΌyliΕmy datΔ premiery π
bsky.app/profile/timb...
Thank you for the *massive* response to yesterday's surprise automation reveal. Please keep the feedback coming! β±οΈπ¦«
A few automation- and tutorial-related tweaks are now live on the experimental branch. π οΈ
Patch notes π
https://store.steampowered.com/news/app/1062090/view/523117384689517644
Really? Happy birthday! π
Try it ;)
Timberborn 1.0 brings bzzz bzzz zzzt bzzz. β±οΈ
Read more β¬οΈβ¬οΈβ¬οΈ
store.steampowered.com/news/app/106...
Judging by the sounds, it's safe to say that it was a day full of hard work! π¦«
Are maple pastries not enough?
We have flying beavers in IT's Wonder π
Tip: Bread
Close call, but it's not a grill...
Tip: Cattail cracker.
Another month, another "What's that?"! π¦«
Thank you for your kind words after yesterdayβs release date delay, everyone! π€
A bunch of new 1.0 tweaks is now live on the experimental branch. This includes changes to the new Waterfalls map π¦ and a Decontamination Pod buff π§.
Patch notes:
store.steampowered.com/news/app/106...
We plan to release the game at 5 PM CET.
Weβre pushing the Timberborn 1.0 release date back a bit, to March 12, 2026. ποΈπ¦«
Read more π
https://store.steampowered.com/news/app/1062090/view/523116750517045384
"You always make me look bad with your fancy settlements" ~ Miriam π¦«
A bunch of tweaks, including the changes to Craters π and Lakes π originally planned for earlier this week, are now live on the experimental branch. π οΈ
Check out the patch notes! π
https://store.steampowered.com/news/app/1062090/view/523116750517043216
How about a mud bath?
Yes! π
Nope π
keep guessing
Nope
A brain-teaser for beavers! π¦«
What sound is that? πβ
We've just deployed a small hotfix to the experimental branch. π«‘
π₯ Fixed a crash occurring when you delete a construction site or rubble while the beaver is going to them. Please don't make them angry like that. Let them do their job.
Timberborn 1.0 is around the corner (π±), so a new experimental update is now live, bringing decreased RAM usage π and further map tweaks πΊοΈ.
Patch notes β¬οΈβ¬οΈβ¬οΈ
https://store.steampowered.com/news/app/1062090/view/596299710423105923