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Slaytanic Creations

@slaytaniccreations

He/Him. 43 (mdniπŸ”ž!). Chaotic Random. Aspiring game creator. Cat Father. Horology/Chronometry, RC Cars, Gaming, Programming, Linux/FOSS, Cartomancy, TTRPG, Rubik's Cubes, Horror, Sci-Fi/Cyberpunk, Grimdark/Dieselpunk, Music (mostly Metal), and more! 93/93

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04.08.2025
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Latest posts by Slaytanic Creations @slaytaniccreations

The point of OMH is that the player did it 100% by the gm's rules while the gm was facing social pressure from the rest of the table to not stray from their own established rules.

06.03.2026 17:53 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Dear god say it ain't so🀣😭

06.03.2026 13:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

To each their own, I lived through that era of "combative gm" and can absolutely see it happening.

06.03.2026 13:45 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Creating an Ultra-Stable Lunar Clock With a Cryogenic Silicon Cavity Laser Hackaday Article

Creating an Ultra-Stable Lunar Clock With a Cryogenic Silicon Cavity Laser

04.03.2026 12:03 πŸ‘ 17 πŸ” 4 πŸ’¬ 0 πŸ“Œ 1

No shame in using good mechanics! 9/10 when I think up something I end up finding it somewhere else these days (or just gratuitously use something slick that I found 🀣)

04.03.2026 17:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

RIPπŸ’€ (unless you are one of the big dumb corporations who rely on ($hitty) Micro$oft $ervices (then double RIP🀣))

04.03.2026 17:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

πŸ‘€

A new WYRM adventure on the way

04.03.2026 16:42 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Factory building sim Shapez 2 hits the big 1.0 in April with major upgrades Shapez 2 is a shape-cutting factory-building sim that now has a confirmed full release date of April 23rd, and the launch will come with major upgrades.

Factory building sim Shapez 2 hits the big 1.0 in April with major upgrades
#Shapez2 #Linux #PCGaming #Gaming

04.03.2026 10:31 πŸ‘ 24 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

In the current times we are living in today I’m so thankful we have VIDEOGAMES.

I’m just saying. β€οΈπŸ™πŸ»

03.03.2026 22:58 πŸ‘ 168 πŸ” 30 πŸ’¬ 17 πŸ“Œ 2

I think a lot of MΓ–RK BORG-based spin-off games and hacks would do WAY better as modules or adventures in the original setting instead of its own system.

04.03.2026 05:33 πŸ‘ 96 πŸ” 7 πŸ’¬ 12 πŸ“Œ 1

Say less😁

04.03.2026 16:54 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I'm Bringing Accuracy Back β€” Prismatic Wasteland Into the Odd famously jettisoned the β€œroll to hit” aspect of D&D derived combat. How can accuracy, specifically reducing an opponent’s accuracy by means of sand in the eyes or otherwise, be re-introdu...

If you ask someone how Into the Odd has streamlined their games, they will probably mention removing the "to hit" roll and just rolling damage.

I blasphemously ask the question: can we re-incorporate accuracy and missed attacks with Into the Odd without turning it into a major slog?
#osr #ttrpg

03.03.2026 13:46 πŸ‘ 77 πŸ” 31 πŸ’¬ 8 πŸ“Œ 5

I usually hack it back in but as a "hit quality" kinda thing. It's also notable that Mythic Bastionland uses the concept for feats attached to action/damage rolls.

04.03.2026 16:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Lmao, but is anyone surprised?

04.03.2026 16:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Attention citizen:

Friend Computer has noticed that you have not liked this message.
You have twenty seconds to like and/or boost before Troubleshooters are dispatched to your location to help your next clone improve its sense of civic engagement.

#ttrpg #paranoia #rpg

03.03.2026 22:52 πŸ‘ 58 πŸ” 9 πŸ’¬ 5 πŸ“Œ 1
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I've been really enjoying Esoteric Ebb, a narrative game that crosses Disco Elysium with Dungeons & Dragons by way of Douglas Adams. It's goofy and very entertaining. My favorite gag: the main character gets *really* excited any time it seems like an NPC might have a quest for him. Comes out today!

03.03.2026 15:21 πŸ‘ 998 πŸ” 95 πŸ’¬ 18 πŸ“Œ 17

Heyhoo, I'm Vora and this post is supposed to be an introduction.

I am an anti-capitalist game developer using this bluesky as a way to advertise myself and yap about my interests.

My hope would be to be able to make the games I make as accessible as I can.

04.03.2026 07:18 πŸ‘ 197 πŸ” 19 πŸ’¬ 20 πŸ“Œ 1

Hit me with your nuanced ttrpg take.

04.03.2026 15:20 πŸ‘ 158 πŸ” 14 πŸ’¬ 79 πŸ“Œ 283

Emergent/interactive backstory >>> crafted backstory (with the exception of Old Man Henderson).

04.03.2026 16:46 πŸ‘ 38 πŸ” 0 πŸ’¬ 3 πŸ“Œ 0
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πŸ“ΈHappy late #screenshotsaturday, here's a new splitter mechanic that will be in the updated demo. Hope you like it.

🧩Trifoil🧩is a unique line drawing puzzle game with secrets to discover and much more! New demo out 28-05-2026. Links in reply.

#puzzlegame #thinkygame

01.03.2026 05:44 πŸ‘ 8 πŸ” 3 πŸ’¬ 2 πŸ“Œ 0
Alt/horror clown in pink tutu standing in an elevator door kicking out. Book cover with SNAP! SRD Strange Nonsense Action Package in stamped red letters with whitish highlights. Though Punks logo in lower right.

Alt/horror clown in pink tutu standing in an elevator door kicking out. Book cover with SNAP! SRD Strange Nonsense Action Package in stamped red letters with whitish highlights. Though Punks logo in lower right.

Love retro splats? Love 80s & 90s vibes games? Want to revisit them in modern design? SNAP! is for those pulp, gross-genre, + vibes-maxed games in your heart. Set them free!

SNAP! is the system used in Vermillion Vespers, the new vampire game!

www.drivethrurpg.com...

#TTRPG #IndieDev #SNAPSRD

02.03.2026 00:03 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Upping my GIF game for Three Weeks in the Streets promo files.

02.03.2026 01:04 πŸ‘ 14 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Might hop on stream in a little bit to talk about all of these

01.03.2026 20:17 πŸ‘ 10 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Idk how people can only see the good parts of their favourite game/ franchise.

For me it sticks out like a sore thumb when something is great and even more so when it's incredibly bad/ could be improved.

We can't just be positive about games. How do we get good ones without constructive criticism?

28.02.2026 08:52 πŸ‘ 539 πŸ” 34 πŸ’¬ 81 πŸ“Œ 6
They say 'the machines of the future' will be as smart as people... OK, but WHICH people? Because it kinda matters quite a bit.

They say 'the machines of the future' will be as smart as people... OK, but WHICH people? Because it kinda matters quite a bit.

28.02.2026 15:03 πŸ‘ 4227 πŸ” 850 πŸ’¬ 135 πŸ“Œ 60
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@josevalim.bsky.social and the team over Dashbit have done an amazing job with the Numerical Elixir libraries. If you are not using libraries like Scholar/Explorer for your analytics needs you're missing out!

Also...making good progress on the Elixir+Finance book this morning πŸ˜‰

#ElixirLang

28.02.2026 17:05 πŸ‘ 49 πŸ” 3 πŸ’¬ 3 πŸ“Œ 1

YO someone get my boy on here! This is a highly anticipated game (by all people of good taste)!

27.02.2026 23:41 πŸ‘ 8 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Played Liminal Horror by @goblinarchives.itch.io (and team) the other night and had a blast (thx @thirdfloorwars.bsky.social!). Need to pick that up and give it a read.

liminalhorrorrpg.com

28.02.2026 01:25 πŸ‘ 47 πŸ” 5 πŸ’¬ 2 πŸ“Œ 0
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Coming soon: The Amethyst Alcove: A MΓΆrk Borg Scenario A hazy hexcrawl through the frozen tundra of KergΓΌs and the warm dirt of necromancy. Fifty page A5 zine, A3 map, + cassette.

Alright crew, if everything goes according to plans, the Kickstarter is set to launch as early as NEXT WEEK. Nervous but confident because this is easily my best work yet. In the meantime, make sure you're following along with the link below and check out the PROMO VIDEO I PUT TOGETHER.

28.02.2026 00:01 πŸ‘ 13 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0