Neat, can I ask how you did the guitar leads/cables?
Neat, can I ask how you did the guitar leads/cables?
One time I made a #blender geonode to make Wipeout ships for a #godot project. Then I got bored and gave up because that’s how indie dev is done.
Super low level but PureData was used for Spores soundtrack. Unity and Godot both have integrations.
This brings back childhood memories of how easy the Marathon level editor. You’d texture the world by just walking around in it. We didn’t have mouse wheels back then to pan and zoom around so it made sense.
Peer reviewed meme. Lgtm.
Why are you calling get_tree()? Every node can create a tween 🤔
None of those games were about worms though so would avoid if you’re looking for a good worm game.
*Googles incongruous
It’s getting used a ton. Just as optimizations in traditional workflows. So it’s hiding in plain sight.
Also my feeling is most devs are waiting for a local but good llm that’s small enough to be shipped in a game client before investing time in crazy gameplay ideas.
Love excel.
True 😕. I remember being so confused trying hersheys chocolates for the first time after seeing them in so many movies. Was convinced they’d gone off.
Hey everybody! For this Christmas Season we bring you our first #opensource game Gift & Slide!
Is a #pixelart Christmas chill puzzle game, made in #GodotEngine. All art, sounds, music and code are FREE for you to use!
Enjoy!
#indiegame #madewithgodot
spriteshift.itch.io/gift-slide
I already made one if that counts 😅 store.steampowered.com/app/1435470/...
Another workaround is to write and register a small toolscript that extends SphereMesh and adds one extra export var that controls both size and radius.
Running around town and challenging people to dance in this fun game #godotengine #gamedev.
Adding suspicious green goo to my dj game in #godotengine #screenshotsaturday
We are so hyped..
To reveal the alpha gameplay trailer of...
🍺TAVERNA🧙🏻♂️
The game is a love letter to D&D and RPG fans, a mix of Garry's Mod and VR Chat in a sandbox setting inspired by World of Warcraft.
Get drunk, cook, play chess, MIDI instruments, proximity chat and more!
The learning curve of blender is it’s biggest weakness :(
Cool building using #blender / #godotengine.
Everything looks better with grime and graffiti.
Big fake crowd using subviewports in my #godotengine dj game. Only rendering 5 characters. I think it looks pretty cool.
Creating a world where you can run around and DJ battle people in #godotengine #gamedev
Fun practice to make an urban wall out of noise and shader magic in #godotengine #gamedev
Adding a big audio
spectrum graphic to my #godot DJ #gamedev thing. I think it looks pretty cool
I wrote one for 3.X but discords native sdk was buggy and it seemed like they weren’t investing much in it (cutting big features like SKUs, bindings with stupid mistakes that clearly hadn’t been tested).
Discord had a simple socket protocol for presence though you could try yourself.
Gotta power up your finger gun to make the crowd dance faster.
#godotengine #gamedev
Hey, blend trees are pretty cool in #godotengine
I just had to make one keyframe per pose to get smooth hand animation goodness.
#gamedev
Thought it'd be fun to add a DJ finger gun mechanic. You shoot the crowd and makes them dance harder.
#godotengine #gamedev
Just doing some modeling/lighting practice in #godotengine.
youtu.be/KjB6r-HDDI0?...