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Sunlit

@sunlitspace542

- snes hacker - bad programmer - madman - plural (monikaπŸ’š) - star fox ex maintainer - star fox cd lead dev discord server: https://discord.gg/t2p7VV6fkc website: https://sunlitspace542.github.io/ donate: patreon.com/SunlitSpace542

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03.10.2023
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Latest posts by Sunlit @sunlitspace542

my 9 games
(for real this time)

05.03.2026 07:37 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

my 9 games

05.03.2026 06:36 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1
STAR FOX SNES - Wings of War: Intro Remake
STAR FOX SNES - Wings of War: Intro Remake YouTube video by Mighty Andross 64

Happy 33rd Anniversary, Star Fox!

To celebrate, here's my animated remake of the intro of the 1993 Snes game made entirely in Blender! Hope ya'll enjoy it!

youtu.be/x3AOfwr11XQ?...

#starfox #snes #supernintendo #Nintendo

21.02.2026 17:54 πŸ‘ 43 πŸ” 14 πŸ’¬ 3 πŸ“Œ 0
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Star Fox CD thing:
Added Daytona mode!
The landmaster is swapped with the Hornet, and the BGM is replaced with one of the 4 songs from Daytona USA! We've been playing Daytona USA a lot lately, so we thought it'd be funny, lol.
(level shown is a placeholder)

06.02.2026 23:39 πŸ‘ 53 πŸ” 17 πŸ’¬ 3 πŸ“Œ 3
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Star Fox CD thing:
I figured out how to smoothly fade the 3D palette! I have some ideas of where to use this. It really only "works" if the palette it fades to is distinct enough from the previous, otherwise I find it hard to notice at all.

16.01.2026 01:45 πŸ‘ 6 πŸ” 4 πŸ’¬ 0 πŸ“Œ 1
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Twitch Twitch is the world

www.twitch.tv/sunlitspace542
Live now with another dev stream!

03.01.2026 01:10 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
SunlitSpace542 - Twitch I'm that plural dork on the internet that brings you such things as continued updates for Star Fox EX and progress updates on Star Fox CD. Along with Monika, we together form Emerald Softworks. Timezo...

Dev stream happening tonight at around 7-8pm EST!
www.twitch.tv/sunlitspace542

01.01.2026 23:41 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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happy 2006!!!

01.01.2026 16:42 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Stream should be back now, I think? Internet was having issues.

19.12.2025 02:51 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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SunlitSpace542 - Twitch I'm that plural dork on the internet that brings you such things as continued updates for Star Fox EX and progress updates on Star Fox CD. Along with Monika, we together form Emerald Softworks. Timezo...

twitch.tv/sunlitspace542
Another SFEX rumble dev stream will happen tonight at around 8PM EST! The last one was so insane that we had to do another one. I can't guarantee any actual work will be done, lol

18.12.2025 19:06 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1
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SunlitSpace542 - Twitch I'm that plural dork on the internet that brings you such things as continued updates for Star Fox EX and progress updates on Star Fox CD. Along with Monika, we together form Emerald Softworks. Timezo...

www.twitch.tv/sunlitspace542
Dev stream soon! Going to be working on rumble support for Star Fox EX today! (not because Kando told me to or anything)
I was going to do this tomorrow, but some crazy advancements just happened and I've got the itch to do something again.

18.12.2025 00:48 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Star Fox: All-Range (SNES) Romhack - RomHack Plaza !!!ALL-RANGE STARFOX!!!

Star Fox: All-Range, now available as an IPS patch from romhackplaza.org/romhacks/sta...

Big up to the whole SF community for ideas/ feedback/ counselling, and especially @kandowontu.bsky.social @sunlitspace542.bsky.social @euclidium.bsky.social @mightyandross64.bsky.social for assets and advice

08.12.2025 05:55 πŸ‘ 19 πŸ” 7 πŸ’¬ 1 πŸ“Œ 1
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Update on StarFox All-Range, it's close, although it will just be a tech demo for now. I just need to add title, credits and do final testing. Built on Ultrastarfox by the goat @sunlitspace542.bsky.social

03.12.2025 11:44 πŸ‘ 9 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
[SFCD] Insane man rambles about SPC700 assembly for 16 minutes
[SFCD] Insane man rambles about SPC700 assembly for 16 minutes YouTube video by Sunlit

Star Fox CD Update!
Uploaded a little update video where I ramble about optimizations to the sound driver for 16 minutes:
youtu.be/8FDkZtVVfCY

10.11.2025 21:11 πŸ‘ 2 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

I was able to rearrange ARAM and was able to fit in the new voice sample and matching patch data, so these are in game for real now!

25.10.2025 20:07 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Overall, this is exciting stuff! Not being able to edit the audio side of things has been bothering me for a very long time, and now it looks like I can! (6/6)

25.10.2025 06:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I can't add new samples yet as I have to rearrange ARAM to make room. I did replace the samples in BIN 1 to just to hear what it'd be like, though: (5/6)

25.10.2025 06:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 1

I know the SFX shown in the video repeat for teammate OK/down, I'm not a sound programmer, I just ripped what I could from SF2 and edited them to be shorter. (4/6)

25.10.2025 06:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

MrL314 made a sound BIN disassembler tool a long time ago, so I've disassembled the 3 needed data BINs with it and will be modifying them to rearrange ARAM for more free space for SFX. (3/6)

25.10.2025 06:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Since only the sound BINs that are absolutely necessary for the most sound effects to work are uploaded, and SPC music was removed, there's tons of free ARAM space! (2/6)

25.10.2025 06:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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SFCD Update!
Miyu and Fay have their own voice SFX!
Phonymike's sound driver disassembly has advanced to where we can insert new SFX data within the existing pointer table slots! (1/6)

25.10.2025 06:56 πŸ‘ 10 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0

We got a new progress update video from @sunlitspace542.bsky.social
On his super ambitious & impressive
"Star Fox CD" #romhack project

A #SNES hack with tons of cool features

- New vehicles & levels
- Super FX 3 support
- SNES Rumble
Courtesy of @randallinden.bsky.social

#romhacks #retro #gaming

23.10.2025 06:27 πŸ‘ 17 πŸ” 8 πŸ’¬ 0 πŸ“Œ 0
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SFCD Update!
The Landmaster is almost done!! The movement code and clear cutscene are finished. The last thing to do is make special laser models for it, and it'll be ready to use in a a level! (don't know exactly where yet)

22.10.2025 21:04 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

The tank is stuck to the ground by simply blocking downward movement and forcing the player to always be clamped to the ground when not jumping. It's quite a bit more involved than the blue-marine which was more or less just an arwing with a different shape. (2/2)

22.10.2025 06:35 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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SFCD update!
added a third vehicle, the Landmaster from SF64!
Thanks to @chuckborisnorris.bsky.social for the base code.
The trick here is the turret is the real player object and the body follows it. This lets me reuse the Arwing's movement code to move the turret separately. (1/2)

22.10.2025 06:33 πŸ‘ 19 πŸ” 4 πŸ’¬ 1 πŸ“Œ 1
Star Fox CD Progress Video, 10/20/2025
Star Fox CD Progress Video, 10/20/2025 YouTube video by Sunlit

Star Fox CD update!
Stage 1-1 has been completed and a new progress video has been published covering the changes over the ~5 months since the last one! Go listen to me ramble about this thing for 30 minutes:
youtu.be/1LbKoPqM6QQ

21.10.2025 00:48 πŸ‘ 13 πŸ” 6 πŸ’¬ 0 πŸ“Œ 1
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SNES Rumble - Roundup - Metal Game Solid Its been an exciting time for SNES fans - Randy Linden and Limited Run Games not only boasted new technology for the upcoming DOOM remaster to include actual

@kandowontu.bsky.social wrote an article listing all the rumble compatible SNES games so far for @metalgamesolid.bsky.social ! Go read it!
metalgamesolid.com/hacks-mods/romhacks/snes-rumble-roundup/

See Randy's list on the SNES rumble GitHub as well:
github.com/LimitedRunGa...

09.10.2025 01:32 πŸ‘ 8 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

Almost forgot to mention that the 3D crosshair from Star Fox EX was also added, lol. (3/2)

05.10.2025 04:10 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Rumble has been added and is fully working, a new font for dialogue (by Joshua Schaeferhund) (and a new dialogue box have been added (as you can see in the video), and lots of other cool things for stage 1-1 that I'm not ready to show yet. Things are happening, just slowly! (2/2)

05.10.2025 04:08 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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SFCD update! (shocking, I know)
Added pause music using the MSU-1 revision 2 resume spec! I actually had to modify Mesen for this as it doesn't support this feature unlike other commonly used SNES emulators and FXPak Pro/SD2SNES.
Other things have happened too...
(1/2)

05.10.2025 04:08 πŸ‘ 8 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0