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Andrew Doull

@andrewdoull

16th level information technologist, 12th level game designer | 60y in space https://half-apress.itch.io/60-years-in-space | pronoun he/him/his/his/himself

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Latest posts by Andrew Doull @andrewdoull

Aerial satellite photo labelled in bright yellow letters: 

1. Tiny Bodily Remains
2. Welsh Sand Cineplex
3. Legendary Bunker

Aerial satellite photo labelled in bright yellow letters: 1. Tiny Bodily Remains 2. Welsh Sand Cineplex 3. Legendary Bunker

IMINT #2906 from RASR-2 (TS/SCI)

1. Tiny Bodily Remains
2. Welsh Sand Cineplex
3. Legendary Bunker

07.03.2026 11:51 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 1

the impulses themselves are understandable but if you find yourself inclined to respond to current events with "this is unprecedented" and looming possibilities with "we would never" I urge you to learn about how in fact they aren't, and how we already have

07.03.2026 12:02 πŸ‘ 48 πŸ” 12 πŸ’¬ 2 πŸ“Œ 0

Again, TΓ‘r starts with talent and ambition, two things that WW completely lacks.

07.03.2026 11:29 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I love Macbeth but because it’s a tragedy - it charts his fall from grace. Walter White is a graceless imbecile to start with.

07.03.2026 11:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

*hemmed

07.03.2026 10:04 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thanks. I’ve trod multiple times (again after Pluribus) and I find it so dull and lacking in tension because Walter White is already irredeemable after the first episode so dramatically it already feels hedged into a corner.

07.03.2026 10:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Good vs evil I’m fine with; horror I’m fine with; bad man do bad things is just boring?

07.03.2026 09:15 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I really have a problem with understanding what it is about those stories that people find interesting. If you don’t empthasize with the characters, what’s the attraction?

07.03.2026 09:14 πŸ‘ 0 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

The correct response was to turn it off after episode one, because why would you want to spend time with someone like that.

07.03.2026 09:04 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Aerial satellite photo labelled in bright yellow letters: 

1. Maze of Chants
2. Unspeakable Nothingness

Aerial satellite photo labelled in bright yellow letters: 1. Maze of Chants 2. Unspeakable Nothingness

Manifest #284 from NROL-129 (CLASSIFIED)

1. Maze of Chants
2. Unspeakable Nothingness

07.03.2026 08:51 πŸ‘ 31 πŸ” 9 πŸ’¬ 0 πŸ“Œ 1

I thought this setting was for joke posts, not images

07.03.2026 08:53 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

If you’ve previously bounced off Sixty Years in Space, I’ve now had reports from multiple players than update 6 made the game significantly easier to play while keeping all the emergent goodness intact.

07.03.2026 04:22 πŸ‘ 13 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

Ugh I’ve got to split up All Errors are My Own, because a 600 page book is ridiculous, and a 3/2 era split makes sense, but the last 2 eras are 70% or more of the book…

07.03.2026 03:27 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

β€œAh yes, the David Lynch original edit of Dune. Although it runs to more than 3 hours, it deepens the experience significantly.”

07.03.2026 00:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

(I see now: β€œfun” is in quotes in the OP. I’ve been thinking a lot about types 2 and 3 fun, which are definitely not enjoyment fun. That’s how I missed this. My apologies.)

06.03.2026 23:37 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

A short essay on why I jumped on a thread:

[] you were a leftist ignoring the evils of someone you support
[] you were a leftist applying a moral purity test to an imaginary class of person you just dreamed up
[] you were a right-winger being particularly stupid (category retired due to exhaustion)

06.03.2026 23:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The bad game defender has logged on.

06.03.2026 23:11 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Or as another poster put it, we don’t worry for one second about the GM role playing bad guys, but as soon as the players do it, it’s a problem.

That takes a lot of agency away from
the players.

(And yes, I realise a game manifests its politics in a lot more systems than just GM and player agency)

06.03.2026 22:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

(I hope that’s an accurate summary).

06.03.2026 22:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Radmad’s position is more β€œit doesn’t matter if we can salvage them later, the short term damage of those players defending the bad game outweighs any long term gains”.

06.03.2026 22:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

And where you and I disagree is the impact of a β€œbad” ideological game on its players. I think those players are ultimately salvageable because they can distinguish their actions in the game as fantasy.

06.03.2026 22:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

(Not stated elsewhere: And clinging to the neutrality of a game while at the same time defending its ideologies is an inherently contradictory, and I optimistically believe collapsible, position).

06.03.2026 22:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

To be clear, every game is ideological and I 100% agree with this. If I’m referring to ideological neutrality, I’m talking about a player’s perception of a game, not mine.

06.03.2026 22:25 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Yes.

It’s probably worth restating my original argument: it is possible for people to play β€œbad” ideological games and not be affected by them because they can recognise them as fantasy.

That seems a fairly mild statement and yet here we are.

06.03.2026 22:12 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I’m going to lose to you on this argument because you clearly know way more than me. But I was using truth as short hand for concepts like verisimilitude and speculation because I’m not sure how you can have either of those without some sense of the artist’s relationship to an agreed reality.

06.03.2026 22:05 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Or, to take a more interesting example, why the fuck are people still playing Monopoly?

06.03.2026 21:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Also I’m not sure where you got β€œenjoy” from. I’m not defending people who enjoy playing a game; merely those who play it. As stated elsewhere I’d much rather they felt a sense of shame in doing so - that doesn’t sound like enjoyment to me?

06.03.2026 21:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Yes. Do you have a specific question about the differences between making a game and playing it?

06.03.2026 21:39 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I believe you chose to bring FATAL up as an example, because extremes are great at inflaming debate and getting people to take your side without understanding the subtleties of the conversation.

I’m much more interested in talking about how you judge people who play Dungeons & Dragons.

06.03.2026 21:38 πŸ‘ 0 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

It is entirely possible to go into a game believing it to be ideologically neutral and discover through play that it is not. That’s the opposite of being blinded by it.

06.03.2026 21:35 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0