Fire Grenade VFX that I did as a part of MadVFX community challenge #GameDev #UE5 #UnrealEngine #RealTimeVFX
Fire Grenade VFX that I did as a part of MadVFX community challenge #GameDev #UE5 #UnrealEngine #RealTimeVFX
In this episode of The Generalists, I sit down with @manusvfx.bsky.social a senior real-time VFX artist. He is part of @fxchamber.bsky.social and also works with Mad VFX.
Full ep: youtu.be/fQR9tQnA25w
Shrimpycorn β€οΈ
Soooo cute!!!
πΈ Devlog:
'Setting up a walking and running animation for this little unicorn π₯Ήβ¨
#UnrealEngine5 #UE5 #devlog #indiedev #gamedev
Cool screen space effect! :) β¨
You better hand over your TF2 sticker next time we meet
As my previous post was cube-based, then lemme continue with my submission for
@madvfx.bsky.social
challenge with theme: square
Lil shield that reflects projectiles, but scaled down with each hit. All textures were made starting with square too (including noises) :D
RGB Sea was one of the most satisfying effects to figure out for
@Bytebond
.
Supports all needed color variants and spawning from other activators too :D
#gamedevelopment #indiedev #VFX #realtimevfx #Unity
So we start our first VFX challenge!
Theme: Square
Time: Till the end of 28th February (CEST)
Join our discord server if you wanna take part and have fun with us :smile:
After the event, we will make a reel of all the effects that made it in! (of course, if you agree)
Custom Vertex Streams are probably the biggest trouble people have with shuriken, so here's a little tip to make it easier!
Did you know you can rename the fields in Custom Data? Simply just click on them
Hopefully, that helps you understand how to work with them :)
Hey everyone! π¬β¨ We're hosting an exciting VFX challenge on our Discord from February 21-28! Join us for some creative fun, showcase your skills, and connect with fellow artists. Weβd love to see you there!
A little tease before the challenge theme reveal
#realtimeVFX #VFX
Hii bluesky I'm back with a new fx : Heal Burst.
All the texture were made on Substance Designer and most mesh using Houdini hope you'll like it
you can find more details about the texture used on my artstation post : www.artstation.com/artwork/mA084d
#Gamedev #UE5 #rtvfx #realtime #vfx
In Bytebond we had a problem with players getting confused with the bounds while they are ghosts, so I made a little shader to help with that :3
3D noises are very handy!
#gamedev #indiedev #realtimeVFX #shaders #VFX
Sketchbook + ProcreateβοΈ
#vfx #2dfx
Added a poise system. Combat is getting pretty challenging!
New piece finished! I worked on this the past few days. Hope you like it. Everything is runned through the material. There's no nigara system. #VFX #material
I hurt the snowman last time, so time to bless him instead.
#realtimeVFX #vfx #Unity
I make a simple script where you can control infinite particle post-behavior. Say, you want to spawn one particle and control its behavior after it reaches a certain lifetime or its lifecycle slider elapses. It helps me smoothening out the effect (like using dissolve) instead of it flashing-out.
A small practice
#2dfx #vfx
Simple stylized VFX I made couple weeks ago.
#Unity #RealtimeVFX #VFX
I want to share some of the textures that I made during gamejam for our game. π But as always there is no time to use it all :D
Maybe someday I'll use this for personal vfx, but for now I'll just leave it here.
#vfx #2dfx #textures
Little object pooling system for my thunders :D
#RealtimeVFX #VFX #Unity
π£πΌπΏππ³πΌπΉπΆπΌ π₯π²ππΆπ²ππ
Weβre hosting a portfolio review session, open to everyone.
To join, visit our discord (discord.com/invite/c2yMk... ) -> check the event -> leave us your portfolio! Feel free to add some additional notes if you want to give us a bit more insight
We can't wait to see there
Very early WIP of the new VFX I'm working on :D
It's gonna be really cool when I add everything else I want there :D
#RealtimeVFX #VFX #unity
Gold Banner on Red Background: Stop Forcing A.I. into Fucking EVERYTHING! Nobody Asked For It; Everyone Hates It
Stop Forcing A.I. into Fucking EVERYTHING!
They are incredible<3
I hope you are enjoying Path of Exile 2! I'm gonna start posting some of the player skill VFX I made, starting with Fire Spells.
www.artstation.com/artwork/mA5ZLe
#PathofExile2 #realtimeVFX #gameart
I've created an extensive guide on everything people can do to oppose this, including answers to the (intentionally confusing) form questions. I'd really appreciate it if you'd consider sharing to get more eyes on it
bsky.app/profile/jake...