Sometimes I see avatars using 4k/8k textures to add ultra-high details (textile, skin, leather), but it's rarely needed.
So, here's a short thread about Secondary Maps/Details mask, which most shaders support (even Unity Standard).
Example: 8192px NM | 256px tiled NM
#VRChat
26.02.2026 21:31
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rhythm this fridayπ§
doors @ 2/27 10PM EDT
group: vrc.group/RHYTHM.5592
23.02.2026 02:11
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The math is mathing
21.02.2026 22:16
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Amazing Design!!
Love the lighting!
20.02.2026 14:23
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17.02.2026 04:19
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its actually none of them lol,
I remade the original one too,
So no one could tell which one it is >;3
16.02.2026 23:02
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Posting just the full photo is too boring.
Good luck finding the original @evalka.bsky.social
>:3
16.02.2026 21:05
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20 likes and I will XD
16.02.2026 20:09
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Robot Posting
16.02.2026 14:43
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Adding FORB variants to a few other models too >:3
16.02.2026 05:21
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My friend @yargon.bsky.social released the FORB!!
I love my FORB and have been wearing it well before it was released.
New Features like; animations, eye tracking, camera, was added so I will be updating mine very soon.
I LOVE MY FORB!!!
yargon.booth.pm/items/7989719
jinxxy.com/Yargon/Foxxo...
16.02.2026 05:18
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Jinxxy really just said:
14.02.2026 23:21
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Foxxorbs comming as soon as I can get my Jinxxy fixed...
(I hate stripe :) )
14.02.2026 21:55
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The Council Will Decide Your Fate.
14.02.2026 17:35
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Hehe, wait.. you showed me WHAAT!!
11.02.2026 16:05
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You know Discord done messed up when the gang starts putting together a Steam group chat.
09.02.2026 20:39
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I really love these adorable little bots, and now that I have a proper animation rig for one, I will be making renders of them :)
This is a kitbash I made to be my Desktop avatar.
09.02.2026 11:37
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Love the glasses nerd :3
04.02.2026 17:38
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Branches from the ground are roots, trees have roots, roots are for Rootbeer.
I crave the forbidden Leyline Rootbeer.
π³πΊ
04.02.2026 16:22
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Most users donβt know how to model, and rely on asset creators. Unfortunately quality between different creators is mixed at best.
Consumers will buy what represents themselves regardless if it is well made or not.
Which snowballs the problem, and why we need to set community standards.
03.02.2026 07:30
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There needs to be better clarity in what people buy off avatar marketplaces. We need Nutrition Facts-like labels for avatars.
I hate seeing cute outfits, and they are walking zipbombs.
Soo many regretful purchases. T~T
First step to making the community more optimized is informing the consumer.
03.02.2026 00:49
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Robot Podcast!
What is the first topic of discussion?
@scl3ria.bsky.social as co-host.
03.02.2026 00:19
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bsky.app/profile/yarg...
I always do my best to make stuff optimized, but Yargon also makes a fair point. Like with my robot, I've made it me with my many edits but it still is medium.
However my Uruki, I am so disheartened to make any effort in optimizing certain things due to how it starts "VP"
03.02.2026 00:02
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- I appreciate the additional user tools we have been given to moderate how we play the game, and making the user experience better for the players, but maybe I'm asking for a little bit too much control.
Thank you for your time :3
02.02.2026 23:04
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- as this would allow me to hide "VP" avatars on all their other metrics, but not those who pass poly count by a few thousand over the limit.
I already have pretty strict download/uncom. size limits, and global avatars max shown. So in terms of performance, it wouldn't play much of a factor. -
02.02.2026 23:02
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Thank you for taking the time to summarize the technical reasoning.
While I'm not directly asking for an increase in poly count, I'd like a way to have that be an exceptionable performance marking within reason. Something like the download size limit, but in increments of 5k. -
02.02.2026 23:00
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Guide them to dial in their safety settings and reduce max download/compressed size. Typically turning off lights for anyone besides friends, and reducing down/comp to 100mb/200mb.
Find your own personal spaces with positive people with shared interests, look to Group publics, not regular publics.
02.02.2026 21:37
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The world would be a better place if you just..
02.02.2026 16:28
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I like the current limitations with avatars, but is there a technical reason for the 70k poly limit?
Iβve made many avis that would be either med or poor, if the poly cap was slightly higher. Most of my projects are kept below 100k, but Iβm lobbed in with e-boy spec avis and that doesnt feel fair :(
02.02.2026 17:10
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