I think you could use some RNA Rakdos cards for Broadway, e.g. Captive Audience.
I think you could use some RNA Rakdos cards for Broadway, e.g. Captive Audience.
Squee Goblin, nรฉe Bob
I think 99% of the appreciation of Baleful Strix would disappear if it was some kind of spider man. It's just a beautiful card.
Love old school Magic. I'll take Time Spiral.
Would have been nice to see a real Magic card and trailer instead of this AI abomination.
It's AI. The card they show at the start is gibberish.
The format where unplayable cards are good is called cube.
I often add cards to my maybeboard which are already in my mainboard without realizing, and only find out when I accidentally move a second copy to my mainboard from maybe. Some guardrails showing which boards a card is in seems useful to me.
It's going straight into my Future Sight cube.
My group has had a lot of fun with pick-2 draft which has the benefit of being very simple.
I think the question is are there a lot of players who are tempted by competition and can't turn it off, but know that it's preventing them from having a more interesting experience. If so, there's going to be demand for events without that competitive incentive.
I agree that you're taking choice away from people by removing the external rewards of the tournament, and that is unfortunate. However, for players like me, adding the external rewards is like having candy in the house. I don't want to want it, but I do. As long as it's there, it's too tempting.
I got 3/4th, and I was proud of it, but I was also proud of the six trophy pins I got along the way which I could have still gotten if the event weren't structured like a tournament. As long as there is a winner, I want to win, but I'd rather be incentivized to explore more unique cubes and decks.
I wanted to try the Ball Pit at CubeCon last year, but because my only opportunity was in the top 64, I slipped my chance so that I could confidently get into top 32. I would have had more fun trying a weird new cube, but the external incentive of trying to win CubeCon pushed me away from the fun.
There's a gradient of competitiveness created by how winning is balanced against other experiences. If you're trying to maximize your win percentage, you choose to draft more familiar cubes and archetypes at the cost of getting to try the unique experiences crafted by the curators at the event.
I think this conflates two different senses of causualness, the casual-enfranchised axis and the casual-competitive axis. Hosting cube at a convention is going to be high enfranchisement, but without prizes it can still be low competitiveness.
Premodern event in Grand Rapids
GR Premodern Discord: discord.gg/AXcsCyRXJ
3-0 in the Unplayables cube with Jund Ramp
cubecobra.com/cube/overvie...
The traditional Chinese food for Christmas.
Looking forward to cubing!
I saw on the event page that the ticket includes a catered lunch. Do you have any idea if there will be any vegan options?
My process when a new cube idea strikes.