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@bbq2000

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04.01.2026
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Latest posts by @bbq2000

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Final assignment was finished! Here are some screenshots of my final work.

12.03.2026 02:46 👍 0 🔁 0 💬 0 📌 0
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This week, I received AE4 and began to design the final environment for AE5.

07.03.2026 15:19 👍 0 🔁 0 💬 0 📌 0
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This week, I began designing and blocking out the final environment for the Epic door. The player travels through a dark forest into a cave where the door is revealed. After it opens, rewards such as keys or other items appear.

01.03.2026 01:32 👍 0 🔁 0 💬 0 📌 0
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This week, I finalized my design choice and began modeling the door.

22.02.2026 13:35 👍 1 🔁 0 💬 0 📌 0
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This week, I conducted research for Assignment 3 and collected several interesting references. I explored different door styles for my design and am currently deciding which category and specific direction to develop.

14.02.2026 19:40 👍 3 🔁 0 💬 0 📌 0
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This week, I kept learning and practicing Blueprints in UE5 and worked on researching assets for Assignment 2.

08.02.2026 00:37 👍 1 🔁 0 💬 0 📌 0
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This week, I revised Assignment 1 based on the feedback from the lecture. I also practiced using Blueprints and explored additional functions to better understand the system.

31.01.2026 01:46 👍 2 🔁 0 💬 0 📌 0
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This week, I continued revising the environment and refining its details. Through my studies this week, I began adding lighting and particle effects to enhance the atmosphere of the scene.

25.01.2026 00:55 👍 2 🔁 0 💬 0 📌 0
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This week, I worked on building a small Chinese-style village set in a forested mountain environment. I am still in the process of designing the overall map layout and collecting assets for the scene

17.01.2026 18:35 👍 3 🔁 0 💬 0 📌 0
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This week, I began blocking out a simple playable map in Unreal Engine 5. I focused on designing the general environment, such as height variations, clearer paths, and obstacles. Also, the general map is city-style.

11.01.2026 20:20 👍 6 🔁 0 💬 0 📌 0