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Stupid Heart Team

@stupidheartteam

Indie game developers based in Norway! We do board games and video games! www.stupidheart.com

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10.11.2024
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Latest posts by Stupid Heart Team @stupidheartteam

We just finished applying for some funding for our game, Elemarum.
The goal is to make a video game version of the board game next year. We've done a lot towards it so far, but we really want to ramp up for it next year!
Here's hoping the application goes well! =)
#indiedev #gamedev

05.09.2025 17:33 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A very exciting week for us as we gained an artist!
Here is a sneak preview of the environment blockout they've done for us in their first couple of days!
#indiedev #gamedev #elemarum #choicebasedgames #rpg #indiegame #everveil #stupidheart

03.07.2025 21:09 ๐Ÿ‘ 10 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Our forward shipment has arrived!
Aaaah! So exciting.
The main shipment is on the way, by sea.
Excitement is uncontainable!
Elemarum: The Archmage Trials is almost here...

28.06.2025 14:42 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Got a cool banner for Elemarum! =)
Will be bringing this to events soon...
Though the website store page is still a work in progress.
#indiedev #boardgame #elemarum

18.06.2025 11:01 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Gotta remind ourselves that big things start small... We're finishing up the Lobby menu for connecting players online for Elemarum's demo. It's all placeholder art right now, but those numbers on the left are proof that we are connecting online!
Just a little more!
#ScreenshotSaturday #indiedev

31.05.2025 19:36 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Did a little photoshoot for Elemarum: The Archmage Trials, in preparation for some videos we'll be putting on the website.
We really tried to get the game box to look beautiful for people's shelves.
How did we do?

30.05.2025 08:59 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Elemarum: The Archmage Trials the board game.
Laid out on our table.
It's come a long way from concept to the full game.
Can't wait to see it in shops. Can't wait to put the digital demo up.
So excited! =)
#indiedev #indiegame #boardgame #gamedev

28.05.2025 09:13 ๐Ÿ‘ 15 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

When developing Elemarum, the physical board game is crucial for understanding the digital game.
The board game was designed a mind towards digitising it in the future.
It's really starting to pay off.

We would always recommend prototyping your video game physically first!

27.05.2025 11:39 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Very cute! =)

27.05.2025 08:38 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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We love dialogue systems.
Elemarum will have extensive dialogue, with players making choices, changing the game.

Will you play Ajtain and Hanuverik as the best of friends? Rivals? Bickering found-family?

Whatever your choices, they are going to matter.

26.05.2025 12:32 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

The four core elements define the early parts of Elemarum's story.
They're a classic: Fire, Water, Air and Earth.
What do you think? An old fashioned cliche or a wonderful trope?

22.05.2025 19:16 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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The two sides are opposites.
One knows exactly what they need to do, but struggle to understand who they are and what they can do.
The other, wants it all and will do anything to hold onto it.
They fight over Rojamyr, their homeland.
The Earth itself will pick a side.

22.05.2025 19:16 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Our villain om the other hand:
Vulskan the Everburning, of course, uses Fire magic.
There is no doubt in his mind about who or what he is.

22.05.2025 19:16 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Hanuverik learns Air magic, struggling to make it work. Their true affinity to Burst magic.

22.05.2025 19:16 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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In Elemarum, our heroes struggle with their identity.
Ajtain starts focusing on Water magic. Trying desperately to hide his affinity for Shadow magic.

22.05.2025 19:16 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Preparing a poster for Elemarum: The Archmage Trials, so we have a little projector setup against the wall to see it in actual size.
A cardboard box serves as our stand.
Necessity is the mother of ingenuity, or something.

20.05.2025 18:17 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Preparing a poster for Elemarum: The Archmage Trials, so we have a little projector setup against the wall to see it in actual size.
A cardboard box serves as our stand.
Necessity is the mother of engine, or something.

20.05.2025 18:16 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Moxie fixed up and simplified the detail on one of our symbols after feedback that it was too dark and hard to see.
Can you tell which one is the original and which one is the improvement? (here is hoping it is obvious!)

02.12.2024 19:33 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

"You have two wolves inside you."
Me?
I have 13 gremlins.
help.

21.11.2024 22:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
indie-showcases

After attending Games Ground, it has never been clearer how we are going to share our stories.
There were so many people I met and spoke with. It really felt like I was with my people.
I definitely plan on attending next year!
www.gamesground.de/indie-showca...

18.11.2024 20:37 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Stories are what make us who we are.
Love stories, love people.
Our purpose is to share our stories and make a space for others to share theirs.

12.11.2024 08:28 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0