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Empty

@emptystudios

πŸ‡¦πŸ‡Ί Gameplay Programmer for over 8 years! Personal Projects: https://emptystudios.itch.io/ C++/C#/Unity/Godot

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06.09.2024
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Latest posts by Empty @emptystudios

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Byte:Force by Malarpuppet, limemine, EmptyStudios How far can you hack it?

Recently finished another jam game: malarpuppet.itch.io/byteforce
It's like hacking minigame warioware, runs in the browser, please give it a try!

I think this is my 12th successful game jam? I might have a problem...
#indiedev #gamejam

02.02.2025 00:45 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Is anyone else making a tactics game on bluesky?
I feel like they are kinda rare. Just saw @togeproductions.bsky.social‬/Kriegsfront is here and it made me think about it.

Surely some other people are making x-comlikes?

28.10.2024 12:57 πŸ‘ 3 πŸ” 0 πŸ’¬ 3 πŸ“Œ 0

never update anything, that's how they get you

27.10.2024 04:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

in star trek it came from nasa's space program where telemetry is data sent back from in flight spacecraft to ground control!

15.10.2024 12:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

+10% for additive
1.1x for multiplicative.
multiplicative is also way more dangerous so should be used very sparingly

15.10.2024 09:28 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

you should see another vet next time. dogs absolutely can get strokes, i lost a cat last year to two subsequent strokes.

i don't want to freak you out, i hope your dog recovers well, sounds like the danger has passed

09.10.2024 23:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

i love nakano, i visit every time i'm in the country

04.10.2024 08:06 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

bsky seems to have butchered the nice sharp edges on the pixels by converting to jpeg though, sad :(

29.09.2024 16:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Nothing too exciting today, just experimenting with applying a shader to areas covered by fog of war, to differentiate them further from areas the player hasn't explored at all.
#sologamedev #godot

29.09.2024 16:15 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

i thought they expired after 4 years, mine stopped working on my latest trip

27.09.2024 12:16 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
EmptyStudios

@ozone.birb.house I'm a game dev please label me
for anyone else who sees this on their timeline hello I make games, I've worked in every studio size from 2 guys to AAA.
This account will be for progress posting!
Currently solo devving, check out my (all free!) games on itch: emptystudios.itch.io

25.09.2024 14:57 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

team game dev hard too bro the grass is always greener

25.09.2024 12:03 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

can we get comments too

24.09.2024 14:49 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

if you want the real experience in a gamr lorns lure has a cave level and it's emotionally damaging, do NOT play chapter 3 if you are claustrophobic

24.09.2024 08:17 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

im a cool game dev πŸ‘‰πŸ‘ˆ

24.09.2024 01:43 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

solodev life

23.09.2024 11:09 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

it was gary gygax or someone like him. Yes they DID want to be encumbered, early tabletop games were about heavy simulation! early video game designers adopted tabletop quirks because they *loved* simulation, later designers copied them, mistaking a love of simulation for generically good mechanics

21.09.2024 10:46 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

this is basically what rust is to c++

20.09.2024 03:27 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

livers really are the best organ
if no organ got me i know liver got me

18.09.2024 16:50 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
scifi pixel art revolver & assault rifle

scifi pixel art revolver & assault rifle

screenshot displaying the revolver sprite inside the game ui

screenshot displaying the revolver sprite inside the game ui

was gonna just go to bed but i figured the assault rifle would be lonely without a friend so i drew a revolver to go with it
#indiegamedev #pixelart

18.09.2024 15:53 πŸ‘ 12 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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looks nice in context, v1 had more colors but I found the silhouetted look of the minimal 4 color palette makes it look a bit nicer, I guess the contrast is more dramatic and appealing?

18.09.2024 15:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Pixel art assault rifle

Pixel art assault rifle

Started work on inventory so have to start doing art again, behold our first inventory sprite!
#indiegamedev

18.09.2024 15:02 πŸ‘ 5 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

as an engineer who understands a decent chunk of tech they aren't that bright *within* their narrow sphere of expertise either

18.09.2024 13:17 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

even ignoring ai generation, ai upscaled frames etc in games look horrible! i've given it a fair go multiple times and in every game it turns everything into a vaseline blob mess with terrible ghosting!

17.09.2024 14:06 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

australian english is english and we will fight you

17.09.2024 10:45 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

spent thurs and friday deep in the netcode trying to figure out a bug just to find it's a character controller bug that looks *exactly* like netcode rubberbanding, and the fix is a change to air control code written pre 2016 this code review is gonna take FOREVER to get approved

17.09.2024 07:54 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

may i recommend vintage story, it's kinda like that but actually designed well and is super underrated

14.09.2024 17:20 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Slightly old progress but I'm still super stoked I got it working, real time fog of war taking minimal time to update each frame. Next major task is getting inventories working.
#indiegamedev #gamedev #godot

13.09.2024 09:23 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

no forgiveness sadly, godot forever now

12.09.2024 17:14 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

you gotta speedrun minecraft, win a brood war 1v1, perform a BLJ in sm64, beat portal 1 glitchless, catch a shiny (player chooses which pokemon game) and clear minesweeper expert

12.09.2024 17:13 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0