The #SteamWinterSale isn't over just yet. Get all our releases like Hypership Out of Control and VolChaos for 50 to 60% off.
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store.steampowered.com/developer/Fu...
The #SteamWinterSale isn't over just yet. Get all our releases like Hypership Out of Control and VolChaos for 50 to 60% off.
#Steam #IndieDev #GameDev #RetroGaming #SoManyHashTags
store.steampowered.com/developer/Fu...
Is #PlatinumKill an #xmas game? We do have a snowman in hell.
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We've been working on our #retro #runandgun opus #PlatinumKill for many many years now. Its coming to #Steam hopefully in 2026 π€
In the mean time, we'd love you to wishlist it:
store.steampowered.com/app/575660/P...
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So running into an issue later in dev that this behavior is maybe too unique for the rest of the game so players aren't figuring it out but we don't really want to change it either. Its also the first time you run into this (of like 3 times).
I've wrestled with this a lot. I think this might work.
We do have an obvious orange color when damage happens and different sounds for hits vs no damage.
I think ultimately the problem is we don't have enough enemies that function like this, basically most everything else is hit it anywhere and it is damaged...
Penguins in #PlatinumKill used to fly straight at you, we added a little wave pattern for fun. #GameDev #IndieDev #RetroGaming #PCGaming
I thought that too until watching real players struggle to figure it out when I demoed my game.
Was trying and failing to come up with other ideas than this to make it more obvious. This felt like a funny comment in the spirit of the game itself.
#ScreenshotSaturday Making our mid-level boss give you some hints how to beat it because mid-level bosses are dumb. #GameDev #IndieDev #RetroGaming #PCGaming #PlatinumKill
All our games are 59% or more off during the #SteamWinterSale going on now. Check them out!
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