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Fynn Levy

@fakefrogsonly

Making games! https://fakefrogsonly.itch.io/ 𓆏𓆏𓆏

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08.10.2024
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Latest posts by Fynn Levy @fakefrogsonly

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Beetle!

25.02.2026 13:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Low poly landscape

27.01.2026 22:04 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Our first Gæmz Meetup of the year is next week on the 20th!
RSVP here: luma.com/lex7njk1

12.01.2026 21:04 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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We recently hit overwhelmingly positive reviews for FALLSTRUKTUR!

Really cool to see, I never expected the game to get this sort of reception - thanks to everyone who has played it :)

24.11.2025 20:40 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Gæmz #54 in London cover art by Andrew!

Gæmz #54 in London cover art by Andrew!

πŸ’₯βš”οΈπŸŒ GΓ¦mz #54 in London πŸŒβš”οΈπŸ’₯
When: 20 Nov 2025 (Thu) 19:00
Where: Newspeak House, Shoreditch
Hosts: @fakefrogsonly.bsky.social @andrewgoodknight.bsky.social
Cover art by @andrewgoodknight.bsky.social
RSVP: luma.com/qh1cmv8p

Looking forward to seeing you all!

11.11.2025 14:19 πŸ‘ 2 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Real.

16.10.2025 23:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

There are a couple spots left for this if you fancy coming along!

14.10.2025 14:02 πŸ‘ 0 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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πŸŒ»πŸš–πŸ€GΓ¦mz #50 in LondonπŸ€πŸš•πŸŒ»
When: 10 Sep 2025 19:00
Where: Newspeak House
Hosts: @fakefrogsonly.bsky.social @andrewgoodknight.bsky.social
Cover art by @fakefrogsonly.bsky.social
The event is already nearly full but you can join the waitlist if it’s completely full.
Let’s hang out!
luma.com/45pa6rdq

28.08.2025 17:01 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 2

Mixamo style but MIT licence open source project and support for animals <3 #gamedev #opensource #webapp

15.08.2025 15:17 πŸ‘ 20 πŸ” 8 πŸ’¬ 0 πŸ“Œ 0
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Thinking about him today, Doshin

11.08.2025 11:58 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Fynn & me just made some new maps for FALLSTRUKTUR!

they're pretty experimental, but it's very interesting to explore the possibility space of this little game :))

@fakefrogsonly.bsky.social map: steamcommunity.com/sharedfiles/...

my map: steamcommunity.com/sharedfiles/...

09.08.2025 13:51 πŸ‘ 51 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0

I made a map for this! I've never done anything in 3d, it was a fun process and im really happy with the result :)

steamcommunity.com/sharedfiles/...

The game is great, definitely give it a try.

06.08.2025 15:40 πŸ‘ 38 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

This game was a big inspiration for us!

06.08.2025 13:40 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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FALLSTRUKTUR (@stuffedwomb.at‬, @fakefrogsonly.bsky.social, @rlnbrl.com)

"It takes a while to go back to sleep, but inevitably, you return. To dream of the Fallstruktur."

Free - Windows, Mac, Linux: warpdoor.com/2025/08/06/f...

06.08.2025 12:21 πŸ‘ 32 πŸ” 10 πŸ’¬ 1 πŸ“Œ 1

Initial design exploration for FALLSTRUKTUR began at the start of this year. It was quite a long journey to arrive at something that feels relatively so simple in the end.

I'm very happy to see this finally out in the world - hope you enjoy!

06.08.2025 10:24 πŸ‘ 28 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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FALLSTRUKTUR - Out Now (free)

Descend through a world of dream-like geometry
20-60 minutes of playtime

>>> store.steampowered.com/app/3674270/...

by @rlnbrl.com, @fakefrogsonly.bsky.social and me!

06.08.2025 10:16 πŸ‘ 418 πŸ” 124 πŸ’¬ 11 πŸ“Œ 16
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how it started // how it's going

05.08.2025 13:10 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

we're going to release our little & free 3D game soon!

I spent all of June on it, learning trenchbroom and 3D level design in general & am very excited to see how people interact with this space we've built :)))

31.07.2025 20:07 πŸ‘ 145 πŸ” 8 πŸ’¬ 5 πŸ“Œ 1
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itch pages can now be blocked in the UK apparently?? nice

30.07.2025 12:16 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

strong desire to swim in a lake today

28.07.2025 10:06 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thank you for sharing!

25.07.2025 09:37 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Fair enough haha, I'm glad to hear I'm not the only one who has trouble getting IK working well πŸ˜…

25.07.2025 09:27 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Looks great! I was wondering if you knew of any particularly good resources for learning how to do this type of IK? :)

25.07.2025 09:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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πŸ«§πŸ“―πŸ—ΏGΓ¦mz #48 in London πŸ—ΏπŸ“―πŸ«§β€¨when: 30 July 2025 (Wed) 19:00–
where: Newspeak House
hosts: @fakefrogsonly.bsky.social & @andrewgoodknight.bsky.social 
cover art by k1nc
RSVP via Luma lu.ma/bvferh0e

16.07.2025 17:16 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Totally agree. I was hoping for the sequel to have even less emphasis on combat rather than more.

15.07.2025 12:26 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

really cool! looking forward to seeing what else you can do with this :)

13.07.2025 16:44 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Die Hardman banana bread tweet

12.07.2025 12:44 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

TrenchBroom β€οΈβ€οΈπŸ™πŸ™

04.07.2025 07:23 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Day of the flying ants

29.06.2025 12:43 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Death Stranding 2, like the first game, allows you to just hold the triggers and almost completely ignore the terrain you are walking across with minimal drawbacks.

I really do not understand why the developers decided to undermine their otherwise great walking and balancing mechanics like this!

28.06.2025 14:38 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0