1 hour to realize that I had a controller plugged in that was bugging my UI out.
1 hour to realize that I had a controller plugged in that was bugging my UI out.
thank you!!
Making this game is by far the most difficult thing I've ever done.
The more I learn, the more impressed I am with solo developers who do it all so effectively.
The art, sound, interface, game design, animation, programming.
The original, the goat, Mario 64. Such a chill place place to run around, even some interesting secrets, and then jumping into paintings to enter different levels. Amazing!
what about bad sound, bad visuals ๐
Undo was very difficult ๐ญ but it's interesting there are lots of features that seem insurmountable until you've added some other simpler features, and suddenly it seems obvious how to do the difficult feature.
A benefit of making all my levels in the in-game editor, I am motivated to add useful features. UNDO! Fill add and delete, and move selection. #GodotEngine
Thank you so much! I just checked out your game and wow it is out of this world! well done
Thanks for the shoutout!
Thanks Tim!!
Inspired by the Cloud Mario mechanic #GodotEngine
I'm making this game. It's called Supasok Maker 3D.
Hi Tim! I'm happy to tell you, I'm finally using git