Precisely. Wish it had more coherent framing.
Precisely. Wish it had more coherent framing.
Death name!!!!
What next Calvin, bats are bugs?
Such a weird feeling because there are several local game stores that would be a moldy husk with a for lease sign out front without them but also bleh.
Did because you reminded me me, even though I called yesterday and multiple days before. Why not today as well?
His guide to ur fascism is sadly an evergreen
What are your kiddification adjustments?
When f-zero 99 was announced on the Nintendo direct, the screen went to black and big blue started playing. I let slip YEAHHH in the tonality of a Howie scream, and then a heart-shattering moor-traversing NOOOOO when it was revealed to be an online multiplayer snes-like. My fiance died laughing.
God I was so crap at that game. I just spent the whole time zooming the camera around pretty ships.
Great Fox from Star fox
Falcon flyer from f zero
Fire stingray from f zero
Lion Castle from voltron
The beginning was so much better than the rest of the film, which was totally inconsistent in the worst way. It even ruined the excellent baseball bat to boba straw gag.
Saw it, so many thoughts. Some about narrative (oh my God just show don't tell), some about the action (if you're not cutting why so much screen shake), but god I love him.
Gonna see it at 9am tomorrow. Very excited, because KQ can emote while executing incredible choreography (see EEAAO)- maybe that's what's giving Chan.
boardgamegeek.com/thread/22281... recommend checking out this rebalance from the designer before you attempt it.
It's simply another easy way to remove a game from consideration. Easy peasy- AI art? No thank you ma'am. oh no, now I still have thousands more similar things to sort through.
When a single billionaire can accumulate more money in 10 seconds than their employees make in one year, while workers struggle to meet the basic cost of rent and medicine, then yes, every billionaire really is a policy failure.
Read our op-ed here ⤵️
Metal Detector moment top ten moment in fiction, let alone capcom's oeuvre
A cat cyborg jumping through panels to murder cyborgs, with a cyborg dog and rabbit in the bottom left urging him on.
We 3 is the king of this. Surprised you haven't read it.
I wish they added an expansion. I love the fact that despite its cuteness, it is still a game about running a dungeoneering convenience store that you cannot win without selling items. You can buy a bunch of cool cards and assistants, but unless you sell your shit, you're coming in dead last. ABC!
(I love Resident Evil: The Deckbuilding Game with all expansions [fixes the "wait for 25+ damage" problem] and am fond of the bloodborne card game, but don't like, recommend them without reservation like the other three)
I can't wait to see your meaty calves after you return. I hear the stairs are something.
Unicorn Overlord and Diofield Chronicles are not just two of the best video game board game adaptations, they're two of my favourites, perious.
Uncharted remains a delight. Hayato Kisaragi at his gosh darned best.
Others are a bit more idiosyncratic to me, but those three are absolute bangers.
I see you got a knizia in. What's the third one?
Anno Domini?
Which? I remember making a statement when someone was the only to log a play of a classic game that month on BGG, that it may in fact have thousands more players than the hotness.
But the voice of the eagles never fails to crack me up
PEOPLE: - Kensuke Tanabe, age 35. Link’s Awakening Writer. - Takashi Tezuka, age 38. Link’s Awakening Game Director. - Yoshiaki Koizumi, age 30. Link’s Awakening Writer. QUOTE: "Tanabe: When I started [on Link’s Awakening] I was given a list of requirements by the director, Mr. Tezuka, such as no Triforce, no Princess Zelda, no Hyrule, and a closed field. ... Mr. Tezuka requested a world full of strange characters like in Twin Peaks, which was a popular show back then. I then wrote a script that fit my vision of an egg hatching on a mountaintop ending the world with Koizumi’s ‘Your dream? Or someone else’s dream?’ Koizumi worked on the main thread of the story and I did the odd characters. "
PEOPLE: - Takashi Tezuka, age 49. Director of Link’s Awakening. - Eiji Aonuma, age 46. Director or Producer of various Zelda games. - Satoru Iwata, age 49. 4th President of NIntendo. QUOTE: "Tezuka: Oh, right, about Twin Peaks... Aonuma: Whoa, here we go. [laughs] Iwata-san, do you know about Twin Peaks? Iwata: No. Bring me up to speed. [laughs] Tezuka: We were talking about this before you arrived. I was talking about fashioning The Legend of Zelda: Link's Awakening with a feel that's somewhat like Twin Peaks. At the time, Twin Peaks was rather popular. The drama was all about a small number of characters in a small town. Iwata: Okay... Tezuka: So when it came to Link's Awakening, I wanted to make something that, while it would be small enough in scope to easily understand, it would have deep and distinctive characteristics."
PEOPLE: - Mark Frost, age 70. Co-Creator and Executive Producer of Twin Peaks. QUOTE: "Q: [Interviewer asks about his meeting with Nintendo developers, who were reportedly inspired by Twin Peaks for Link’s Awakening] Frost: They were talking to me about a Twin Peaks game, and they mentioned Zelda at the time. They said, ‘One of the things we love about your show [Twin Peaks] is how there’s all sorts of sideways associations that can drive the story forward.’ They asked me about that as they were thinking about expanding the Zelda universe. ... I’d played lots of Dungeons & Dragons when I was young, so I was familiar with the kind of story they were thinking about. I think I said, ‘Don’t be afraid to use dreamlike, Jungian symbolism. Things can connect thematically without having to connect concretely.’ It was things like that that I was urging them [to consider]."
PEOPLE: - Shigeru Miyamoto, age 58. Producer of Ocarina of Time. QUOTE: "Miyamoto: I didn't want to tell a story [in Ocarina of Time] so much as I wanted to have a lot of people appear around the main character and portray their relationships. Some years back, a television show called Twin Peaks was popular. When I saw that, the most interesting thing wasn't the ins and outs of the story, but what kinds of characters appeared. … I think those suspicious and odd characters alone are interesting. I'm more interested in their presence than who is whose cousin and whose parents were sworn enemies way back when. … What's important is what role that person plays and how they contribute to portraying the main character."
In honor of David Lynch (1946-2025), some quotes about how his work on Twin Peaks influenced the Zelda series.
#DavidLynch #TwinPeaks #Zelda
I knew one day I’d have to watch powerful men burn the world down – I just didn’t expect them to be such losers | Rebecca Shaw
Given how it’s becoming more & more challenging to share LGBTQ people’s art, I want to introduce you to a gay Irish man who was painting at a time of overwhelming discrimination & under threat of arrest for being gay.