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Andrew Hoyt

@chillhammer

associate lead engineer @ Treyarch creating zombie ai

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01.12.2024
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Latest posts by Andrew Hoyt @chillhammer

i got hacked, sorry if you saw anything unworthy ๐Ÿซ 

31.03.2025 18:07 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Uhh I didn't make those posts

31.03.2025 18:03 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Interesting, do you read while you work? Also is game theory applicable to game dev, or is it for fun?

15.12.2024 16:55 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I did not expect players to have a race to round 999, and actually achieve it so soon.

I want to congratulate few people like IV and Dkal who spent over 100 hours on a single game to get there.

05.12.2024 15:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Ohh I wanted to go to that but too many concerts

05.12.2024 07:55 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Oh hey born ruffians is one of my favorites!

05.12.2024 04:59 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

๐Ÿง ๐Ÿง ๐Ÿง ๐Ÿง 

04.12.2024 05:03 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It's a good way to start! Then, use anki

04.12.2024 04:58 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It's not my current goal, but what I did in the past was put it on github, then focus on doing one commit a day. Even if it is just 5 minutes of work, important to be consistent, and make all the boxes on the calender green

02.12.2024 20:00 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

My bluesky pro tip is scrolling through your likes on the other app, searching up their name on blue sky, scroll through their following list and now you have a curated list of awesome people ๐Ÿง 

01.12.2024 23:51 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

I will. Glad you're having a chill time ๐Ÿ˜Ž

01.12.2024 23:41 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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I started 5 months before Call of Duty: Black Ops Cold War, and was fortunate to be able to influence/code all the AI in some way. 3 of the which I was the primary programmer for: Orda, Disciple, Abomination

01.12.2024 22:54 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Hi all! I'm Andrew Hoyt, a Game AI Engineer. I'm coming up on my 5th year at Treyarch and have been leading development on Zombie AI for Call of Duty!

These days, I'm much more involved in end game content like bosses and high rounds. Also, a lot of my work involves stability and AI optimization

01.12.2024 22:44 ๐Ÿ‘ 13 ๐Ÿ” 2 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

I feel cleaner already!

01.12.2024 22:21 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0