Very nice! Can’t wait to see that integrated on a live map :)
For borders and parent lookup I think that should work nicely, like you said it’s mainly translating coordinates and having that data already around by the time you need it. Worst case comes when you’re at a corner the parent tile
15.04.2025 22:55
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I also like the full sweep based approach. But I guess one advantage of using the depth buffer is you don’t need to worry about tile edges. Sweeping gets tricky to adapt when the hull can be spanning multiple adjacent tiles
14.04.2025 18:39
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The sun rising over Thor Peak, Auyuittuq National Park, Canada. It's using line sweep horizon tracking to compute ambient occlusion and physically accurate shadows together with relief shading, all packed into an RGBA texture. Pretty happy with the scanline algorithm, but the shading needs work.
09.04.2025 08:48
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Very nice one! One thing I wondered for shadows is whether it can be extended with soft shadows. Since the sweep can store distance to the peak it’s occluded from
14.04.2025 17:53
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ImPlot3D: A 3D Plotting Library for Dear ImGui
github.com/brenocq/impl...
17.12.2024 21:36
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Gumroad can also be quite nice for 3d assets/software tooling. Very quick page setup with drag-and-drop exe uploads.
05.12.2024 23:44
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