Working on the visuals for Floppy/Write and bit as the systems are starting to be functionally coherent! #gamedev #gamedesign ##indiedev ##godot #uidesign #pixelart
@daiviey
(They/Them) I'm an inefficient and explorative artist exploring the way we interface with the world and how that defines us. https://www.boukie.games #floppy/write Wishlist Floppy/Write https://store.steampowered.com/app/3305110/FloppyWrite/
Working on the visuals for Floppy/Write and bit as the systems are starting to be functionally coherent! #gamedev #gamedesign ##indiedev ##godot #uidesign #pixelart
youtu.be/aDH86vIFOLY?...
Im starting a series of videos exploring the games that are influencing the development of Floppy/Write
#Gamedevelopment #godot #gamedev #letsplay #gamedesign #inspiration
My workstation is peak ergonomics #battlestation #gamedev #gamedeveloper #ergonomics #officesetup #workstation
The most unique social incentives ive seen in a game #arcraiders #gamedesign #extraction #friendly
I wrote a bit about my thoughts on social interactions ive had in Arc Raiders, a beautiful ecosystem in itself. #gamedev ##gamedesign #arcraiders #unreal #gameplay
boukie.games/the-diverse-...
Working on some character portraits for both of our games, thinking of making a bunch as ways to play with different character types and then sharing them across the two projects. #gamedev #indiedev #gameart #gamedevelopment #godot
I started making a game based on Go a few weeks ago as a way to learn about weighing strategic choices in ai. i got a bit carried away. now I feel like I have a really solid base for a feature complete game. An unexpected detour but I think I might release it. #gamedev #godot #gameart #indiegame
I spent some time thinking about what it means for me as a writer to use "I" versus "You" when designing for the player experience #Gamedev #devlog #gamedesign #gamedeveloper #gamenarrative #gamewriting #storyboarding #environmentalart boukie.games/reframing-i-...
the aesthetic of hands and the general camera movement feels so good
#Gamedevelopers #pixelart
Lately im grasping for small moments of hope. I think in some ways things will necessitate changes like that.
I made a free standalone GDshader editor today, i made it for myself initially but then decided id expand it roughly, it can translate the gdshader to opengl.. kind of. More to come daiviey.itch.io/boukies-shad...
#gamedev #gamedevelopment #godotengine
#godotgames
#gamedevtools
#computergraphics
Truly wonderful insights from @ranarh.bsky.social in this really well organized rant, the core concept, living to work to keep working is something that has been on my mind lately, none of us choose capital as a language, we are born into it with an assortment of luck. ranarh.itch.io/why-work-to-...
Been doing some thinking about Empathy as a core mechanic in Floppy/Write and wrote an article! This is our new site and our studios new branding! #gamedev #gamedesign #empathy #gameresearch #devlog #gamenarrative #storydriven #gamedevelopment
boukie.games/creating-an-...
Id love to give it a try, is it single player. Ill look deeper on your itch page, looks great.
I wrote a short log about reinforcing my need for more modular scripts when coding Floppy/Write's dynamic events.
Wishlist Floppy/Write on steam if you would like to support and follow along. daiviey.itch.io/floppywrite/...
#devlog #gamedev #gamedesign #programming #godot #gdscript #gamedevelopment
I feel like there's so much room there for really diverse content, like dice face combinations or chance manipulation. I wishlisted, looking forward to trying it out some day!
Making some progress on Floppy/Write this weekend, trying to use focalboard to atleast convince myself im getting organized...
Wishlist Floppy/Write on Steam!
#gamedev #godot #indiegame #gamedevelopment #makingprogress #screenshotsaturday #Floppy/Write
This looks really cool, is the deck so to speak comprised of various face quantities and dice types or abilities?
Just following up because i did buy it, and im already really invested in tilia's story. The economy and equipment feels really nice so far too, and is cool to see it expanded from the typical zelda way of bartering for access, it feels a bit more rpg like while still strongly resembling lotz
you definitely can! it makes me think of like radiation detection in some games or distance thresholds for player footsteps. It seems cool, looking forward to seeing more!
I love the palette
Awesome! do the distressed spirits move? This looks really cool.
I spent today trying to make a functional desktop ui for our laptop interface in Floppy/Write, it has a really simple app architecture where i can instance applications within the desktop, things like a calendar, notepad, and other apps. #indiegame #gamedev #solodev #godotdev #gamedevelopment
I'm always looking for a good zeldalike!
Music that I am listening to while writing the narrative for Floppy/Write, its chaos is pretty firmly defining the aesthetic content of the games ambience. #gamedevelopment #gamedesign #godotdeveloper #gamedev #indiegame #storydriven
open.spotify.com/playlist/0Tt...
I would love to hear your thoughts and maybe we can get it back in good graces with YT. Its a game that lands somewhere in between Myst, GTA and Earthbound.
Here is the first Devlog for Floppy/Write, I reposted this because I wanted to edit it. I think I've royally confused the algorithm. Now its only being shown in YT Search! #gamedev #godot #devlog #IndieGame #Gamedeveloper
youtu.be/NZ0AOY81m-0
These look so quaint and unsettling, I love it.
Working on the animations for our protagonist, they are really having some trouble walking in a straight line lol
#godot #gamedev #gamedevelopment #pixelart #animation #indiegame #floppy/write #gamedesign