298415-deep-blue-ocean @bsky.app
298415-deep-blue-ocean @bsky.app
I am relocating to this account as cleaning my emails, I forgot to unlink my now deleted email from this Bsky account, so now I cannot change my email. I contacted bsky support, but it was not useful.
Someone is promoting their game on Steam using our assets, along with assets from other titles.
We've reported it to Valve, but could use your help!
More info below
Congrats, cannot wait for the updates and progress of Selaco and in time of TLE too
Screenshot of Selaco update notes, which reads: New Teammate! Selaco is a big game, and thereβs still plenty of work ahead before weβre ready to leave Early Access. To keep development moving at a steady pace, weβve brought in some new talent to assist with programming! Weβre excited to welcome Nick London to the team! He has a lot of experience working on game engines, including building his own from scratch for The Last Exterminator; a game you may have heard of before, and one we can highly recommend based on the demo alone. If you're a fan of the game, rest assured that Nick's involvement with Selaco has no bearing on The Last Exterminator's development. In fact, it was one of the first things we talked about! I can also assure everyone that his game is coming along nicely.
Just to keep people updated (And now that it's public), yep, I'm helping out with Selaco! Although don't worry, work on TLE is still full steam ahead and the team have made every affordance to make sure the impact on development is minimal.
This is what you do after winning an Oscar
Dark, so much darkness on your cape of heroine
Ah, yes, I remember playing Balatro 95 back in my dad's office
Drawing clothing folds is already hard, but rendering different kinds of fabric? Oh, lord π
I hope these quick art tips help you π
Studying from references helps a ton btw!
Letβs see how embeds work here! I recently joined a game jam where I 'demade' one of my levels from an unshipped Xbox 360 game - this time reimagined in Doom. Let me know what you think! #gamedev #leveldesign #blocktober www.youtube.com/watch?v=lBuI...
Very proud to be part of this team. Read up on what we've been cooking, and what the future holds for @gdevelop.bsky.social, straight from the fearless leader @florianrival.bsky.social!
GDevelop for Education started in 2024 and is used by 10s of thousands of students & teachers!
See you in 2025!
If you see this, post some cat art πΊ πΎ
Can help about publishing news and progress through the steam page of the game? I saw some games publishing steamposts about the development giving a feeling the game still alive and development, for me I clean wishlist when don't know anything about the game and/or need to join a discord server.
Did someone find something close to the features of Quixel Suite or more related to nDo 2? I miss that app
I have followed since good old days of Twitter and your quake textures packs are awesome so it is small extra thanks
Thanks for the info, I miss the old Pay 2 own plan that Allegorithmic provided
Which version of Substance Pain are you using? since the adobe acquisition, I only find the subscription.
No issue so far here with my browser and account of bsky
a digitally drawn chart outlining how XYZ axes and their colors correspond to each other, showing how cross products and rotations behave based on left and right hand rules
by popular request - here's Freya's Guide to XYZ Axes and Handednessβ’
More like wholesome for people who deserve it, needs and respect it and dark side who don't.
A 12-minute voice clip should be a hecking voice call and probably more than half is always mumbling from people who send large voice clips.
It is a signal from SelΓ»nel she is demanding a good thicc one or probably some sausages