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Riloe

@riloe

International Award winning Filmmaker Lore Guy #1 Nausicaa fan on earth beacons.ai/riloe https://youtube.com/@riloegaming?si=pY9s0i2OXqAm7LqZ

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17.10.2024
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Latest posts by Riloe @riloe

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Something we've forgotten after 40 years of post-Star Wars/Bladerunner/Alien, but Scifi was originally a very abstract, colorful, expressive genre visually.

(Left-Right from the top: Chris Foss, John Harris, Syd Mead, Paul Lehr)

03.03.2026 20:57 πŸ‘ 14 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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The thing that I initially loved about Marathon's artstyle was that it finally brought some COLOR back to scifi.

03.03.2026 20:57 πŸ‘ 18 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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02.03.2026 19:25 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Alpha vs 2026 comparisons

02.03.2026 19:25 πŸ‘ 12 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0
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If you're gonna try out Marathon today, remember a couple things:

This is not Tarkov or ARC or whatever else, it doesn't play the same. Learn the game's own mechanics.

You don't have a safe container.
Think, expect death, learn from your mistakes, and you'll have fun

26.02.2026 16:36 πŸ‘ 13 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
They fixed their WHOLE artstyle... by not changing it
They fixed their WHOLE artstyle... by not changing it YouTube video by Riloe

www.youtube.com/watch?v=XG_I...

25.02.2026 19:06 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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SO…Bungie invited me to the studio to see how different Marathon LOOKS now, visually.
Or, does it?

Looking closely at the details of the graphics side of Bungie’s shooter, through some artistic discussion, and HUD-OFF gameplay of maps Outpost, Perimeter, and Dire Marsh.

25.02.2026 19:06 πŸ‘ 17 πŸ” 4 πŸ’¬ 4 πŸ“Œ 0
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soon

24.02.2026 22:35 πŸ‘ 34 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Tangible Artifice

24.02.2026 02:33 πŸ‘ 15 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Hayao Miyazaki - Nausicaa of the Valley of the Wind

Some of teh best air vehicle design ever

18.02.2026 17:41 πŸ‘ 10 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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16.02.2026 23:16 πŸ‘ 13 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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A Brand New Thermoylae

#MarathonTheGame #fanart #artwork #3D #BlueskyArt

14.02.2026 16:49 πŸ‘ 45 πŸ” 14 πŸ’¬ 3 πŸ“Œ 0
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CAIRN has been phenomenal so far.
It does something many games have tried: taking a real, physical activity most games reduce to a single button press (climbing) and makes it the entire game, in a way that feels infinitely replayable.

04.02.2026 18:16 πŸ‘ 13 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Legendary hallway from ROUTINE's 2013 reveal trailer, recorded by Lunar Software in 2026 for my video.
Still would love to just stand in this space myself one day

02.02.2026 22:14 πŸ‘ 15 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
The game that died... so it could live (feat. Lunar Software)
The game that died... so it could live (feat. Lunar Software) YouTube video by Riloe

www.youtube.com/watch?v=xkS-...

01.02.2026 18:53 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Having Lunar Software record new footage of the 10+ year old UE3 version of ROUTINE for my video was such a crazy moment for me as a long time follower.

Some locations like this section of the living quarters really display the old game's more 70s-inspired art direction.

01.02.2026 18:53 πŸ‘ 8 πŸ” 2 πŸ’¬ 2 πŸ“Œ 1
Behind the Lifecycle of ROUTINE (feat. Lunar Software)
Behind the Lifecycle of ROUTINE (feat. Lunar Software) YouTube video by Riloe

youtu.be/xkS-flOpxu8

31.01.2026 18:23 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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πŸ’₯NEW VIDEO TODAYπŸ’₯
Discovering what's behind the mysterious development of a game revealed 13 years ago, and what it all means now that it's here, with the help of the devs themselves; this is what a passion project looks like.

A very special video for me.
Sit back and enjoy!

31.01.2026 18:23 πŸ‘ 12 πŸ” 2 πŸ’¬ 3 πŸ“Œ 0
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I'll be honest and say I think this is my best video ever, or certainly one of the most meaningful to make.

Tomorrow
πŸŒ™

30.01.2026 16:16 πŸ‘ 14 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This morning, @witdarkstar.bsky.social reminded me of a story I haven’t shared here. Starting from my time at 343, I’d go out to lunch or to the bathroom and come back to find a little container of coffee creamer on my desk with β€œcream of the crop” written in sharpie on top. I could never figure out

27.01.2026 18:23 πŸ‘ 169 πŸ” 14 πŸ’¬ 15 πŸ“Œ 6
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I spent a whole day crafting this 20 second sequence and you guys better well enjoy it!!!

(Video is coming very soon) 🌴

27.01.2026 19:58 πŸ‘ 17 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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This is my most interacted post of all time. Should I make a video on this topic?

23.01.2026 16:23 πŸ‘ 20 πŸ” 1 πŸ’¬ 5 πŸ“Œ 0
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Going far more cinematic than usual for this next video.
The subject matter deserves it.
stay tuned
🌺

09.01.2026 04:17 πŸ‘ 16 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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02.01.2026 20:43 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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02.01.2026 20:43 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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My favorite unused alternate thumbnails of 2025:

02.01.2026 20:43 πŸ‘ 9 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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2025 was a rollercoaster, but I want 2026 to be about HUMAN connection - meeting more friends, talking to artists and game devs, and exploring new places.

Oh, and I need to draw more.

Happy New Year! 🌟
Cheers and see you soon - Riloe

02.01.2026 20:09 πŸ‘ 20 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Over the last couple weeks, I've had the insane privelege of speaking with Lunar Software about the development and design of ROUTINE - from 13 years ago to today.

Playing the game was an amazing experience, and learning what went into it even more so.

Stay tuned!! πŸŒ™πŸŒ™πŸŒ™

20.12.2025 01:39 πŸ‘ 11 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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ROUTINE will stick with me for a long time.

There's much more to say, but Lunar Software should be very proud of this beautiful little work. It's something special🌺

11.12.2025 18:46 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I would do anything for him

05.12.2025 19:34 πŸ‘ 14 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0